Player Matchup

Ganesha
Ganesha
ExpertCrab4
Ganesha
Level 47
God Stats
21W - 21L
1,419 SR
Queue Stats
466W - 611L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
GustCost
Danzaburou
Level 46
God Stats
1W - 1L
1,341 SR
Queue Stats
198W - 261L
1,299 Elo+
Party 2
Erlang Shen
Erlang Shen
Printedplot8666
Erlang Shen
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,349 Elo+
Party 3
Ra
Ra
evilmorty32
Ra
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,421 Elo+
Solo
Skadi
Skadi
yFexind
Skadi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,211 Elo+
Party 3
Team Averages
Level 54
1,452 SR
1,322 Elo+

VS

Team Averages
Level 91
1,427 SR
1,448 Elo+
Discordia
Discordia
ANAUL66
Discordia
Level 134
God Stats
10W - 17L
1,379 SR
Queue Stats
317W - 373L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Che sama
Cthulhu
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Solo
Thanatos
Thanatos
Elvis jesuino
Thanatos
Level 129
God Stats
9W - 16L
1,500 SR
Queue Stats
454W - 496L
1,405 Elo+
Solo
Odin
Odin
ExecutorPrime
Odin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GustaracerBR
Chaac
Level 16
God Stats
1W - 3L
1,259 SR
Queue Stats
3W - 11L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ExpertCrab4
Ganesha
12
1 / 0 / 9
7,914
528
4,996
8,059
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GustCost
Danzaburou
14
8 / 1 / 1
8,924
595
8,599
8,470
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Printedplot8666
Erlang Shen
13
4 / 1 / 3
7,605
507
4,964
9,810
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 3 / 1
7,777
518
3,481
5,871
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Skadi
yFexind
Skadi
15
1 / 0 / 3
8,500
567
7,126
8,113
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ANAUL66
Discordia
13
2 / 2 / 1
7,481
499
6,532
8,180
2,500
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Che sama
Cthulhu
7
0 / 2 / 0
5,016
334
1,525
5,874
3,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Elvis jesuino
Thanatos
11
3 / 3 / 2
7,139
476
3,619
9,485
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,770
451
5,688
10,366
8,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 0
5,369
358
4,862
11,511
4,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
ANAUL66
Discordia
2
2
1
1.25
L
Cthulhu
Che sama
Cthulhu
0
2
0
0
L
Thanatos
Elvis jesuino
Thanatos
3
3
2
1.33
L
0
3
0
0
W
Ganesha
ExpertCrab4
Ganesha
1
0
9
5.5
W
Danzaburou
GustCost
Danzaburou
8
1
1
8.5
L
0
8
0
0
W
Erlang Shen
Printedplot8666
Erlang Shen
4
1
3
5.5
W
2
3
1
0.83
W
Skadi
yFexind
Skadi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
22,226
40,323
Taken
45,416
18,368
Mitigated
21,979
19,510
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ANAUL66
Discordia
6,532
458
195
3,566
8,180
2,500
140
2,202
5,696
48,959
0
L
Cthulhu
Che sama
Cthulhu
1,525
90
0
254
5,874
3,611
0
1,976
3,898
11,264
0
L
Thanatos
Elvis jesuino
Thanatos
3,619
899
0
6,572
9,485
3,092
0
1,871
7,530
0
30,077
L
5,688
1,529
0
2,463
10,366
8,339
0
231
10,121
0
36,150
W
Ganesha
ExpertCrab4
Ganesha
4,996
450
0
2,939
8,059
6,525
0
1,740
6,319
22,725
0
W
Danzaburou
GustCost
Danzaburou
8,599
4,815
0
5,239
8,470
3,167
2,148
1,453
7,017
0
49,782
L
4,862
411
0
1,088
11,511
4,437
0
1,817
9,694
0
23,585
W
Erlang Shen
Printedplot8666
Erlang Shen
4,964
2,886
0
3,964
9,810
3,985
362
1,560
8,250
0
30,355
W
3,481
231
241
1,350
5,871
1,887
301
3,304
2,567
42,159
0
W
Skadi
yFexind
Skadi
7,126
4,312
0
5,777
8,113
2,804
1,898
0
8,113
0
54,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,720
Gold Earned
31,775
369
Minions Killed
287
0
Camps Cleared
0
1,282,763
Distance Traveled
1,199,003
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,481
499
95
6
0
271,884
3
L
Cthulhu
5,016
334
16
1
0
168,994
1
L
Thanatos
7,139
476
53
4
0
257,172
4
L
Odin
6,770
451
87
6
0
255,950
0
W
Ganesha
7,914
528
7
0
0
225,155
4
W
Danzaburou
8,924
595
105
7
0
239,642
0
L
Chaac
5,369
358
36
2
0
245,003
0
W
Erlang Shen
7,605
507
58
4
0
307,397
1
W
Ra
7,777
518
89
6
0
271,193
2
W
Skadi
8,500
567
110
7
0
239,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role