Player Matchup

Bellona
Bellona
AwleekCZ
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,619 Elo+
Solo
Scylla
Scylla
Supermoon
Scylla
Level 24
God Stats
3W - 0L
1,724 SR
Queue Stats
4W - 0L
1,950 Elo+
Party 1
Odin
Odin
anrom67
Odin
Level 27
God Stats
3W - 1L
1,559 SR
Queue Stats
51W - 37L
1,518 Elo+
Solo
Kali
Kali
mackorz
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,950 Elo+
Party 1
Medusa
Medusa
moplayerone88
Medusa
Level 4
God Stats
3W - 3L
1,701 SR
Queue Stats
444W - 478L
1,449 Elo+
Solo
Team Averages
Level 17
1,597 SR
1,697 Elo+

VS

Team Averages
Level 13
1,506 SR
1,597 Elo+
Ganesha
Ganesha
Do0m5h4DoW
Ganesha
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 11L
1,468 Elo+
Solo
Pele
Pele
Floky3858
Pele
Level 26
God Stats
3W - 6L
1,481 SR
Queue Stats
534W - 329L
1,634 Elo+
Solo
Guan Yu
Guan Yu
NoOrYesMaybe
Guan Yu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 58L
1,560 Elo+
Solo
Nemesis
Nemesis
Vilo0814
Nemesis
Level 7
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 1L
1,737 Elo+
Solo
Scylla
Scylla
梓汐灬灬
Scylla
Level 6
God Stats
12W - 15L
1,369 SR
Queue Stats
17W - 20L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AwleekCZ
Bellona
18
8 / 5 / 7
12,925
539
17,166
18,824
17,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Supermoon
Scylla
20
9 / 2 / 15
13,514
563
21,437
11,415
3,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
anrom67
Odin
16
4 / 4 / 14
10,943
456
7,963
19,859
15,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
mackorz
Kali
20
13 / 2 / 13
14,893
621
22,747
22,189
13,889
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 6 / 11
11,297
471
7,469
21,646
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Do0m5h4DoW
Ganesha
15
0 / 8 / 16
10,798
450
16,708
25,661
30,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Pele
14
2 / 3 / 2
9,635
401
5,937
16,040
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
NoOrYesMaybe
Guan Yu
19
6 / 4 / 3
12,282
512
12,970
21,993
27,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
Vilo0814
Nemesis
16
10 / 10 / 3
11,209
467
15,683
17,376
10,055
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
14
0 / 10 / 3
8,704
363
8,381
15,049
6,081
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
35
Kills
18
19
Deaths
35
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
AwleekCZ
Bellona
8
5
7
2.3
L
Ganesha
Do0m5h4DoW
Ganesha
0
8
16
1
L
Pele
2
3
2
1
L
Guan Yu
NoOrYesMaybe
Guan Yu
6
4
3
1.88
W
Scylla
Supermoon
Scylla
9
2
15
8.25
L
Nemesis
Vilo0814
Nemesis
10
10
3
1.15
W
Odin
anrom67
Odin
4
4
14
2.75
W
Kali
mackorz
Kali
13
2
13
9.75
W
1
6
11
1.08
L
Scylla
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,782
Damage
59,679
93,933
Taken
96,119
56,399
Mitigated
79,027
25,239
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AwleekCZ
Bellona
17,166
3,517
0
1,312
18,824
17,384
3,034
4,463
13,339
13,368
60,727
L
Ganesha
Do0m5h4DoW
Ganesha
16,708
1,593
0
940
25,661
30,337
210
6,003
19,483
25,952
0
L
Pele
5,937
1,142
0
4,723
16,040
5,309
0
4,289
11,701
0
53,894
L
Guan Yu
NoOrYesMaybe
Guan Yu
12,970
2,031
2,708
6,357
21,993
27,245
0
6,120
15,398
441
67,015
W
Scylla
Supermoon
Scylla
21,437
1,898
0
2,330
11,415
3,667
3,457
4,986
6,429
95,392
0
L
Nemesis
Vilo0814
Nemesis
15,683
6,491
0
433
17,376
10,055
784
4,378
12,923
0
43,218
W
Odin
anrom67
Odin
7,963
1,713
0
2,588
19,859
15,151
467
6,870
12,670
841
33,736
W
Kali
mackorz
Kali
22,747
10,612
0
9,618
22,189
13,889
1,975
3,219
18,745
0
115,506
W
7,469
3,787
0
9,391
21,646
6,308
1,393
5,983
15,064
0
74,451
L
Scylla
8,381
661
0
120
15,049
6,081
0
5,492
9,557
47,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,572
Gold Earned
52,628
601
Minions Killed
393
0
Camps Cleared
0
2,233,124
Distance Traveled
2,011,301
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,925
539
136
6
0
487,920
7
L
Ganesha
10,798
450
8
0
0
411,721
5
L
Pele
9,635
401
93
4
0
331,774
0
L
Guan Yu
12,282
512
132
6
0
462,986
7
W
Scylla
13,514
563
154
6
0
447,071
3
L
Nemesis
11,209
467
77
3
0
430,712
7
W
Odin
10,943
456
50
2
0
443,494
10
W
Kali
14,893
621
158
7
0
441,463
0
W
Medusa
11,297
471
103
4
0
413,176
2
L
Scylla
8,704
363
83
3
0
374,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role