Player Matchup

Hercules
Hercules
EmperorTragoedia
Hercules
Level 155
God Stats
19W - 11L
1,750 SR
Queue Stats
190W - 191L
1,686 Elo+
Party 1
Tiamat
Tiamat
GarikIronHammer
Tiamat
Level 117
God Stats
4W - 4L
1,673 SR
Queue Stats
53W - 72L
1,844 Elo+
Solo
Chang'e
Chang'e
ladylocklear
Chang'e
Level 64
God Stats
10W - 10L
1,579 SR
Queue Stats
14W - 12L
1,654 Elo+
Party 1
Team Averages
Level 112
1,667 SR
1,728 Elo+

VS

Team Averages
Level 123
1,541 SR
1,681 Elo+
Neith
Neith
UnCookedBean
Neith
Level 127
God Stats
2W - 0L
1,764 SR
Queue Stats
51W - 40L
1,765 Elo+
Solo
Sobek
Sobek
WigglyExpert35
Sobek
Level 114
God Stats
10W - 7L
1,360 SR
Queue Stats
236W - 215L
1,673 Elo+
Party 2
Chronos
Chronos
timmy708
Chronos
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
267W - 243L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 2
9,150
763
14,526
15,904
8,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 7 / 4
7,514
626
5,816
9,211
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ladylocklear
Chang'e
11
1 / 2 / 8
7,942
662
6,051
8,505
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
8,645
720
8,571
8,242
2,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 5 / 10
8,542
712
6,051
12,835
8,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
timmy708
Chronos
14
8 / 2 / 4
10,189
849
11,133
10,251
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
13
13
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
4
2
2.25
L
1
7
4
0.43
W
3
3
7
2.17
W
2
5
10
1.4
L
Chang'e
ladylocklear
Chang'e
1
2
8
2.5
W
Chronos
timmy708
Chronos
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,393
Damage
25,755
33,620
Taken
31,328
16,510
Mitigated
14,532
9,672
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,526
6,107
0
5,264
15,904
8,760
0
6,942
8,706
0
34,641
L
5,816
186
0
870
9,211
5,000
38
5,349
3,704
20,938
0
W
8,571
4,444
0
2,667
8,242
2,504
236
1,455
6,787
0
41,348
W
6,051
618
560
2,630
12,835
8,990
231
5,011
7,460
13,881
0
L
Chang'e
ladylocklear
Chang'e
6,051
263
1,130
2,408
8,505
2,750
176
4,396
3,967
24,704
0
W
Chronos
timmy708
Chronos
11,133
3,451
0
3,484
10,251
3,038
1,006
4,783
5,198
38,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,606
Gold Earned
27,376
128
Minions Killed
144
0
Camps Cleared
0
630,705
Distance Traveled
663,315
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,150
763
52
4
0
220,193
3
L
Tiamat
7,514
626
38
3
0
194,528
1
W
Neith
8,645
720
63
5
0
200,694
3
W
Sobek
8,542
712
14
1
0
222,694
1
L
Chang'e
7,942
662
38
3
0
215,984
2
W
Chronos
10,189
849
67
6
0
239,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role