Player Matchup

Jormungandr
Jormungandr
BiasedButter
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,625 Elo+
Party 1
Horus
Horus
LongLifeGamer7
Horus
Level 7
God Stats
2W - 1L
1,706 SR
Queue Stats
2W - 1L
1,625 Elo+
Party 1
Apollo
Apollo
Shangoramodang
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Bakasura
Bakasura
franhy54
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,334 Elo+
Solo
Merlin
Merlin
takkeshi95
Merlin
Level 5
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,517 Elo+

VS

Team Averages
Level 15
1,446 SR
1,364 Elo+
Jormungandr
Jormungandr
ArseNBalls
Jormungandr
Level 4
God Stats
3W - 6L
1,695 SR
Queue Stats
42W - 56L
1,500 Elo+
Solo
Hachiman
Hachiman
MysterKöpek
Hachiman
Level 15
God Stats
1W - 0L
1,291 SR
Queue Stats
25W - 27L
1,351 Elo+
Solo
Bellona
Bellona
YiréR
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,439 Elo+
Solo
Bakasura
Bakasura
godareeasy
Bakasura
Level 23
God Stats
8W - 8L
1,417 SR
Queue Stats
23W - 41L
1,314 Elo+
Solo
Nox
Nox
kingdylan11
Nox
Level 28
God Stats
4W - 4L
1,326 SR
Queue Stats
14W - 28L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiasedButter
Jormungandr
11
3 / 5 / 5
7,260
454
8,102
12,085
7,509
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 6 / 3
7,238
452
4,264
10,640
4,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 1 / 0
9,360
585
9,906
11,658
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
franhy54
Bakasura
12
0 / 4 / 2
7,023
439
2,840
13,088
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
takkeshi95
Merlin
4
0 / 4 / 0
4,888
306
649
3,142
795
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArseNBalls
Jormungandr
12
2 / 5 / 4
7,706
482
4,984
9,825
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
MysterKöpek
Hachiman
13
0 / 4 / 1
7,887
493
5,026
12,829
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
YiréR
Bellona
15
9 / 3 / 4
10,059
629
10,708
11,086
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
godareeasy
Bakasura
16
4 / 1 / 7
9,538
596
7,041
10,215
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 3 / 3
8,249
516
6,296
8,561
2,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
14
Kills
20
20
Deaths
16
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ArseNBalls
Jormungandr
2
5
4
0.8
L
Jormungandr
BiasedButter
Jormungandr
3
5
5
1.1
L
4
6
3
0.92
W
Hachiman
MysterKöpek
Hachiman
0
4
1
0.13
L
7
1
0
7
W
Bellona
YiréR
Bellona
9
3
4
3.67
L
Bakasura
franhy54
Bakasura
0
4
2
0.25
W
Bakasura
godareeasy
Bakasura
4
1
7
7.5
W
5
3
3
2.17
L
Merlin
takkeshi95
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
34,055
50,613
Taken
52,516
22,551
Mitigated
27,288
12,123
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ArseNBalls
Jormungandr
4,984
1,517
0
358
9,825
6,538
562
2,082
7,743
24,775
0
L
Jormungandr
BiasedButter
Jormungandr
8,102
1,773
0
0
12,085
7,509
45
4,410
7,550
32,718
0
L
4,264
2,273
596
2,498
10,640
4,337
156
3,132
7,250
0
21,209
W
Hachiman
MysterKöpek
Hachiman
5,026
2,922
329
6,290
12,829
3,614
628
0
12,829
0
41,382
L
9,906
6,018
0
5,782
11,658
4,924
346
1,200
10,383
0
57,947
W
Bellona
YiréR
Bellona
10,708
2,530
0
960
11,086
10,322
833
2,322
8,724
10,642
36,849
L
Bakasura
franhy54
Bakasura
2,840
1,805
0
3,193
13,088
4,986
0
2,963
9,847
0
31,650
W
Bakasura
godareeasy
Bakasura
7,041
5,620
0
5,921
10,215
3,878
1,783
1,814
8,401
0
51,725
W
6,296
765
0
2,710
8,561
2,936
3,015
2,533
6,018
35,750
0
L
Merlin
takkeshi95
Merlin
649
289
6
48
3,142
795
0
1,520
1,622
4,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,769
Gold Earned
43,439
265
Minions Killed
386
0
Camps Cleared
0
1,170,114
Distance Traveled
1,507,012
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,706
482
43
3
0
291,442
0
L
Jormungandr
7,260
454
36
2
0
253,748
2
L
Horus
7,238
452
31
2
0
238,591
0
W
Hachiman
7,887
493
68
4
0
270,299
2
L
Apollo
9,360
585
114
7
0
266,204
2
W
Bellona
10,059
629
83
5
0
346,346
0
L
Bakasura
7,023
439
70
4
0
342,549
5
W
Bakasura
9,538
596
121
8
0
338,570
0
W
Nox
8,249
516
71
4
0
260,355
0
L
Merlin
4,888
306
14
1
0
69,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role