Player Matchup

Serqet
Serqet
ReflexTho
Serqet
Level 26
God Stats
12W - 14L
1,830 SR
Queue Stats
203W - 253L
1,533 Elo+
Solo
Tiamat
Tiamat
Stoddard99
Tiamat
Level 102
God Stats
4W - 6L
1,500 SR
Queue Stats
232W - 249L
1,545 Elo+
Party 2
Hercules
Hercules
Tasi Wolf
Hercules
Level 102
God Stats
8W - 16L
1,241 SR
Queue Stats
211W - 221L
1,497 Elo+
Party 2
Team Averages
Level 77
1,523 SR
1,525 Elo+

VS

Team Averages
Level 87
1,557 SR
1,658 Elo+
Danzaburou
Danzaburou
KeiSenseii
Danzaburou
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,698 Elo+
Party 1
Ullr
Ullr
POPER187
Ullr
Level 157
God Stats
4W - 0L
1,672 SR
Queue Stats
181W - 59L
1,813 Elo+
Party 1
Chernobog
Chernobog
Syrehks007
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ReflexTho
Serqet
14
6 / 5 / 4
11,747
691
9,550
12,689
5,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Stoddard99
Tiamat
15
2 / 4 / 9
10,996
647
11,748
12,286
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Tasi Wolf
Hercules
14
5 / 4 / 7
10,734
631
9,099
12,057
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KeiSenseii
Danzaburou
15
4 / 4 / 7
12,162
715
12,815
12,102
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
17
9 / 1 / 4
13,145
773
12,067
11,751
5,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Syrehks007
Chernobog
12
0 / 8 / 7
9,684
570
6,678
15,673
6,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
13
Kills
13
13
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KeiSenseii
Danzaburou
4
4
7
1.88
W
Ullr
9
1
4
11
L
Serqet
ReflexTho
Serqet
6
5
4
1.6
L
Tiamat
Stoddard99
Tiamat
2
4
9
1.63
W
Chernobog
Syrehks007
Chernobog
0
8
7
0.44
L
Hercules
Tasi Wolf
Hercules
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,397
Damage
31,560
37,032
Taken
39,526
23,538
Mitigated
16,806
8,659
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KeiSenseii
Danzaburou
12,815
5,674
0
2,508
12,102
4,892
2,003
3,176
8,500
0
51,046
W
Ullr
12,067
4,739
0
6,660
11,751
5,712
490
2,868
8,289
0
74,880
L
Serqet
ReflexTho
Serqet
9,550
2,182
672
1,245
12,689
5,284
318
100
12,589
0
34,430
L
Tiamat
Stoddard99
Tiamat
11,748
530
0
4,192
12,286
7,515
321
35
12,251
62,916
0
W
Chernobog
Syrehks007
Chernobog
6,678
5,161
783
1,518
15,673
6,202
124
5,828
9,443
0
24,669
L
Hercules
Tasi Wolf
Hercules
9,099
1,623
0
2,550
12,057
10,739
0
0
12,057
0
17,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,477
Gold Earned
34,991
153
Minions Killed
208
0
Camps Cleared
0
908,990
Distance Traveled
879,993
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,162
715
69
4
0
288,279
0
W
Ullr
13,145
773
112
7
0
313,981
2
L
Serqet
11,747
691
39
2
0
311,426
3
L
Tiamat
10,996
647
92
5
0
283,876
4
W
Chernobog
9,684
570
27
2
0
277,733
0
L
Hercules
10,734
631
22
1
0
313,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role