Player Matchup

King Arthur
King Arthur
Chabshot
King Arthur
Level 29
God Stats
46W - 37L
1,637 SR
Queue Stats
67W - 49L
1,667 Elo+
Solo
Thor
Thor
Famaliguy
Thor
Level 20
God Stats
1W - 1L
1,725 SR
Queue Stats
43W - 47L
1,543 Elo+
Solo
Olorun
Olorun
MAFIABUZZD100
Olorun
Level 21
God Stats
3W - 3L
1,614 SR
Queue Stats
134W - 125L
1,600 Elo+
Solo
Apollo
Apollo
WadZee
Apollo
Level 29
God Stats
6W - 5L
1,415 SR
Queue Stats
75W - 73L
1,645 Elo+
Solo
Fafnir
Fafnir
valk33
Fafnir
Level 28
God Stats
15W - 14L
1,712 SR
Queue Stats
320W - 314L
1,626 Elo+
Solo
Team Averages
Level 25
1,620 SR
1,616 Elo+

VS

Team Averages
Level 27
1,574 SR
1,670 Elo+
Cerberus
Cerberus
KovyTheGod
Cerberus
Level 28
God Stats
2W - 3L
1,718 SR
Queue Stats
72W - 44L
1,668 Elo+
Party 2
Artemis
Artemis
MajklTheMLGPro
Artemis
Level 26
God Stats
3W - 0L
1,533 SR
Queue Stats
42W - 20L
1,701 Elo+
Party 2
Anubis
Anubis
XDtokeX
Anubis
Level 23
God Stats
7W - 5L
1,581 SR
Queue Stats
178W - 180L
1,671 Elo+
Solo
Thanatos
Thanatos
hulkahmed
Thanatos
Level 43
God Stats
5W - 2L
1,538 SR
Queue Stats
221W - 161L
1,698 Elo+
Party 1
Olorun
Olorun
hulkahmed2
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chabshot
King Arthur
8
3 / 4 / 0
4,954
619
4,836
7,452
3,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
1
0 / 0 / 0
1,488
186
0
0
0
9
2 / 0 / 3
5,098
637
4,561
3,545
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
WadZee
Apollo
9
3 / 2 / 0
5,235
654
2,509
4,559
1,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
valk33
Fafnir
8
2 / 2 / 4
5,160
645
2,340
6,339
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KovyTheGod
Cerberus
8
3 / 2 / 0
4,980
623
3,020
5,800
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 2 / 1
3,984
498
2,314
3,750
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
XDtokeX
Anubis
9
1 / 2 / 0
4,983
623
1,716
3,393
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
hulkahmed
Thanatos
8
0 / 2 / 3
4,602
575
3,879
5,470
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
hulkahmed2
Olorun
11
4 / 2 / 0
5,805
726
4,405
7,004
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
8
8
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chabshot
King Arthur
3
4
0
0.75
L
Thor
0
0
0
0
W
Cerberus
KovyTheGod
Cerberus
3
2
0
1.5
L
2
0
3
3.5
W
0
2
1
0.25
L
Apollo
WadZee
Apollo
3
2
0
1.5
W
Anubis
XDtokeX
Anubis
1
2
0
0.5
W
Thanatos
hulkahmed
Thanatos
0
2
3
0.75
W
Olorun
hulkahmed2
Olorun
4
2
0
2
L
Fafnir
valk33
Fafnir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,246
Damage
15,334
21,895
Taken
25,417
9,475
Mitigated
8,608
7,540
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chabshot
King Arthur
4,836
1,263
0
2,273
7,452
3,392
0
4,405
3,047
0
22,870
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
KovyTheGod
Cerberus
3,020
269
0
2,326
5,800
2,549
0
2,209
3,591
15,942
0
L
4,561
2,452
315
2,090
3,545
1,580
99
861
2,684
22,660
3,545
W
2,314
1,058
0
615
3,750
936
0
2,606
1,144
0
13,484
L
Apollo
WadZee
Apollo
2,509
1,499
0
171
4,559
1,077
0
1,759
2,694
0
25,736
W
Anubis
XDtokeX
Anubis
1,716
95
0
1,081
3,393
1,414
0
306
3,087
26,770
0
W
Thanatos
hulkahmed
Thanatos
3,879
874
0
3,687
5,470
1,532
0
1,191
4,279
0
19,780
W
Olorun
hulkahmed2
Olorun
4,405
3,436
76
3,381
7,004
2,177
760
0
7,004
33,743
0
L
Fafnir
valk33
Fafnir
2,340
349
0
2,691
6,339
3,426
0
1,988
4,329
7,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,935
Gold Earned
24,354
172
Minions Killed
250
0
Camps Cleared
0
560,128
Distance Traveled
812,413
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,954
619
53
7
0
142,858
1
L
Thor
1,488
186
0
0
0
0
0
W
Cerberus
4,980
623
42
5
0
159,622
2
L
Olorun
5,098
637
52
7
0
117,767
0
W
Artemis
3,984
498
23
3
0
129,739
0
L
Apollo
5,235
654
55
7
0
144,194
2
W
Anubis
4,983
623
68
9
0
125,421
1
W
Thanatos
4,602
575
46
6
0
166,190
2
W
Olorun
5,805
726
71
9
0
231,441
0
L
Fafnir
5,160
645
12
2
0
155,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role