Player Matchup

Guan Yu
Guan Yu
AggelosSkl
Guan Yu
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
199W - 157L
1,405 Elo+
Party 3
Neith
Neith
FireDemon192
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,200 Elo+
Party 1
Discordia
Discordia
NightRaid96
Discordia
Level 15
God Stats
8W - 8L
1,407 SR
Queue Stats
98W - 108L
1,314 Elo+
Party 1
Izanami
Izanami
Russian_steel230
Izanami
Level 17
God Stats
13W - 28L
1,173 SR
Queue Stats
115W - 122L
1,217 Elo+
Solo
Thor
Thor
nikolas_CHLR
Thor
Level 6
God Stats
1W - 1L
1,727 SR
Queue Stats
5W - 2L
1,514 Elo+
Party 3
Team Averages
Level 12
1,461 SR
1,330 Elo+

VS

Team Averages
Level 12
1,264 SR
1,302 Elo+
Amaterasu
Amaterasu
Blackhall66
Amaterasu
Level 16
God Stats
2W - 2L
1,247 SR
Queue Stats
3W - 3L
1,213 Elo+
Party 2
Da Ji
Da Ji
Davidisthename
Da Ji
Level 14
God Stats
3W - 3L
1,298 SR
Queue Stats
32W - 38L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Full Smaug
Cthulhu
Level 11
God Stats
1W - 2L
1,190 SR
Queue Stats
2W - 4L
1,213 Elo+
Party 2
Sol
Sol
Milchmuffin
Sol
Level 6
God Stats
43W - 55L
1,259 SR
Queue Stats
64W - 90L
1,250 Elo+
Solo
Neith
Neith
xikitacordeiro
Neith
Level 14
God Stats
27W - 46L
1,324 SR
Queue Stats
36W - 58L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AggelosSkl
Guan Yu
15
3 / 6 / 2
9,687
969
10,015
18,626
17,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 6 / 4
9,646
965
4,671
11,940
4,031
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
NightRaid96
Discordia
16
0 / 8 / 3
9,177
918
8,505
10,838
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 5 / 2
9,960
996
7,920
15,270
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 7 / 2
8,642
864
3,094
12,389
4,070
Team 1 Tickets

88

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blackhall66
Amaterasu
18
4 / 0 / 14
11,062
1,106
12,499
10,469
5,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
22 / 2 / 7
14,333
1,433
30,168
12,080
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Full Smaug
Cthulhu
17
2 / 1 / 9
10,498
1,050
9,888
11,020
6,309
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
0 / 1 / 1
8,157
816
1,079
2,074
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 3 / 5
10,319
1,032
10,529
7,847
2,792
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
7
Kills
32
32
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AggelosSkl
Guan Yu
3
6
2
0.67
W
Amaterasu
Blackhall66
Amaterasu
4
0
14
11
W
22
2
7
12.75
L
1
6
4
0.5
W
Cthulhu
Full Smaug
Cthulhu
2
1
9
6.5
W
0
1
1
0.5
L
Discordia
NightRaid96
Discordia
0
8
3
0.19
L
3
5
2
0.8
L
0
7
2
0.14
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,205
Damage
64,163
69,063
Taken
43,490
32,524
Mitigated
20,718
5,440
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AggelosSkl
Guan Yu
10,015
1,969
629
1,691
18,626
17,349
0
3,904
14,697
0
20,414
W
Amaterasu
Blackhall66
Amaterasu
12,499
6,825
0
3,151
10,469
5,545
0
3,572
6,797
0
21,688
W
30,168
11,040
0
1,280
12,080
5,600
0
1,904
10,036
0
47,383
L
4,671
1,678
183
402
11,940
4,031
0
1,685
10,255
0
13,038
W
Cthulhu
Full Smaug
Cthulhu
9,888
593
536
1,995
11,020
6,309
0
1,960
8,865
37,986
0
W
1,079
958
0
712
2,074
472
0
552
1,472
2,071
0
L
Discordia
NightRaid96
Discordia
8,505
667
0
0
10,838
2,650
0
1,046
9,767
30,152
0
L
7,920
5,870
0
2,215
15,270
4,424
0
1,315
13,930
0
29,819
L
3,094
193
0
320
12,389
4,070
0
2,917
9,447
0
8,043
W
10,529
4,875
0
780
7,847
2,792
0
517
7,205
0
23,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,112
Gold Earned
54,369
170
Minions Killed
159
1
Camps Cleared
8
881,757
Distance Traveled
827,742
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,687
969
30
3
0
214,300
0
W
Amaterasu
11,062
1,106
37
4
1
234,523
1
W
Da Ji
14,333
1,433
33
3
2
231,109
2
L
Neith
9,646
965
19
2
1
160,612
0
W
Cthulhu
10,498
1,050
53
5
3
184,466
3
W
Sol
8,157
816
4
0
0
31,768
0
L
Discordia
9,177
918
48
5
0
188,078
3
L
Izanami
9,960
996
59
6
0
169,643
0
L
Thor
8,642
864
14
1
0
149,124
0
W
Neith
10,319
1,032
32
3
2
145,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role