Player Matchup

Tyr
Tyr
Bronze III
Banette52
Tyr
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Flubbss
Sobek
Gold V
Level 153
God Stats
2W - 5L
1,500 SR
Queue Stats
138W - 147L
1,604 MMR
Solo
Rama
Rama
Gold III
TwistedKJ
Rama
Gold III
Level 160
God Stats
8W - 3L
1,697 SR
Queue Stats
174W - 170L
1,603 MMR
Solo
Ravana
Ravana
Gold IV
Victor
Ravana
Gold IV
Level 155
God Stats
11W - 4L
1,686 SR
Queue Stats
81W - 70L
1,601 MMR
Solo
Janus
Janus
Gold II
slattinoheat
Janus
Gold II
Level 159
God Stats
7W - 14L
1,436 SR
Queue Stats
302W - 305L
1,618 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 157
1,564 SR
1,585 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,519 SR
1,534 MMR
Cu Chulainn
Cu Chulainn
Silver I
FatKidCantKite
Cu Chulainn
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold II
Grindstones
Aphrodite
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
Hickarõ
Apollo
Gold II
Level 151
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 42L
1,577 MMR
Party 1
Cerberus
Cerberus
Gold II
SSRampage
Cerberus
Gold II
Level 129
God Stats
13W - 10L
1,809 SR
Queue Stats
127W - 117L
1,591 MMR
Solo
Bastet
Bastet
Gold I
terrialeder990
Bastet
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,667
404
4,309
18,501
10,660
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
Flubbss
Sobek
11
2 / 5 / 8
8,153
429
6,770
15,796
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
15
0 / 6 / 5
8,589
452
6,061
14,406
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Victor
Ravana
15
6 / 6 / 3
9,327
491
10,423
12,392
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 4
8,840
465
11,007
11,159
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
DanzaburouTsukuyomiSetAresScylla

VS

Bans
NemesisAnhurNu WaCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FatKidCantKite
Cu Chulainn
19
13 / 0 / 2
12,240
644
21,751
15,997
14,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Grindstones
Aphrodite
17
3 / 0 / 6
10,642
560
10,372
12,500
5,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Hickarõ
Apollo
17
4 / 2 / 7
10,844
571
9,069
13,393
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SSRampage
Cerberus
14
4 / 3 / 12
9,785
515
5,237
13,461
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 6 / 7
10,045
529
8,453
16,804
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
11
Kills
29
30
Deaths
11
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Cu Chulainn
FatKidCantKite
Cu Chulainn
13
0
2
14
L
Sobek
Flubbss
Sobek
2
5
8
1.2
W
Aphrodite
Grindstones
Aphrodite
3
0
6
6
W
Apollo
Hickarõ
Apollo
4
2
7
3.75
W
Cerberus
SSRampage
Cerberus
4
3
12
3.33
L
Rama
0
6
5
0.42
L
Ravana
Victor
Ravana
6
6
3
1.25
L
3
6
4
0.83
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,570
Damage
54,882
72,254
Taken
72,155
35,395
Mitigated
40,920
17,802
Healing
30,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,309
383
0
4,736
18,501
10,660
0
1,318
17,183
0
39,421
W
Cu Chulainn
FatKidCantKite
Cu Chulainn
21,751
8,156
0
4,597
15,997
14,540
1,761
1,782
14,138
0
98,784
L
Sobek
Flubbss
Sobek
6,770
279
0
3,515
15,796
12,366
0
3,899
11,897
17,420
0
W
Aphrodite
Grindstones
Aphrodite
10,372
1,188
3,568
8,811
12,500
5,510
413
4,419
7,843
81,413
0
W
Apollo
Hickarõ
Apollo
9,069
5,921
0
5,356
13,393
4,932
2,079
3,123
10,216
0
85,183
W
Cerberus
SSRampage
Cerberus
5,237
318
0
3,203
13,461
9,892
882
4,109
9,192
27,582
0
L
Rama
6,061
4,139
0
5,345
14,406
4,361
0
2,083
12,323
0
67,514
L
Ravana
Victor
Ravana
10,423
1,953
0
2,648
12,392
4,585
0
4,658
7,734
0
64,818
L
11,007
387
0
1,558
11,159
3,423
0
3,651
7,508
50,588
0
W
8,453
2,790
0
4,800
16,804
6,046
81
3,669
12,989
0
51,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
53,556
479
Minions Killed
548
0
Camps Cleared
0
1,812,864
Distance Traveled
1,914,598
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,667
404
94
5
0
376,556
3
W
Cu Chulainn
12,240
644
155
8
0
430,323
2
L
Sobek
8,153
429
18
1
0
387,099
8
W
Aphrodite
10,642
560
138
7
0
371,736
7
W
Apollo
10,844
571
133
7
0
374,336
1
W
Cerberus
9,785
515
43
2
0
367,049
11
L
Rama
8,589
452
134
7
0
321,682
5
L
Ravana
9,327
491
112
6
0
386,527
5
L
Janus
8,840
465
121
6
0
341,000
3
W
Bastet
10,045
529
79
4
0
371,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role