Player Matchup

Cthulhu
Cthulhu
Next_Fear31
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,545 Elo+
Party 1
Tiamat
Tiamat
RayxoShadow
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,758 Elo+
Solo
Bellona
Bellona
TANLONG73
Bellona
Level 4
God Stats
3W - 4L
1,767 SR
Queue Stats
15W - 26L
1,642 Elo+
Party 1
Ymir
Ymir
W1LD3
Ymir
Level 27
God Stats
11W - 17L
1,708 SR
Queue Stats
356W - 381L
1,437 Elo+
Solo
Kukulkan
Kukulkan
krumel02
Kukulkan
Level 29
God Stats
9W - 8L
1,499 SR
Queue Stats
153W - 180L
1,437 Elo+
Solo
Team Averages
Level 15
1,595 SR
1,564 Elo+

VS

Team Averages
Level 18
1,591 SR
1,538 Elo+
Discordia
Discordia
AntOo73
Discordia
Level 28
God Stats
14W - 7L
1,508 SR
Queue Stats
18W - 15L
1,625 Elo+
Solo
Artemis
Artemis
CrimblMcCrumble
Artemis
Level 28
God Stats
20W - 11L
1,714 SR
Queue Stats
133W - 135L
1,474 Elo+
Party 2
Thor
Thor
Izanlog17
Thor
Level 13
God Stats
1W - 0L
1,750 SR
Queue Stats
115W - 89L
1,611 Elo+
Solo
Ra
Ra
Rej4ckeD27
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
zZLazyBoy8Zz
Guan Yu
Level 17
God Stats
2W - 1L
1,481 SR
Queue Stats
45W - 42L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Next_Fear31
Cthulhu
15
1 / 10 / 2
9,305
931
9,718
24,766
24,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
15
2 / 8 / 1
10,269
1,027
8,572
15,768
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
TANLONG73
Bellona
15
0 / 13 / 3
8,684
868
9,610
20,576
16,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
W1LD3
Ymir
14
0 / 5 / 2
9,378
938
4,723
11,684
8,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
krumel02
Kukulkan
14
0 / 10 / 2
8,620
862
8,717
18,651
7,990
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AntOo73
Discordia
18
3 / 0 / 32
10,766
1,077
15,655
5,177
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
17 / 3 / 18
11,993
1,199
30,632
9,702
4,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
17
7 / 0 / 27
11,147
1,115
13,198
9,320
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 0 / 21
11,397
1,140
13,840
8,760
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
zZLazyBoy8Zz
Guan Yu
18
9 / 0 / 33
11,582
1,158
7,838
11,910
13,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
177
3
Kills
46
46
Deaths
3
10
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Discordia
AntOo73
Discordia
3
0
32
19
W
17
3
18
8.67
W
Thor
7
0
27
20.5
L
Cthulhu
Next_Fear31
Cthulhu
1
10
2
0.2
L
Tiamat
2
8
1
0.31
W
10
0
21
20.5
L
Bellona
TANLONG73
Bellona
0
13
3
0.12
L
Ymir
W1LD3
Ymir
0
5
2
0.2
L
Kukulkan
krumel02
Kukulkan
0
10
2
0.1
W
Guan Yu
zZLazyBoy8Zz
Guan Yu
9
0
33
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,340
Damage
81,163
91,445
Taken
44,869
65,741
Mitigated
28,073
6,874
Healing
16,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AntOo73
Discordia
15,655
1,255
0
658
5,177
2,120
0
4,167
835
27,263
0
W
30,632
19,569
0
2,302
9,702
4,318
0
6,560
2,942
0
47,176
W
Thor
13,198
5,050
0
479
9,320
4,960
0
6,239
2,956
92
17,960
L
Cthulhu
Next_Fear31
Cthulhu
9,718
858
488
523
24,766
24,375
0
7,612
16,256
29,429
0
L
Tiamat
8,572
2,589
0
4,465
15,768
8,684
0
4,658
10,681
20,283
0
W
13,840
1,694
2,610
1,859
8,760
3,539
0
5,859
2,701
44,462
0
L
Bellona
TANLONG73
Bellona
9,610
2,526
0
841
20,576
16,310
0
5,392
14,775
201
19,304
L
Ymir
W1LD3
Ymir
4,723
279
0
557
11,684
8,382
0
3,119
8,251
27,114
0
L
Kukulkan
krumel02
Kukulkan
8,717
1,514
0
0
18,651
7,990
0
7,514
10,755
33,920
0
W
Guan Yu
zZLazyBoy8Zz
Guan Yu
7,838
1,779
3,200
5,754
11,910
13,136
0
8,489
3,146
0
11,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,256
Gold Earned
56,885
169
Minions Killed
179
5
Camps Cleared
5
811,649
Distance Traveled
929,224
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,766
1,077
43
4
3
194,784
0
W
Artemis
11,993
1,199
24
2
1
133,735
0
W
Thor
11,147
1,115
14
1
1
193,531
1
L
Cthulhu
9,305
931
33
3
1
180,263
2
L
Tiamat
10,269
1,027
25
3
1
153,203
1
W
Ra
11,397
1,140
85
9
0
193,613
0
L
Bellona
8,684
868
12
1
0
170,033
2
L
Ymir
9,378
938
56
6
3
141,080
0
L
Kukulkan
8,620
862
43
4
0
167,070
0
W
Guan Yu
11,582
1,158
13
1
0
213,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role