Player Matchup

Amaterasu
Amaterasu
Gtron127
Amaterasu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,080 Elo+
Party 1
Fenrir
Fenrir
R3V0F3nr1r
Fenrir
Level 4
God Stats
1W - 2L
1,273 SR
Queue Stats
1W - 5L
1,068 Elo+
Party 1
Jormungandr
Jormungandr
TiiSwagger
Jormungandr
Level 6
God Stats
2W - 0L
1,739 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 1
Cernunnos
Cernunnos
restivo_20
Cernunnos
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 18L
1,419 Elo+
Party 3
Scylla
Scylla
zerotwo_exe
Scylla
Level 62
God Stats
13W - 15L
1,422 SR
Queue Stats
169W - 227L
1,416 Elo+
Party 3
Team Averages
Level 17
1,487 SR
1,245 Elo+

VS

Team Averages
Level 21
1,332 SR
1,316 Elo+
Artemis
Artemis
Bossevils
Artemis
Level 37
God Stats
1W - 1L
1,268 SR
Queue Stats
69W - 71L
1,508 Elo+
Party 2
Chaac
Chaac
DanCua
Chaac
Level 23
God Stats
3W - 6L
1,578 SR
Queue Stats
15W - 23L
1,416 Elo+
Party 2
Yemoja
Yemoja
SQtryhard
Yemoja
Level 22
God Stats
1W - 2L
1,443 SR
Queue Stats
126W - 133L
1,435 Elo+
Solo
Arachne
Arachne
Wordenaz
Arachne
Level 6
God Stats
2W - 7L
1,091 SR
Queue Stats
5W - 16L
1,186 Elo+
Solo
Janus
Janus
vfrfhjy
Janus
Level 16
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 10L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gtron127
Amaterasu
14
3 / 6 / 6
8,980
473
8,068
11,998
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
R3V0F3nr1r
Fenrir
15
7 / 6 / 4
10,206
537
9,331
13,563
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
TiiSwagger
Jormungandr
13
4 / 4 / 7
9,481
499
6,574
12,294
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
restivo_20
Cernunnos
16
3 / 4 / 6
9,893
521
11,356
16,510
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
17
6 / 3 / 5
11,085
583
13,141
6,860
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bossevils
Artemis
13
4 / 4 / 4
8,247
434
9,882
12,036
4,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
DanCua
Chaac
16
10 / 3 / 3
10,346
545
14,566
21,247
13,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
SQtryhard
Yemoja
10
2 / 2 / 3
7,467
393
3,500
6,770
3,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Wordenaz
Arachne
15
3 / 10 / 5
9,216
485
8,749
15,988
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
vfrfhjy
Janus
13
3 / 4 / 3
8,347
439
2,257
11,636
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
23
Kills
22
23
Deaths
23
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bossevils
Artemis
4
4
4
1.5
L
Chaac
DanCua
Chaac
10
3
3
3.83
W
Amaterasu
Gtron127
Amaterasu
3
6
6
1
W
Fenrir
R3V0F3nr1r
Fenrir
7
6
4
1.5
L
Yemoja
SQtryhard
Yemoja
2
2
3
1.75
W
Jormungandr
TiiSwagger
Jormungandr
4
4
7
1.88
L
Arachne
Wordenaz
Arachne
3
10
5
0.55
W
Cernunnos
restivo_20
Cernunnos
3
4
6
1.5
L
Janus
vfrfhjy
Janus
3
4
3
1.13
W
Scylla
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,470
Damage
38,954
61,225
Taken
67,677
35,803
Mitigated
29,770
14,411
Healing
17,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bossevils
Artemis
9,882
5,044
0
2,779
12,036
4,131
851
3,006
8,960
0
33,708
L
Chaac
DanCua
Chaac
14,566
2,881
0
7,828
21,247
13,405
1,593
6,563
14,196
0
47,680
W
Amaterasu
Gtron127
Amaterasu
8,068
4,333
0
1,289
11,998
8,814
1,109
0
11,874
0
36,181
W
Fenrir
R3V0F3nr1r
Fenrir
9,331
3,423
0
4,237
13,563
5,775
1,386
465
12,898
0
48,340
L
Yemoja
SQtryhard
Yemoja
3,500
217
541
839
6,770
3,330
90
1,058
5,712
20,581
0
W
Jormungandr
TiiSwagger
Jormungandr
6,574
1,607
0
1,124
12,294
12,061
1,004
1,540
10,650
36,063
0
L
Arachne
Wordenaz
Arachne
8,749
6,794
0
4,044
15,988
5,424
1,035
2,426
13,316
0
49,038
W
Cernunnos
restivo_20
Cernunnos
11,356
5,391
0
6,662
16,510
6,531
1,706
3,430
13,050
0
74,097
L
Janus
vfrfhjy
Janus
2,257
375
0
1,469
11,636
3,480
519
5,914
5,336
34,718
0
W
Scylla
13,141
156
0
1,099
6,860
2,622
754
284
6,447
64,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
43,623
424
Minions Killed
333
0
Camps Cleared
0
1,692,680
Distance Traveled
1,498,544
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,247
434
63
3
0
321,754
1
L
Chaac
10,346
545
85
4
0
323,697
0
W
Amaterasu
8,980
473
72
4
0
369,191
0
W
Fenrir
10,206
537
77
4
0
337,542
1
L
Yemoja
7,467
393
33
2
0
222,082
1
W
Jormungandr
9,481
499
49
3
0
337,703
0
L
Arachne
9,216
485
83
4
0
343,580
2
W
Cernunnos
9,893
521
99
5
0
308,059
2
L
Janus
8,347
439
69
4
0
287,431
0
W
Scylla
11,085
583
127
7
0
340,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role