Player Matchup

Ra
Ra
Asssasin43
Ra
Level 89
God Stats
3W - 2L
1,859 SR
Queue Stats
138W - 138L
1,704 Elo+
Party 1
Bellona
Bellona
ElijahDaGreat
Bellona
Level 27
God Stats
1W - 2L
1,247 SR
Queue Stats
48W - 56L
1,481 Elo+
Party 1
Arachne
Arachne
birdmaniii_93
Arachne
Level 149
God Stats
2W - 1L
1,399 SR
Queue Stats
267W - 202L
1,546 Elo+
Party 1
Team Averages
Level 88
1,502 SR
1,577 Elo+

VS

Team Averages
Level 16
1,545 SR
1,497 Elo+
Hel
Hel
DJ Astromii
Hel
Level 16
God Stats
3W - 6L
1,619 SR
Queue Stats
9W - 13L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
HurtfulHare
Cthulhu
Level 21
God Stats
11W - 19L
1,400 SR
Queue Stats
11W - 22L
1,389 Elo+
Solo
Osiris
Osiris
KevDog1453
Osiris
Level 12
God Stats
2W - 3L
1,616 SR
Queue Stats
4W - 10L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
9,117
829
10,103
8,836
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
11
6 / 0 / 7
8,251
750
7,869
9,492
5,948
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
10
1 / 2 / 7
7,166
651
6,694
7,861
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,463
588
6,716
8,028
2,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HurtfulHare
Cthulhu
9
0 / 4 / 1
6,297
572
6,158
12,122
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
KevDog1453
Osiris
9
1 / 5 / 1
6,410
583
5,482
10,931
7,537
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
1
5
0
0.2
W
Bellona
6
0
7
9.5
L
Cthulhu
HurtfulHare
Cthulhu
0
4
1
0.13
L
Osiris
KevDog1453
Osiris
1
5
1
0.3
W
Arachne
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,666
Damage
18,356
26,189
Taken
31,081
15,370
Mitigated
20,165
9,077
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,103
1,755
1,679
3,437
8,836
5,458
265
3,769
4,942
45,215
0
L
6,716
349
2,080
1,869
8,028
2,842
0
4,082
3,946
22,787
0
W
Bellona
7,869
2,788
505
630
9,492
5,948
48
4,967
4,225
0
13,619
L
Cthulhu
HurtfulHare
Cthulhu
6,158
711
0
2,263
12,122
9,786
0
4,212
7,910
20,927
0
L
Osiris
KevDog1453
Osiris
5,482
2,430
0
0
10,931
7,537
0
1,900
9,031
0
12,836
W
Arachne
6,694
4,231
0
2,826
7,861
3,964
0
3,679
4,094
0
21,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
19,170
106
Minions Killed
103
0
Camps Cleared
0
582,523
Distance Traveled
496,914
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,117
829
67
6
0
179,244
2
L
Hel
6,463
588
49
4
0
163,079
2
W
Bellona
8,251
750
16
1
0
208,989
0
L
Cthulhu
6,297
572
31
3
0
169,563
1
L
Osiris
6,410
583
23
2
0
164,272
4
W
Arachne
7,166
651
23
2
0
194,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role