Player Matchup

Bellona
Bellona
BrunoDaleste765
Bellona
Level 60
God Stats
36W - 42L
1,461 SR
Queue Stats
91W - 101L
1,455 Elo+
Solo
Fafnir
Fafnir
SOLRAC1000
Fafnir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,554 Elo+
Solo
Medusa
Medusa
XUndeadUnicornX
Medusa
Level 86
God Stats
37W - 33L
1,300 SR
Queue Stats
174W - 202L
1,305 Elo+
Solo
Scylla
Scylla
contraVAchina
Scylla
Level 69
God Stats
27W - 41L
1,435 SR
Queue Stats
166W - 231L
1,312 Elo+
Solo
Pele
Pele
xniitemare
Pele
Level 63
God Stats
1W - 4L
1,776 SR
Queue Stats
109W - 83L
1,443 Elo+
Solo
Team Averages
Level 67
1,494 SR
1,414 Elo+

VS

Team Averages
Level 63
1,431 SR
1,315 Elo+
Cerberus
Cerberus
Fest EduEsMejor
Cerberus
Level 57
God Stats
6W - 12L
1,335 SR
Queue Stats
195W - 305L
1,226 Elo+
Solo
Neith
Neith
SamSaber
Neith
Level 67
God Stats
27W - 12L
1,552 SR
Queue Stats
196W - 237L
1,345 Elo+
Solo
Ratatoskr
Ratatoskr
SinOfWrath2383
Ratatoskr
Level 62
God Stats
5W - 5L
1,560 SR
Queue Stats
491W - 458L
1,370 Elo+
Solo
Amaterasu
Amaterasu
cibola69
Amaterasu
Level 69
God Stats
2W - 3L
1,476 SR
Queue Stats
95W - 106L
1,286 Elo+
Solo
Merlin
Merlin
davidvalpa
Merlin
Level 61
God Stats
7W - 10L
1,234 SR
Queue Stats
137W - 165L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
14,342
495
18,721
24,722
22,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
SOLRAC1000
Fafnir
17
4 / 6 / 8
12,357
426
10,876
25,393
19,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
5 / 8 / 5
12,708
438
16,730
30,580
10,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 6 / 3
11,280
389
12,963
15,029
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 5 / 5
14,248
491
15,122
25,740
10,376
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
9 / 5 / 11
15,580
537
19,272
26,805
18,073
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
SamSaber
Neith
20
9 / 7 / 12
15,287
527
23,857
19,951
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ratatoskr
SinOfWrath2383
Ratatoskr
20
8 / 6 / 4
15,577
537
13,459
20,342
7,844
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
cibola69
Amaterasu
18
1 / 3 / 6
12,142
419
5,493
20,289
17,539
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
davidvalpa
Merlin
20
1 / 7 / 8
13,733
474
10,178
18,789
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
69
28
Kills
28
29
Deaths
28
28
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
4
7
2.38
W
Cerberus
9
5
11
2.9
L
Fafnir
SOLRAC1000
Fafnir
4
6
8
1.33
W
Neith
SamSaber
Neith
9
7
12
2.14
W
Ratatoskr
SinOfWrath2383
Ratatoskr
8
6
4
1.67
L
5
8
5
0.94
W
Amaterasu
cibola69
Amaterasu
1
3
6
1.33
L
4
6
3
0.92
W
Merlin
davidvalpa
Merlin
1
7
8
0.71
L
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,412
Damage
72,259
121,464
Taken
106,176
66,775
Mitigated
57,149
31,148
Healing
38,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,721
7,305
0
2,544
24,722
22,587
948
7,817
16,905
0
117,122
W
Cerberus
19,272
339
782
9,324
26,805
18,073
495
6,804
19,801
54,393
0
L
Fafnir
SOLRAC1000
Fafnir
10,876
3,588
231
6,006
25,393
19,210
867
4,038
21,355
52,744
0
W
Neith
SamSaber
Neith
23,857
7,654
1,851
9,179
19,951
6,340
4,499
6,745
13,126
0
78,691
W
Ratatoskr
SinOfWrath2383
Ratatoskr
13,459
6,180
0
3,011
20,342
7,844
1,173
3,406
16,762
0
122,213
L
16,730
7,879
219
11,399
30,580
10,138
0
10,544
20,036
0
95,217
W
Amaterasu
cibola69
Amaterasu
5,493
857
764
10,989
20,289
17,539
0
5,767
14,275
0
39,280
L
12,963
277
0
2,053
15,029
4,464
563
6,230
8,799
57,979
0
W
Merlin
davidvalpa
Merlin
10,178
140
0
2,906
18,789
7,353
443
4,520
13,975
90,793
0
L
15,122
2,302
0
8,696
25,740
10,376
322
4,665
21,075
0
111,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,935
Gold Earned
72,319
614
Minions Killed
555
0
Camps Cleared
0
2,555,198
Distance Traveled
2,700,114
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,342
495
178
6
0
556,612
2
W
Cerberus
15,580
537
68
2
0
519,204
0
L
Fafnir
12,357
426
71
2
0
501,113
1
W
Neith
15,287
527
99
3
0
514,334
5
W
Ratatoskr
15,577
537
166
6
0
554,202
0
L
Medusa
12,708
438
104
4
0
508,922
3
W
Amaterasu
12,142
419
73
3
0
617,583
7
L
Scylla
11,280
389
112
4
0
457,470
9
W
Merlin
13,733
474
149
5
0
494,791
7
L
Pele
14,248
491
149
5
0
531,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role