Player Matchup

Nox
Nox
Gold I
Barbaboy
Nox
Gold I
Level 67
God Stats
9W - 7L
1,653 SR
Queue Stats
102W - 94L
1,572 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Davies2193
Sun Wukong
Gold V
Level 82
God Stats
1W - 1L
1,763 SR
Queue Stats
7W - 10L
1,553 MMR
Solo
Danzaburou
Danzaburou
Silver II
FearlessTwo
Danzaburou
Silver II
Level 125
God Stats
0W - 1L
1,703 SR
Queue Stats
22W - 29L
1,597 MMR
Solo
Thoth
Thoth
Platinum IV
McTeetySwag
Thoth
Platinum IV
Level 160
God Stats
3W - 6L
1,468 SR
Queue Stats
339W - 316L
1,580 MMR
Solo
Thanatos
Thanatos
Gold II
Mephiss
Thanatos
Gold II
Level 127
God Stats
7W - 14L
1,505 SR
Queue Stats
470W - 468L
1,569 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,618 SR
1,574 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,513 SR
1,574 MMR
Apollo
Apollo
Platinum III
Buttmuncha
Apollo
Platinum III
Level 85
God Stats
17W - 7L
1,712 SR
Queue Stats
228W - 199L
1,704 MMR
Party 1
Mercury
Mercury
Gold III
Damjes
Mercury
Gold III
Level 127
God Stats
9W - 7L
1,557 SR
Queue Stats
240W - 214L
1,544 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
ElenitaMLG
Cu Chulainn
Gold II
Level 160
God Stats
2W - 7L
1,209 SR
Queue Stats
246W - 244L
1,574 MMR
Solo
Poseidon
Poseidon
Gold III
Quadporn
Poseidon
Gold III
Level 107
God Stats
11W - 8L
1,579 SR
Queue Stats
282W - 266L
1,466 MMR
Party 1
The Morrigan
The Morrigan
Gold II
itzzaces
The Morrigan
Gold II
Level 107
God Stats
5W - 3L
1,506 SR
Queue Stats
147W - 148L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
10,822
471
6,954
12,171
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Davies2193
Sun Wukong
18
4 / 7 / 8
11,731
510
13,531
22,702
25,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
FearlessTwo
Danzaburou
16
1 / 11 / 1
9,837
428
6,554
21,497
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 5 / 5
12,197
530
14,185
13,836
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Mephiss
Thanatos
17
8 / 7 / 2
11,721
510
11,380
20,668
10,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneAo KuangAphroditeScyllaSet

VS

Bans
TsukuyomiSobekKhepriGebYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Buttmuncha
Apollo
19
5 / 3 / 11
13,871
603
11,472
18,464
7,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Damjes
Mercury
20
11 / 3 / 5
14,636
636
18,330
17,398
6,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
ElenitaMLG
Cu Chulainn
18
1 / 5 / 8
12,525
545
12,414
26,417
20,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Quadporn
Poseidon
19
11 / 3 / 7
14,342
624
16,276
14,949
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
itzzaces
The Morrigan
20
3 / 3 / 8
13,725
597
10,054
12,491
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
17
Kills
31
31
Deaths
17
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
W
Apollo
Buttmuncha
Apollo
5
3
11
3.5
W
Mercury
Damjes
Mercury
11
3
5
4.5
L
Sun Wukong
Davies2193
Sun Wukong
4
7
8
1.14
W
Cu Chulainn
ElenitaMLG
Cu Chulainn
1
5
8
1
L
Danzaburou
FearlessTwo
Danzaburou
1
11
1
0.14
L
3
5
5
1.1
L
Thanatos
Mephiss
Thanatos
8
7
2
1.29
W
Poseidon
Quadporn
Poseidon
11
3
7
4.83
W
The Morrigan
itzzaces
The Morrigan
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,604
Damage
68,546
90,874
Taken
89,719
61,548
Mitigated
49,220
29,245
Healing
36,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,954
456
0
2,822
12,171
10,585
0
2,341
9,708
42,816
0
W
Apollo
Buttmuncha
Apollo
11,472
5,318
0
7,411
18,464
7,917
5,221
5,648
12,618
0
83,538
W
Mercury
Damjes
Mercury
18,330
10,240
0
5,547
17,398
6,986
411
5,269
11,620
0
115,534
L
Sun Wukong
Davies2193
Sun Wukong
13,531
2,779
0
2,580
22,702
25,949
0
5,954
16,257
566
67,497
W
Cu Chulainn
ElenitaMLG
Cu Chulainn
12,414
2,141
0
12,088
26,417
20,415
2,576
4,941
20,898
6,194
63,203
L
Danzaburou
FearlessTwo
Danzaburou
6,554
1,694
0
5,080
21,497
8,344
0
9,193
12,178
0
65,263
L
14,185
292
0
2,373
13,836
5,807
0
4,327
9,408
97,137
0
L
Thanatos
Mephiss
Thanatos
11,380
1,317
0
16,390
20,668
10,863
0
2,759
17,607
0
64,289
W
Poseidon
Quadporn
Poseidon
16,276
1,365
94
7,320
14,949
8,857
1,630
2,310
12,437
84,379
0
W
The Morrigan
itzzaces
The Morrigan
10,054
1,800
0
3,832
12,491
5,045
2,696
4,422
7,596
79,050
3,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
69,099
593
Minions Killed
683
0
Camps Cleared
0
2,112,150
Distance Traveled
2,306,372
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,822
471
70
3
0
451,906
3
W
Apollo
13,871
603
162
7
0
438,586
0
W
Mercury
14,636
636
136
6
0
508,691
3
L
Sun Wukong
11,731
510
110
5
0
429,519
2
W
Cu Chulainn
12,525
545
118
5
0
438,900
5
L
Danzaburou
9,837
428
118
5
0
365,558
1
L
Thoth
12,197
530
181
8
0
383,473
10
L
Thanatos
11,721
510
114
5
0
481,694
6
W
Poseidon
14,342
624
88
4
0
478,256
1
W
The Morrigan
13,725
597
179
8
0
441,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role