Player Matchup

Discordia
Discordia
Bronze III
ChinöCudeirö
Discordia
Bronze III
Level 160
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 10L
1,612 MMR
Party 1
Geb
Geb
Bronze III
DonVictor
Geb
Bronze III
Level 146
God Stats
2W - 1L
1,765 SR
Queue Stats
13W - 8L
1,588 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
SingajiK
Ah Muzen Cab
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 38L
1,588 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 151
1,660 SR
1,596 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,584 SR
1,456 MMR
Bacchus
Bacchus
Gold III
Rastafarais
Bacchus
Gold III
Level 100
God Stats
8W - 13L
1,403 SR
Queue Stats
128W - 132L
1,295 MMR
Party 2
Neith
Neith
Gold II
XearzYRho
Neith
Gold II
Level 124
God Stats
18W - 24L
1,850 SR
Queue Stats
620W - 598L
1,429 MMR
Party 2
Anubis
Anubis
Platinum II
pseudomonas
Anubis
Platinum II
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
382W - 372L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChinöCudeirö
Discordia
16
0 / 4 / 1
11,825
538
23,565
12,070
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 1
13,811
628
12,473
27,624
27,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
SingajiK
Ah Muzen Cab
16
1 / 4 / 0
12,273
558
9,622
15,952
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SobekPersephoneAchillesThothMedusa

VS

Bans
AphroditeAnhurDanzaburouHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rastafarais
Bacchus
17
2 / 0 / 9
14,751
671
12,541
24,490
38,866
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
XearzYRho
Neith
18
9 / 2 / 2
14,488
659
24,895
19,064
8,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
15
0 / 1 / 8
12,637
574
8,905
16,158
8,286
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
11
11
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
ChinöCudeirö
Discordia
0
4
1
0.13
L
2
3
1
0.83
W
Bacchus
Rastafarais
Bacchus
2
0
9
6.5
L
Ah Muzen Cab
SingajiK
Ah Muzen Cab
1
4
0
0.25
W
Neith
XearzYRho
Neith
9
2
2
5
W
Anubis
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,660
Damage
46,341
55,646
Taken
59,712
37,029
Mitigated
55,565
13,898
Healing
32,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ChinöCudeirö
Discordia
23,565
640
160
1,841
12,070
3,741
284
6,151
5,919
89,399
0
L
12,473
824
0
5,936
27,624
27,911
0
7,390
20,234
31,531
0
W
Bacchus
Rastafarais
Bacchus
12,541
1,232
1,548
10,077
24,490
38,866
155
9,102
14,644
29,220
0
L
Ah Muzen Cab
SingajiK
Ah Muzen Cab
9,622
4,264
0
5,961
15,952
5,377
1,106
7,976
7,976
0
83,231
W
Neith
XearzYRho
Neith
24,895
12,713
0
11,812
19,064
8,413
3,483
11,960
6,364
0
100,476
W
Anubis
8,905
36
0
9,515
16,158
8,286
738
12,763
2,623
86,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
41,876
252
Minions Killed
304
0
Camps Cleared
0
1,217,441
Distance Traveled
1,221,316
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,825
538
95
4
0
395,288
6
L
Geb
13,811
628
22
1
0
396,836
1
W
Bacchus
14,751
671
28
1
0
442,236
1
L
Ah Muzen Cab
12,273
558
135
6
0
425,317
1
W
Neith
14,488
659
151
7
0
400,735
1
W
Anubis
12,637
574
125
6
0
378,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role