Player Matchup

Fenrir
Fenrir
Carl0s44life
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 174L
1,331 Elo+
Solo
Heimdallr
Heimdallr
DragonKing76390
Heimdallr
Level 28
God Stats
7W - 7L
1,297 SR
Queue Stats
440W - 432L
1,411 Elo+
Solo
Tiamat
Tiamat
SlimePhant0m
Tiamat
Level 29
God Stats
170W - 178L
1,403 SR
Queue Stats
598W - 692L
1,289 Elo+
Solo
Merlin
Merlin
TN_Clan_Kisame
Merlin
Level 21
God Stats
36W - 42L
1,229 SR
Queue Stats
111W - 125L
1,301 Elo+
Solo
Bellona
Bellona
who Ang3lz
Bellona
Level 28
God Stats
35W - 34L
1,322 SR
Queue Stats
745W - 710L
1,329 Elo+
Solo
Team Averages
Level 27
1,350 SR
1,332 Elo+

VS

Team Averages
Level 15
1,441 SR
1,294 Elo+
Anubis
Anubis
Fakessae
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,137 Elo+
Solo
Fafnir
Fafnir
GENTELMAN_BEHOLD
Fafnir
Level 27
God Stats
8W - 12L
1,520 SR
Queue Stats
124W - 117L
1,264 Elo+
Solo
Chronos
Chronos
Squanchie 1O
Chronos
Level 17
God Stats
23W - 27L
1,356 SR
Queue Stats
117W - 116L
1,297 Elo+
Solo
Kukulkan
Kukulkan
Th3Rook
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Odin
Odin
atombest360
Odin
Level 17
God Stats
2W - 3L
1,326 SR
Queue Stats
28W - 39L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 1 / 5
11,306
538
9,085
15,100
8,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
DragonKing76390
Heimdallr
15
7 / 3 / 3
10,001
476
13,918
10,967
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
15
2 / 1 / 5
9,517
453
11,669
13,487
7,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 2 / 4
10,698
509
4,501
7,008
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
who Ang3lz
Bellona
18
6 / 1 / 5
10,948
521
9,498
12,983
7,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fakessae
Anubis
12
0 / 5 / 1
8,199
390
2,212
10,673
10,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 4
8,482
404
7,109
13,650
12,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Squanchie 1O
Chronos
12
0 / 4 / 1
7,485
356
5,685
13,350
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Th3Rook
Kukulkan
16
4 / 8 / 0
9,804
467
10,987
11,502
4,058
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 5 / 0
8,770
418
7,180
13,591
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
25
Kills
8
8
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
1
5
10.5
W
Heimdallr
DragonKing76390
Heimdallr
7
3
3
2.83
L
Anubis
Fakessae
Anubis
0
5
1
0.1
L
0
4
4
0.5
W
Tiamat
2
1
5
4.5
L
Chronos
Squanchie 1O
Chronos
0
4
1
0.13
W
2
2
4
2
L
Kukulkan
Th3Rook
Kukulkan
4
8
0
0.5
L
4
5
0
0.8
W
Bellona
who Ang3lz
Bellona
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,671
Damage
33,173
59,545
Taken
62,766
30,804
Mitigated
41,432
12,779
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,085
3,639
0
1,556
15,100
8,440
1,372
4,962
9,988
0
79,771
W
Heimdallr
DragonKing76390
Heimdallr
13,918
5,911
0
0
10,967
3,865
795
5,835
5,007
0
42,043
L
Anubis
Fakessae
Anubis
2,212
117
0
2,358
10,673
10,171
246
77
10,596
46,420
0
L
7,109
2,195
0
1,103
13,650
12,551
282
4,262
9,348
36,357
0
W
Tiamat
11,669
1,775
719
8,040
13,487
7,798
2,022
8,648
4,789
50,203
0
L
Chronos
Squanchie 1O
Chronos
5,685
1,560
0
2,975
13,350
4,343
1,218
4,373
8,897
28,203
0
W
4,501
767
0
1,922
7,008
3,133
1,773
1,677
5,156
54,179
0
L
Kukulkan
Th3Rook
Kukulkan
10,987
1,582
0
2,106
11,502
4,058
2,277
4,032
7,425
56,446
0
L
7,180
2,328
0
1,423
13,591
10,309
0
3,032
10,327
0
28,000
W
Bellona
who Ang3lz
Bellona
9,498
1,711
0
542
12,983
7,568
1,259
4,871
8,062
0
75,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,470
Gold Earned
42,740
492
Minions Killed
379
0
Camps Cleared
0
1,930,716
Distance Traveled
1,859,995
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,306
538
117
6
0
414,327
0
W
Heimdallr
10,001
476
56
3
0
363,512
1
L
Anubis
8,199
390
86
4
0
296,644
0
L
Fafnir
8,482
404
57
3
0
399,843
1
W
Tiamat
9,517
453
86
4
0
365,952
2
L
Chronos
7,485
356
61
3
0
373,910
0
W
Merlin
10,698
509
124
6
0
326,702
9
L
Kukulkan
9,804
467
128
6
0
350,965
0
L
Odin
8,770
418
47
2
0
438,633
0
W
Bellona
10,948
521
109
5
0
460,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role