Player Matchup

Tiamat
Tiamat
IC300
Tiamat
Level 12
God Stats
0W - 3L
1,185 SR
Queue Stats
9W - 21L
1,257 Elo+
Party 2
Thanatos
Thanatos
JJSSNN
Thanatos
Level 5
God Stats
1W - 1L
1,482 SR
Queue Stats
5W - 6L
1,083 Elo+
Party 1
Hun Batz
Hun Batz
Lirzix
Hun Batz
Level 12
God Stats
3W - 2L
1,835 SR
Queue Stats
11W - 21L
1,323 Elo+
Party 2
Serqet
Serqet
VcelkaMaya
Serqet
Level 6
God Stats
3W - 2L
1,792 SR
Queue Stats
6W - 10L
1,339 Elo+
Party 2
Ullr
Ullr
oBONK3RZo
Ullr
Level 141
God Stats
0W - 2L
1,600 SR
Queue Stats
5W - 5L
1,228 Elo+
Party 1
Team Averages
Level 35
1,579 SR
1,246 Elo+

VS

Team Averages
Level 24
1,394 SR
1,362 Elo+
Bacchus
Bacchus
AnotherOni
Bacchus
Level 14
God Stats
6W - 10L
1,294 SR
Queue Stats
55W - 79L
1,282 Elo+
Party 4
Tiamat
Tiamat
Caver36
Tiamat
Level 24
God Stats
1W - 1L
1,241 SR
Queue Stats
11W - 7L
1,331 Elo+
Solo
Pele
Pele
Critik2005
Pele
Level 29
God Stats
32W - 32L
1,379 SR
Queue Stats
112W - 153L
1,357 Elo+
Party 4
Chaac
Chaac
TGHM1997
Chaac
Level 26
God Stats
4W - 3L
1,685 SR
Queue Stats
74W - 57L
1,415 Elo+
Party 3
Apollo
Apollo
Turmi
Apollo
Level 29
God Stats
4W - 5L
1,370 SR
Queue Stats
72W - 52L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IC300
Tiamat
13
0 / 3 / 5
9,469
351
4,939
7,295
3,956
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
JJSSNN
Thanatos
16
4 / 9 / 4
10,708
397
11,187
20,350
17,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
Lirzix
Hun Batz
20
8 / 6 / 4
13,808
511
18,813
21,628
9,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
VcelkaMaya
Serqet
15
1 / 9 / 3
9,582
355
7,689
17,154
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
20
7 / 2 / 4
12,894
478
22,301
17,145
7,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnotherOni
Bacchus
16
2 / 4 / 9
11,854
439
8,700
19,985
26,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Caver36
Tiamat
19
5 / 4 / 8
13,079
484
12,896
17,404
13,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 3
15,382
570
9,441
19,023
8,423
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
TGHM1997
Chaac
18
6 / 3 / 8
12,560
465
17,281
23,844
26,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Turmi
Apollo
19
9 / 6 / 7
13,451
498
11,504
19,444
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
20
Kills
29
29
Deaths
20
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AnotherOni
Bacchus
2
4
9
1.63
W
Tiamat
Caver36
Tiamat
5
4
8
2.25
W
7
3
3
2.83
L
Tiamat
IC300
Tiamat
0
3
5
0.83
L
Thanatos
JJSSNN
Thanatos
4
9
4
0.67
L
Hun Batz
Lirzix
Hun Batz
8
6
4
1.67
W
Chaac
TGHM1997
Chaac
6
3
8
3.33
W
Apollo
Turmi
Apollo
9
6
7
2.08
L
Serqet
VcelkaMaya
Serqet
1
9
3
0.28
L
Ullr
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,929
Damage
59,822
83,572
Taken
99,700
45,501
Mitigated
82,504
20,470
Healing
33,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AnotherOni
Bacchus
8,700
653
0
1,168
19,985
26,840
892
511
18,580
35,420
0
W
Tiamat
Caver36
Tiamat
12,896
874
450
5,507
17,404
13,305
1,607
2,666
14,615
60,318
0
W
9,441
2,267
0
6,760
19,023
8,423
4,681
446
17,687
0
119,599
L
Tiamat
IC300
Tiamat
4,939
607
0
1,484
7,295
3,956
185
2,912
3,901
29,585
0
L
Thanatos
JJSSNN
Thanatos
11,187
2,711
0
8,227
20,350
17,416
0
4,778
15,201
0
37,665
L
Hun Batz
Lirzix
Hun Batz
18,813
6,341
0
5,238
21,628
9,437
0
4,182
17,083
0
93,721
W
Chaac
TGHM1997
Chaac
17,281
1,791
0
9,561
23,844
26,025
584
1,075
21,968
0
66,311
W
Apollo
Turmi
Apollo
11,504
7,038
1,458
8,855
19,444
7,911
5,462
241
18,673
0
67,023
L
Serqet
VcelkaMaya
Serqet
7,689
1,128
0
302
17,154
6,886
0
3,871
12,772
0
20,357
L
Ullr
22,301
13,695
0
5,219
17,145
7,806
564
4,819
12,109
0
125,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,461
Gold Earned
66,326
444
Minions Killed
587
0
Camps Cleared
0
2,331,706
Distance Traveled
2,575,787
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,854
439
50
2
0
561,359
4
W
Tiamat
13,079
484
129
5
0
474,048
0
W
Pele
15,382
570
203
8
0
518,907
11
L
Tiamat
9,469
351
56
2
0
316,360
0
L
Thanatos
10,708
397
55
2
0
463,996
4
L
Hun Batz
13,808
511
116
4
0
516,364
2
W
Chaac
12,560
465
102
4
0
520,352
2
W
Apollo
13,451
498
103
4
0
501,121
10
L
Serqet
9,582
355
37
1
0
505,848
3
L
Ullr
12,894
478
180
7
0
529,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role