Player Matchup

Bakasura
Bakasura
DuuuckMySiiick
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,561 Elo+
Party 1
Olorun
Olorun
Fowells
Olorun
Level 25
God Stats
5W - 2L
1,723 SR
Queue Stats
84W - 80L
1,584 Elo+
Party 2
Cupid
Cupid
MizzaYT
Cupid
Level 25
God Stats
49W - 39L
1,623 SR
Queue Stats
69W - 71L
1,547 Elo+
Solo
Ra
Ra
chrisbakos
Ra
Level 36
God Stats
7W - 7L
1,392 SR
Queue Stats
425W - 511L
1,402 Elo+
Party 1
Osiris
Osiris
kartonski
Osiris
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 85L
1,588 Elo+
Party 2
Team Averages
Level 27
1,547 SR
1,537 Elo+

VS

Team Averages
Level 23
1,539 SR
1,571 Elo+
Amaterasu
Amaterasu
EA1nK
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
StulejkowyPotwor
Aphrodite
Level 28
God Stats
15W - 11L
1,801 SR
Queue Stats
169W - 157L
1,582 Elo+
Party 3
Zhong Kui
Zhong Kui
bubolec
Zhong Kui
Level 26
God Stats
7W - 8L
1,248 SR
Queue Stats
112W - 110L
1,600 Elo+
Party 3
Skadi
Skadi
seksikpl
Skadi
Level 29
God Stats
26W - 16L
1,646 SR
Queue Stats
202W - 187L
1,596 Elo+
Party 3
Chang'e
Chang'e
İnfinityvanity
Chang'e
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 47L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
8 / 1 / 1
9,646
689
10,215
12,048
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Fowells
Olorun
14
3 / 3 / 5
8,538
610
6,087
7,884
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
MizzaYT
Cupid
12
0 / 4 / 5
7,301
522
4,625
7,372
1,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 8 / 3
6,575
470
3,078
7,751
3,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
kartonski
Osiris
14
5 / 1 / 1
8,531
609
6,786
7,257
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EA1nK
Amaterasu
11
1 / 4 / 1
7,165
512
1,505
11,264
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
13
4 / 3 / 8
8,506
608
3,850
10,051
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
bubolec
Zhong Kui
13
2 / 2 / 0
7,490
535
3,615
7,078
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
seksikpl
Skadi
14
10 / 4 / 3
8,903
636
12,413
10,838
3,376
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 0
6,119
437
3,124
10,904
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
16
Kills
17
17
Deaths
17
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
8
1
1
8.5
L
Amaterasu
EA1nK
Amaterasu
1
4
1
0.38
W
Olorun
Fowells
Olorun
3
3
5
1.83
W
Cupid
MizzaYT
Cupid
0
4
5
0.63
L
Aphrodite
4
3
8
2.67
L
Zhong Kui
bubolec
Zhong Kui
2
2
0
1
W
0
8
3
0.19
W
Osiris
kartonski
Osiris
5
1
1
5.5
L
Skadi
seksikpl
Skadi
10
4
3
2.88
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,791
Damage
24,507
42,312
Taken
50,135
17,652
Mitigated
20,040
14,486
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
10,215
6,427
0
5,596
12,048
5,076
389
956
10,713
0
50,587
L
Amaterasu
EA1nK
Amaterasu
1,505
565
0
3,279
11,264
4,105
0
512
10,002
0
30,681
W
Olorun
Fowells
Olorun
6,087
3,572
96
1,841
7,884
2,879
2,333
3,720
4,137
53,310
0
W
Cupid
MizzaYT
Cupid
4,625
2,204
858
2,978
7,372
1,975
709
902
6,319
0
32,933
L
Aphrodite
3,850
906
1,552
4,864
10,051
4,349
226
2,932
6,767
32,807
0
L
Zhong Kui
bubolec
Zhong Kui
3,615
553
0
2,711
7,078
4,745
390
215
6,060
33,338
0
W
3,078
476
217
708
7,751
3,078
566
1,162
6,445
26,580
0
W
Osiris
kartonski
Osiris
6,786
1,983
0
2,192
7,257
4,644
456
3,576
3,460
0
36,525
L
Skadi
seksikpl
Skadi
12,413
6,060
0
3,101
10,838
3,376
678
1,412
8,488
0
59,060
L
3,124
128
306
4,017
10,904
3,465
0
4,094
6,699
35,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
38,183
427
Minions Killed
383
0
Camps Cleared
0
1,393,582
Distance Traveled
1,276,598
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,646
689
114
8
0
311,403
4
L
Amaterasu
7,165
512
64
5
0
252,240
0
W
Olorun
8,538
610
102
7
0
243,557
1
W
Cupid
7,301
522
73
5
0
265,066
0
L
Aphrodite
8,506
608
64
5
0
288,884
4
L
Zhong Kui
7,490
535
100
7
0
244,706
4
W
Ra
6,575
470
45
3
0
276,590
5
W
Osiris
8,531
609
93
7
0
296,966
3
L
Skadi
8,903
636
95
7
0
261,544
2
L
Chang'e
6,119
437
60
4
0
229,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role