Player Matchup

Kukulkan
Kukulkan
BOSS96
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,377 Elo+
Party 1
Neith
Neith
DaGreatLord69
Neith
Level 8
God Stats
4W - 7L
1,554 SR
Queue Stats
4W - 7L
1,418 Elo+
Party 1
Baba Yaga
Baba Yaga
Reprokill
Baba Yaga
Level 24
God Stats
2W - 2L
1,345 SR
Queue Stats
10W - 10L
1,516 Elo+
Solo
Ymir
Ymir
basselfarhat96
Ymir
Level 3
God Stats
3W - 4L
1,828 SR
Queue Stats
3W - 7L
1,424 Elo+
Party 1
Chernobog
Chernobog
scalar080lottery
Chernobog
Level 11
God Stats
4W - 8L
1,496 SR
Queue Stats
580W - 620L
1,350 Elo+
Solo
Team Averages
Level 12
1,545 SR
1,417 Elo+

VS

Team Averages
Level 26
1,525 SR
1,502 Elo+
Fenrir
Fenrir
Huskyyy-T
Fenrir
Level 76
God Stats
1W - 1L
1,391 SR
Queue Stats
16W - 23L
1,716 Elo+
Party 2
Ares
Ares
Nastafrian
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,481 Elo+
Party 2
Bellona
Bellona
Solid-Krow
Bellona
Level 8
God Stats
5W - 3L
1,657 SR
Queue Stats
11W - 8L
1,382 Elo+
Solo
Neith
Neith
Veloxis_-l-
Neith
Level 27
God Stats
133W - 132L
1,489 SR
Queue Stats
495W - 506L
1,453 Elo+
Solo
Anubis
Anubis
xSquishyBotx
Anubis
Level 11
God Stats
24W - 20L
1,590 SR
Queue Stats
271W - 273L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BOSS96
Kukulkan
16
5 / 11 / 7
11,447
1,041
11,969
19,172
6,479
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 9 / 9
10,910
992
9,365
19,928
7,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Reprokill
Baba Yaga
16
0 / 6 / 10
9,896
900
14,824
11,419
5,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
4 / 4 / 9
11,944
1,086
12,492
23,275
25,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
16
2 / 11 / 9
10,548
959
10,705
18,578
7,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Huskyyy-T
Fenrir
18
14 / 5 / 11
13,045
1,186
13,972
13,008
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 20
12,497
1,136
7,789
17,525
21,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Solid-Krow
Bellona
18
11 / 5 / 17
12,568
1,143
17,479
16,467
14,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 0 / 22
12,147
1,104
20,737
8,516
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
20
7 / 1 / 26
13,093
1,190
25,963
10,702
5,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
137
14
Kills
41
41
Deaths
14
44
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BOSS96
Kukulkan
5
11
7
0.77
L
3
9
9
0.83
W
Fenrir
Huskyyy-T
Fenrir
14
5
11
3.9
W
5
3
20
5
L
Baba Yaga
Reprokill
Baba Yaga
0
6
10
0.83
W
Bellona
Solid-Krow
Bellona
11
5
17
3.9
W
4
0
22
15
L
4
4
9
2.13
L
Chernobog
2
11
9
0.59
W
Anubis
7
1
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,355
Damage
85,940
92,372
Taken
66,218
51,942
Mitigated
52,374
8,347
Healing
19,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BOSS96
Kukulkan
11,969
2,633
0
19
19,172
6,479
0
10,524
8,548
17,896
0
L
9,365
4,594
0
2,448
19,928
7,431
0
5,532
14,300
0
21,471
W
Fenrir
Huskyyy-T
Fenrir
13,972
3,705
0
2,307
13,008
6,127
0
6,949
6,059
0
24,269
W
7,789
393
0
936
17,525
21,851
0
9,901
7,624
14,452
0
L
Baba Yaga
Reprokill
Baba Yaga
14,824
1,059
315
3,021
11,419
5,323
0
1,732
9,562
32,752
0
W
Bellona
Solid-Krow
Bellona
17,479
6,542
0
782
16,467
14,256
0
8,887
7,580
0
24,588
W
20,737
8,979
0
5,733
8,516
4,207
0
6,201
2,315
0
56,250
L
12,492
1,156
0
973
23,275
25,608
0
8,014
15,236
30,599
0
L
Chernobog
10,705
7,976
0
1,571
18,578
7,101
0
7,950
10,457
0
34,579
W
Anubis
25,963
890
1,245
8,164
10,702
5,933
0
7,347
3,355
57,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,745
Gold Earned
63,350
166
Minions Killed
214
3
Camps Cleared
8
941,205
Distance Traveled
943,215
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,447
1,041
13
1
0
175,437
0
L
Neith
10,910
992
32
3
1
193,233
0
W
Fenrir
13,045
1,186
15
1
5
178,005
0
W
Ares
12,497
1,136
10
1
0
199,188
0
L
Baba Yaga
9,896
900
33
3
0
199,396
1
W
Bellona
12,568
1,143
14
1
0
178,707
0
W
Neith
12,147
1,104
100
9
2
196,706
0
L
Ymir
11,944
1,086
43
4
1
215,270
0
L
Chernobog
10,548
959
45
4
1
157,869
0
W
Anubis
13,093
1,190
75
7
1
190,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role