Player Matchup

Cerberus
Cerberus
Gwud
Cerberus
Level 8
God Stats
15W - 10L
1,635 SR
Queue Stats
197W - 207L
1,629 Elo+
Party 1
Medusa
Medusa
Tchatcher007
Medusa
Level 30
God Stats
1W - 0L
1,682 SR
Queue Stats
188W - 196L
1,496 Elo+
Solo
Pele
Pele
kelakaa
Pele
Level 27
God Stats
5W - 10L
1,527 SR
Queue Stats
403W - 448L
1,561 Elo+
Party 1
Izanami
Izanami
leooogarcia
Izanami
Level 28
God Stats
3W - 5L
1,638 SR
Queue Stats
68W - 59L
1,540 Elo+
Solo
Nu Wa
Nu Wa
zWeeL
Nu Wa
Level 27
God Stats
6W - 1L
1,802 SR
Queue Stats
101W - 53L
1,849 Elo+
Party 1
Team Averages
Level 24
1,657 SR
1,615 Elo+

VS

Team Averages
Level 6
1,551 SR
1,449 Elo+
Yemoja
Yemoja
Alphelioz
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 2
Nemesis
Nemesis
Ikimura
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,463 Elo+
Party 3
Kukulkan
Kukulkan
StevePìzza
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,463 Elo+
Party 3
Skadi
Skadi
Wolfofsnowstorm
Skadi
Level 3
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 2
Neith
Neith
kevinMagnussen
Neith
Level 15
God Stats
34W - 34L
1,546 SR
Queue Stats
83W - 83L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gwud
Cerberus
10
2 / 1 / 14
6,987
537
5,857
7,424
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
11
9 / 2 / 3
7,199
554
4,878
4,974
1,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
kelakaa
Pele
12
2 / 0 / 2
6,871
529
1,609
8,727
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
leooogarcia
Izanami
9
1 / 3 / 1
6,500
500
2,720
5,107
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
zWeeL
Nu Wa
15
11 / 0 / 7
9,228
710
10,302
5,658
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alphelioz
Yemoja
6
0 / 6 / 0
4,573
352
1,352
5,695
2,138
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Ikimura
Nemesis
9
1 / 2 / 0
5,904
454
2,936
7,094
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
StevePìzza
Kukulkan
10
0 / 6 / 0
5,725
440
2,705
5,932
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 0
5,223
402
2,062
9,399
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 0
7,982
614
7,371
7,851
2,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
25
Kills
6
6
Deaths
25
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alphelioz
Yemoja
0
6
0
0
W
Cerberus
Gwud
Cerberus
2
1
14
9
L
Nemesis
Ikimura
Nemesis
1
2
0
0.5
L
Kukulkan
StevePìzza
Kukulkan
0
6
0
0
W
Medusa
9
2
3
5.25
L
0
8
0
0
W
Pele
kelakaa
Pele
2
0
2
3
L
5
3
0
1.67
W
Izanami
leooogarcia
Izanami
1
3
1
0.5
W
Nu Wa
zWeeL
Nu Wa
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,366
Damage
16,426
31,890
Taken
35,971
13,544
Mitigated
10,289
11,173
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alphelioz
Yemoja
1,352
399
351
154
5,695
2,138
0
3,626
1,945
4,482
0
W
Cerberus
Gwud
Cerberus
5,857
533
0
1,813
7,424
5,657
282
1,893
5,471
17,373
0
L
Nemesis
Ikimura
Nemesis
2,936
1,466
0
2,408
7,094
1,834
0
2,215
4,761
0
24,439
L
Kukulkan
StevePìzza
Kukulkan
2,705
604
0
0
5,932
1,846
0
3,179
2,507
29,917
0
W
Medusa
4,878
1,880
0
1,268
4,974
1,640
627
646
4,328
0
24,123
L
2,062
1,012
0
980
9,399
1,921
0
4,964
4,337
0
23,844
W
Pele
kelakaa
Pele
1,609
90
0
4,599
8,727
2,700
78
0
8,727
0
43,007
L
7,371
2,553
0
3,857
7,851
2,550
520
1,469
6,262
0
53,372
W
Izanami
leooogarcia
Izanami
2,720
1,946
0
1,541
5,107
1,493
0
0
5,107
0
25,463
W
Nu Wa
zWeeL
Nu Wa
10,302
1,656
130
1,822
5,658
2,054
1,782
1,518
4,140
64,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,785
Gold Earned
29,407
351
Minions Killed
248
0
Camps Cleared
0
1,162,428
Distance Traveled
1,131,623
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,573
352
8
1
0
186,001
1
W
Cerberus
6,987
537
47
4
0
261,155
4
L
Nemesis
5,904
454
46
4
0
283,433
1
L
Kukulkan
5,725
440
52
4
0
220,973
1
W
Medusa
7,199
554
42
3
0
230,190
0
L
Skadi
5,223
402
39
3
0
186,430
0
W
Pele
6,871
529
84
6
0
288,345
6
L
Neith
7,982
614
103
8
0
254,786
2
W
Izanami
6,500
500
57
4
0
138,388
0
W
Nu Wa
9,228
710
121
9
0
244,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role