Player Matchup

Cupid
Cupid
DavinciRoss
Cupid
Level 26
God Stats
224W - 160L
1,515 SR
Queue Stats
626W - 633L
1,378 Elo+
Party 1
King Arthur
King Arthur
DingoXXL
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,356 Elo+
Solo
Jormungandr
Jormungandr
ReaperGN
Jormungandr
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 8L
1,346 Elo+
Solo
Izanami
Izanami
allMADDEN1414
Izanami
Level 8
God Stats
369W - 351L
1,452 SR
Queue Stats
473W - 484L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
izzim30
Danzaburou
Level 4
God Stats
14W - 7L
1,500 SR
Queue Stats
15W - 15L
1,235 Elo+
Party 1
Team Averages
Level 11
1,493 SR
1,332 Elo+

VS

Team Averages
Level 12
1,472 SR
1,415 Elo+
Nemesis
Nemesis
Camo fire fish
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Skadi
Skadi
CeddyEnt
Skadi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 39L
1,437 Elo+
Solo
Janus
Janus
FlyingWaffle22
Janus
Level 12
God Stats
24W - 21L
1,462 SR
Queue Stats
40W - 49L
1,301 Elo+
Party 2
Bakasura
Bakasura
Phoenxgoddess26
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Potato_mulch
Sun Wukong
Level 13
God Stats
7W - 5L
1,397 SR
Queue Stats
26W - 32L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 25
13,529
1,353
25,434
12,819
5,527
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
DingoXXL
King Arthur
17
2 / 3 / 16
10,088
1,009
9,751
14,487
11,415
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
ReaperGN
Jormungandr
18
6 / 1 / 21
11,525
1,153
13,256
12,529
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
18
14 / 1 / 15
12,838
1,284
18,806
8,520
4,381
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
izzim30
Danzaburou
18
8 / 4 / 12
11,147
1,115
13,432
11,185
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,081
908
2,106
15,347
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
CeddyEnt
Skadi
16
3 / 8 / 6
10,401
1,040
16,047
16,887
6,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 7 / 4
12,247
1,225
18,432
14,395
4,765
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
0 / 12 / 1
9,686
969
4,171
18,179
7,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Potato_mulch
Sun Wukong
17
2 / 8 / 8
10,638
1,064
13,633
24,900
18,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
32
45
Kills
11
11
Deaths
45
89
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Skadi
CeddyEnt
Skadi
3
8
6
0.75
W
15
2
25
13.75
W
King Arthur
DingoXXL
King Arthur
2
3
16
3.33
L
6
7
4
1.14
L
Bakasura
0
12
1
0.04
L
Sun Wukong
Potato_mulch
Sun Wukong
2
8
8
0.75
W
Jormungandr
ReaperGN
Jormungandr
6
1
21
16.5
W
Izanami
14
1
15
21.5
W
Danzaburou
izzim30
Danzaburou
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,679
Damage
54,389
59,540
Taken
89,708
36,860
Mitigated
42,089
5,148
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,106
2,106
0
656
15,347
4,908
0
2,138
12,866
0
9,789
L
Skadi
CeddyEnt
Skadi
16,047
11,492
0
2,431
16,887
6,233
0
2,017
14,745
0
22,260
W
25,434
17,000
60
100
12,819
5,527
0
3,217
9,577
0
43,149
W
King Arthur
DingoXXL
King Arthur
9,751
1,808
0
423
14,487
11,415
0
4,995
9,492
0
21,118
L
18,432
2,885
0
0
14,395
4,765
0
2,393
11,852
57,708
0
L
Bakasura
4,171
3,688
0
2,129
18,179
7,193
0
2,350
15,169
0
23,734
L
Sun Wukong
Potato_mulch
Sun Wukong
13,633
4,622
0
1,082
24,900
18,990
0
3,608
21,167
0
31,050
W
Jormungandr
ReaperGN
Jormungandr
13,256
5,899
0
650
12,529
10,992
0
4,667
7,862
40,167
0
W
Izanami
18,806
12,526
0
0
8,520
4,381
0
2,823
5,697
0
28,375
W
Danzaburou
izzim30
Danzaburou
13,432
9,145
0
3,915
11,185
4,545
0
2,730
8,455
0
32,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,127
Gold Earned
52,053
198
Minions Killed
198
0
Camps Cleared
15
925,464
Distance Traveled
908,427
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,081
908
12
1
4
180,929
0
L
Skadi
10,401
1,040
15
2
0
161,811
0
W
Cupid
13,529
1,353
49
5
0
205,820
0
W
King Arthur
10,088
1,009
19
2
0
178,773
0
L
Janus
12,247
1,225
113
11
0
167,337
3
L
Bakasura
9,686
969
37
4
11
183,871
2
L
Sun Wukong
10,638
1,064
21
2
0
214,479
0
W
Jormungandr
11,525
1,153
60
6
0
212,322
0
W
Izanami
12,838
1,284
27
3
0
177,071
0
W
Danzaburou
11,147
1,115
43
4
0
151,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role