Player Matchup

Scylla
Scylla
CRTY ElverZ
Scylla
Level 26
God Stats
5W - 2L
1,676 SR
Queue Stats
115W - 116L
1,364 Elo+
Solo
Bellona
Bellona
DarkUnicorn0221
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 62L
1,238 Elo+
Solo
Cthulhu
Cthulhu
I3uttStuffer
Cthulhu
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
TheBunnyPhuPhu
Olorun
Level 66
God Stats
4W - 0L
1,410 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
mighty-blade229
Jing Wei
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 25
1,517 SR
1,420 Elo+

VS

Team Averages
Level 16
1,405 SR
1,284 Elo+
Fenrir
Fenrir
Megamon120
Fenrir
Level 18
God Stats
19W - 9L
1,627 SR
Queue Stats
140W - 144L
1,335 Elo+
Solo
Anubis
Anubis
Mox704Shop
Anubis
Level 16
God Stats
0W - 6L
1,052 SR
Queue Stats
11W - 18L
1,256 Elo+
Solo
Cerberus
Cerberus
Undead WxMxD 93
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,472 Elo+
Solo
Danzaburou
Danzaburou
annastew
Danzaburou
Level 17
God Stats
1W - 4L
1,349 SR
Queue Stats
162W - 192L
1,287 Elo+
Solo
Tsukuyomi
Tsukuyomi
thenighttheaf
Tsukuyomi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 36L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
6 / 7 / 16
12,640
1,149
22,806
10,355
3,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 5 / 9
10,209
928
9,058
15,518
8,600
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
I3uttStuffer
Cthulhu
20
7 / 1 / 21
12,887
1,172
18,486
17,533
22,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
18 / 3 / 9
14,574
1,325
26,777
8,325
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
17
1 / 4 / 14
10,472
952
7,446
11,633
4,357
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

182

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Megamon120
Fenrir
18
10 / 6 / 7
12,893
1,172
23,431
28,279
18,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Mox704Shop
Anubis
15
1 / 8 / 4
9,379
853
3,207
11,147
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
18
2 / 9 / 11
11,434
1,039
10,572
24,238
10,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
annastew
Danzaburou
17
1 / 5 / 10
10,540
958
7,617
12,457
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
thenighttheaf
Tsukuyomi
17
6 / 7 / 4
11,773
1,070
12,842
16,729
6,500
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
56
35
Kills
20
20
Deaths
35
69
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
7
16
2
W
3
5
9
1.5
W
Cthulhu
I3uttStuffer
Cthulhu
7
1
21
17.5
L
Fenrir
Megamon120
Fenrir
10
6
7
2.25
L
Anubis
Mox704Shop
Anubis
1
8
4
0.38
W
18
3
9
7.5
L
Cerberus
2
9
11
0.83
L
Danzaburou
annastew
Danzaburou
1
5
10
1.2
W
Jing Wei
1
4
14
2
L
Tsukuyomi
thenighttheaf
Tsukuyomi
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,573
Damage
57,669
63,364
Taken
92,850
42,826
Mitigated
45,247
7,365
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
22,806
3,272
382
489
10,355
3,331
0
1,780
8,517
43,257
0
W
9,058
4,940
0
422
15,518
8,600
0
3,146
12,272
0
13,467
W
Cthulhu
I3uttStuffer
Cthulhu
18,486
2,173
379
793
17,533
22,390
0
4,801
12,386
29,869
0
L
Fenrir
Megamon120
Fenrir
23,431
5,071
0
1,632
28,279
18,325
0
20,788
7,022
0
35,802
L
Anubis
Mox704Shop
Anubis
3,207
147
0
272
11,147
4,822
0
8,448
2,450
9,681
0
W
26,777
14,198
2,095
2,240
8,325
4,148
0
1,454
6,853
52,152
0
L
Cerberus
10,572
843
0
3,614
24,238
10,375
0
18,681
4,945
24,770
0
L
Danzaburou
annastew
Danzaburou
7,617
1,982
0
1,489
12,457
5,225
0
6,887
5,378
0
32,293
W
Jing Wei
7,446
4,704
0
565
11,633
4,357
0
2,048
9,557
0
16,474
L
Tsukuyomi
thenighttheaf
Tsukuyomi
12,842
3,205
0
611
16,729
6,500
0
11,488
4,986
0
39,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,782
Gold Earned
56,019
170
Minions Killed
204
5
Camps Cleared
4
940,526
Distance Traveled
879,229
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,640
1,149
52
5
5
176,054
0
W
Bellona
10,209
928
7
1
0
175,952
0
W
Cthulhu
12,887
1,172
27
2
0
220,136
1
L
Fenrir
12,893
1,172
24
2
1
216,823
0
L
Anubis
9,379
853
15
1
1
117,894
1
W
Olorun
14,574
1,325
62
6
0
167,787
0
L
Cerberus
11,434
1,039
51
5
0
171,151
1
L
Danzaburou
10,540
958
56
5
0
170,026
0
W
Jing Wei
10,472
952
22
2
0
200,597
1
L
Tsukuyomi
11,773
1,070
58
5
2
203,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role