Player Matchup

Cerberus
Cerberus
ApplauseNeeded
Cerberus
Level 47
God Stats
6W - 5L
1,629 SR
Queue Stats
144W - 152L
1,396 Elo+
Party 2
Guan Yu
Guan Yu
SeniorCheeeks
Guan Yu
Level 59
God Stats
0W - 2L
1,340 SR
Queue Stats
76W - 74L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
djJiggy24
Baron Samedi
Level 27
God Stats
5W - 11L
1,553 SR
Queue Stats
168W - 187L
1,473 Elo+
Party 4
Neith
Neith
jabokov
Neith
Level 42
God Stats
4W - 7L
1,583 SR
Queue Stats
430W - 503L
1,426 Elo+
Solo
Pele
Pele
night1172
Pele
Level 36
God Stats
25W - 30L
1,543 SR
Queue Stats
145W - 148L
1,452 Elo+
Party 4
Team Averages
Level 42
1,530 SR
1,440 Elo+

VS

Team Averages
Level 41
1,514 SR
1,460 Elo+
Izanami
Izanami
Alemdark
Izanami
Level 41
God Stats
27W - 23L
1,609 SR
Queue Stats
570W - 641L
1,410 Elo+
Solo
Nemesis
Nemesis
GaeSeks
Nemesis
Level 45
God Stats
5W - 8L
1,509 SR
Queue Stats
92W - 84L
1,490 Elo+
Party 1
Bellona
Bellona
Ha1ob
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
KABOOOMER
Hel
Level 36
God Stats
2W - 4L
1,453 SR
Queue Stats
14W - 19L
1,402 Elo+
Party 1
Tiamat
Tiamat
LibertyBiberty
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 1 / 5
10,114
482
8,097
13,826
9,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
16
0 / 1 / 6
9,329
444
7,339
12,555
14,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
djJiggy24
Baron Samedi
15
3 / 8 / 2
9,106
434
8,360
15,484
7,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
jabokov
Neith
17
0 / 5 / 1
10,032
478
6,271
12,259
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
17
10 / 5 / 2
10,829
516
11,378
15,743
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alemdark
Izanami
19
5 / 2 / 3
12,009
572
8,484
12,361
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
GaeSeks
Nemesis
17
4 / 2 / 4
10,727
511
7,039
12,314
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Ha1ob
Bellona
17
0 / 5 / 1
10,631
506
6,995
14,123
9,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 2 / 7
9,779
466
7,341
8,013
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
9 / 6 / 3
11,882
566
19,718
15,689
10,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
17
Kills
19
20
Deaths
17
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alemdark
Izanami
5
2
3
3.25
L
Cerberus
4
1
5
6.5
W
Nemesis
GaeSeks
Nemesis
4
2
4
3
W
Bellona
Ha1ob
Bellona
0
5
1
0.1
W
1
2
7
2.25
W
9
6
3
1.75
L
Guan Yu
0
1
6
3
L
Baron Samedi
djJiggy24
Baron Samedi
3
8
2
0.5
L
Neith
jabokov
Neith
0
5
1
0.1
L
Pele
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,445
Damage
49,577
69,867
Taken
62,500
44,452
Mitigated
31,582
21,042
Healing
24,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alemdark
Izanami
8,484
4,583
0
6,763
12,361
4,245
2,339
2,179
10,116
0
104,768
L
Cerberus
8,097
570
234
5,253
13,826
9,497
44
7,335
6,195
59,992
0
W
Nemesis
GaeSeks
Nemesis
7,039
2,102
0
820
12,314
4,613
0
3,314
8,542
186
68,163
W
Bellona
Ha1ob
Bellona
6,995
2,588
0
4,684
14,123
9,780
355
611
13,087
0
62,758
W
7,341
390
2,064
4,235
8,013
2,784
861
1,775
6,238
46,750
0
W
19,718
3,227
0
5,648
15,689
10,160
1,404
7,443
7,474
67,454
0
L
Guan Yu
7,339
1,235
306
5,234
12,555
14,861
770
1,367
11,188
123
48,465
L
Baron Samedi
djJiggy24
Baron Samedi
8,360
554
756
3,223
15,484
7,302
582
8,885
6,559
37,382
0
L
Neith
jabokov
Neith
6,271
1,219
0
4,019
12,259
4,432
1,000
3,378
8,541
0
76,688
L
Pele
11,378
3,532
0
2,017
15,743
8,360
0
5,498
10,139
0
74,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,410
Gold Earned
55,028
591
Minions Killed
618
0
Camps Cleared
0
1,946,052
Distance Traveled
1,979,611
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,009
572
191
9
0
378,255
8
L
Cerberus
10,114
482
176
8
0
448,655
3
W
Nemesis
10,727
511
110
5
0
443,723
5
W
Bellona
10,631
506
124
6
0
353,955
4
W
Hel
9,779
466
74
4
0
417,790
2
W
Tiamat
11,882
566
119
6
0
385,888
2
L
Guan Yu
9,329
444
100
5
0
369,699
3
L
Baron Samedi
9,106
434
68
3
0
371,183
6
L
Neith
10,032
478
129
6
0
321,734
2
L
Pele
10,829
516
118
6
0
434,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role