Player Matchup

Kukulkan
Kukulkan
Armadillobaies
Kukulkan
Level 98
God Stats
3W - 2L
1,716 SR
Queue Stats
12W - 14L
1,612 Elo+
Party 1
Fenrir
Fenrir
Fivsy
Fenrir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Orrbital
Mercury
Level 149
God Stats
5W - 4L
1,681 SR
Queue Stats
66W - 53L
1,646 Elo+
Party 1
Danzaburou
Danzaburou
Routess
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,746 Elo+
Party 1
Chang'e
Chang'e
Shefadefa
Chang'e
Level 142
God Stats
3W - 1L
1,764 SR
Queue Stats
49W - 45L
1,612 Elo+
Party 1
Team Averages
Level 106
1,632 SR
1,623 Elo+

VS

Team Averages
Level 37
1,594 SR
1,540 Elo+
Chang'e
Chang'e
GameRater
Chang'e
Level 41
God Stats
1W - 2L
1,303 SR
Queue Stats
49W - 57L
1,517 Elo+
Solo
Izanami
Izanami
ThePrototype0329
Izanami
Level 36
God Stats
33W - 29L
1,535 SR
Queue Stats
481W - 461L
1,480 Elo+
Solo
Scylla
Scylla
deadripley
Scylla
Level 35
God Stats
3W - 6L
1,506 SR
Queue Stats
45W - 58L
1,604 Elo+
Party 2
Artio
Artio
ryanthedude
Artio
Level 37
God Stats
8W - 7L
1,767 SR
Queue Stats
108W - 115L
1,595 Elo+
Party 2
Fenrir
Fenrir
sairusxdz000
Fenrir
Level 37
God Stats
2W - 2L
1,860 SR
Queue Stats
56W - 78L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 0 / 3
7,413
570
3,130
3,121
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Fivsy
Fenrir
12
2 / 3 / 6
6,942
534
4,913
9,523
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Orrbital
Mercury
14
8 / 0 / 4
8,119
625
7,072
7,365
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Routess
Danzaburou
13
1 / 2 / 1
7,259
558
1,553
6,662
2,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Shefadefa
Chang'e
13
3 / 2 / 4
7,242
557
5,217
8,023
4,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GameRater
Chang'e
11
1 / 4 / 1
6,502
500
3,871
7,449
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 3 / 2
7,796
600
4,159
6,484
2,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
deadripley
Scylla
11
0 / 4 / 0
6,300
485
2,638
5,240
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 2
6,561
505
2,479
8,252
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
11
2 / 4 / 1
6,694
515
3,233
8,956
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
7
7
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
3
3.5
W
Fenrir
Fivsy
Fenrir
2
3
6
1.67
L
Chang'e
GameRater
Chang'e
1
4
1
0.38
W
Mercury
Orrbital
Mercury
8
0
4
10
W
Danzaburou
Routess
Danzaburou
1
2
1
0.75
W
Chang'e
Shefadefa
Chang'e
3
2
4
2.5
L
3
3
2
1.33
L
Scylla
deadripley
Scylla
0
4
0
0
L
1
1
2
2
L
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,885
Damage
16,380
34,694
Taken
36,381
16,264
Mitigated
14,086
9,973
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,130
274
0
299
3,121
1,111
0
2,026
931
45,986
0
W
Fenrir
Fivsy
Fenrir
4,913
1,700
0
2,344
9,523
5,479
0
2,792
6,687
0
21,129
L
Chang'e
GameRater
Chang'e
3,871
475
676
2,865
7,449
2,396
19
2,549
4,900
38,405
0
W
Mercury
Orrbital
Mercury
7,072
4,521
0
365
7,365
2,550
0
694
6,671
0
50,706
W
Danzaburou
Routess
Danzaburou
1,553
989
0
3,108
6,662
2,401
1,071
650
6,012
0
47,809
W
Chang'e
Shefadefa
Chang'e
5,217
619
343
3,514
8,023
4,723
624
2,618
5,405
40,047
0
L
4,159
2,636
0
2,004
6,484
2,199
962
0
6,484
0
47,249
L
Scylla
deadripley
Scylla
2,638
118
0
490
5,240
2,052
216
2,174
2,934
30,889
0
L
2,479
276
64
2,650
8,252
3,747
0
1,268
6,920
24,044
0
L
Fenrir
3,233
331
0
2,626
8,956
3,692
266
2,160
6,796
0
27,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
33,853
398
Minions Killed
357
0
Camps Cleared
0
1,276,311
Distance Traveled
1,192,367
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,413
570
104
8
0
238,441
1
W
Fenrir
6,942
534
22
2
0
282,531
5
L
Chang'e
6,502
500
69
5
0
231,881
4
W
Mercury
8,119
625
87
7
0
324,238
1
W
Danzaburou
7,259
558
98
8
0
204,875
3
W
Chang'e
7,242
557
87
7
0
226,226
4
L
Izanami
7,796
600
117
9
0
211,550
2
L
Scylla
6,300
485
73
6
0
241,616
6
L
Artio
6,561
505
41
3
0
262,507
1
L
Fenrir
6,694
515
57
4
0
244,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role