Player Matchup

Hun Batz
Hun Batz
Goofycarlos
Hun Batz
Level 15
God Stats
1W - 1L
1,351 SR
Queue Stats
33W - 20L
1,565 Elo+
Solo
Chernobog
Chernobog
NoPluto-
Chernobog
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,631 Elo+
Solo
Discordia
Discordia
ShadowDoom2246
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
noobacas09
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,567 Elo+
Solo
Tyr
Tyr
zUbisoftz
Tyr
Level 16
God Stats
2W - 0L
1,234 SR
Queue Stats
44W - 54L
1,500 Elo+
Solo
Team Averages
Level 13
1,417 SR
1,553 Elo+

VS

Team Averages
Level 13
1,619 SR
1,540 Elo+
Hades
Hades
 
Hades
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
LordFuuSama
Pele
Level 8
God Stats
4W - 3L
1,770 SR
Queue Stats
71W - 77L
1,675 Elo+
Party 1
Guan Yu
Guan Yu
THE ENIGMA7733
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 244L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
YuWRLD
Cu Chulainn
Level 15
God Stats
19W - 19L
1,711 SR
Queue Stats
191W - 181L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
rocaway
Danzaburou
Level 7
God Stats
3W - 6L
1,617 SR
Queue Stats
6W - 10L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Goofycarlos
Hun Batz
20
7 / 6 / 8
13,787
574
12,430
18,037
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
NoPluto-
Chernobog
20
14 / 4 / 8
14,693
612
28,626
18,104
9,091
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ShadowDoom2246
Discordia
16
2 / 8 / 4
11,332
472
3,800
10,684
3,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 13
11,415
476
7,827
21,880
21,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
7 / 1 / 7
14,440
602
11,117
18,900
22,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
11 / 6 / 4
12,099
504
16,225
16,737
8,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
3 / 6 / 3
10,066
419
8,020
17,588
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 5 / 5
11,518
480
13,858
20,019
16,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
YuWRLD
Cu Chulainn
17
1 / 6 / 2
10,686
445
6,675
15,110
13,066
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
rocaway
Danzaburou
15
2 / 9 / 2
10,054
419
11,142
20,026
6,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
30
Kills
21
22
Deaths
32
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
11
6
4
2.17
W
Hun Batz
Goofycarlos
Hun Batz
7
6
8
1.83
L
3
6
3
0.75
W
Chernobog
NoPluto-
Chernobog
14
4
8
4.5
W
Discordia
ShadowDoom2246
Discordia
2
8
4
0.5
L
4
5
5
1.3
L
Cu Chulainn
YuWRLD
Cu Chulainn
1
6
2
0.33
W
0
3
13
2.17
L
Danzaburou
rocaway
Danzaburou
2
9
2
0.33
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,800
Damage
55,920
87,605
Taken
89,480
63,796
Mitigated
51,201
22,075
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
16,225
1,454
349
3,352
16,737
8,234
0
3,287
13,450
49,845
0
W
Hun Batz
Goofycarlos
Hun Batz
12,430
4,631
0
6,171
18,037
7,825
100
3,256
14,497
0
111,407
L
8,020
1,805
0
4,364
17,588
6,348
578
1,962
15,626
0
67,418
W
Chernobog
NoPluto-
Chernobog
28,626
21,305
0
5,302
18,104
9,091
7,524
2,185
15,503
0
117,868
W
Discordia
ShadowDoom2246
Discordia
3,800
257
0
281
10,684
3,167
997
6,440
3,878
32,331
0
L
13,858
2,934
706
2,584
20,019
16,722
314
4,763
15,256
393
66,039
L
Cu Chulainn
YuWRLD
Cu Chulainn
6,675
1,837
0
156
15,110
13,066
130
393
14,717
53
63,317
W
7,827
1,365
0
3,760
21,880
21,192
398
2,641
18,769
28,692
0
L
Danzaburou
rocaway
Danzaburou
11,142
6,104
567
4,167
20,026
6,831
518
1,222
18,804
0
73,641
W
11,117
2,117
0
6,561
18,900
22,521
1,201
1,243
17,609
0
90,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,667
Gold Earned
54,423
588
Minions Killed
501
0
Camps Cleared
0
2,180,638
Distance Traveled
2,115,539
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,099
504
84
4
0
368,841
3
W
Hun Batz
13,787
574
153
6
0
465,072
1
L
Pele
10,066
419
96
4
0
439,540
0
W
Chernobog
14,693
612
161
7
0
453,086
2
W
Discordia
11,332
472
52
2
0
379,038
2
L
Guan Yu
11,518
480
108
5
0
466,691
1
L
Cu Chulainn
10,686
445
118
5
0
453,342
6
W
Ymir
11,415
476
44
2
0
416,879
5
L
Danzaburou
10,054
419
95
4
0
387,125
0
W
Tyr
14,440
602
178
7
0
466,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role