Player Matchup

Hera
Hera
Austizin
Hera
Level 88
God Stats
0W - 2L
1,465 SR
Queue Stats
93W - 97L
1,680 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Death Did It
Cu Chulainn
Level 119
God Stats
2W - 1L
1,921 SR
Queue Stats
42W - 12L
1,705 Elo+
Party 2
Cernunnos
Cernunnos
PandaTheDon
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,491 Elo+
Party 2
Team Averages
Level 103
1,629 SR
1,626 Elo+

VS

Team Averages
Level 75
1,634 SR
1,581 Elo+
Hel
Hel
Flowerpower5278
Hel
Level 120
God Stats
6W - 1L
1,500 SR
Queue Stats
592W - 568L
1,561 Elo+
Party 1
Bellona
Bellona
I E S N E C
Bellona
Level 60
God Stats
63W - 28L
1,766 SR
Queue Stats
441W - 394L
1,572 Elo+
Party 1
Erlang Shen
Erlang Shen
qAxen
Erlang Shen
Level 44
God Stats
19W - 19L
1,638 SR
Queue Stats
333W - 313L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 5 / 8
13,819
628
17,627
13,748
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Death Did It
Cu Chulainn
17
7 / 5 / 6
13,915
633
28,878
27,562
32,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
PandaTheDon
Cernunnos
15
1 / 7 / 5
11,949
543
7,870
19,475
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 12
13,559
616
9,327
22,044
9,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
I E S N E C
Bellona
18
7 / 3 / 10
14,633
665
16,753
22,961
19,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
qAxen
Erlang Shen
18
8 / 4 / 8
14,769
671
20,947
21,895
20,559
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
13
Kills
17
17
Deaths
13
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
5
5
8
1.8
L
Cu Chulainn
Death Did It
Cu Chulainn
7
5
6
2
W
2
6
12
1.33
W
Bellona
I E S N E C
Bellona
7
3
10
4
L
Cernunnos
PandaTheDon
Cernunnos
1
7
5
0.5
W
Erlang Shen
qAxen
Erlang Shen
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,375
Damage
47,027
60,785
Taken
66,900
43,820
Mitigated
49,878
17,352
Healing
31,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
17,627
3,423
790
4,203
13,748
4,790
529
2,350
11,098
67,869
0
L
Cu Chulainn
Death Did It
Cu Chulainn
28,878
4,975
1,172
7,578
27,562
32,080
0
3,915
22,643
14,349
62,129
W
9,327
412
9,313
11,220
22,044
9,714
637
4,768
16,718
71,210
0
W
Bellona
I E S N E C
Bellona
16,753
7,929
0
6,125
22,961
19,605
782
8,435
13,760
0
80,307
L
Cernunnos
PandaTheDon
Cernunnos
7,870
3,895
0
3,609
19,475
6,950
231
3,780
15,253
0
47,777
W
Erlang Shen
qAxen
Erlang Shen
20,947
11,344
0
5,177
21,895
20,559
2,179
8,153
12,961
0
50,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
42,961
230
Minions Killed
224
0
Camps Cleared
0
1,067,518
Distance Traveled
1,243,632
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,819
628
103
5
0
329,014
2
L
Cu Chulainn
13,915
633
66
3
0
401,513
3
W
Hel
13,559
616
110
5
0
386,294
2
W
Bellona
14,633
665
84
4
0
423,196
1
L
Cernunnos
11,949
543
61
3
0
336,991
0
W
Erlang Shen
14,769
671
30
1
0
434,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role