Player Matchup

Terra
Terra
Fizzikz
Terra
Level 50
God Stats
2W - 0L
1,724 SR
Queue Stats
29W - 23L
1,563 Elo+
Party 2
Nemesis
Nemesis
Ha1ob
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LibertyBiberty
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MightyCreampier
Kukulkan
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,808 Elo+
Party 2
Bellona
Bellona
Miliontunic892
Bellona
Level 47
God Stats
9W - 13L
1,262 SR
Queue Stats
112W - 122L
1,494 Elo+
Solo
Team Averages
Level 43
1,497 SR
1,573 Elo+

VS

Team Averages
Level 42
1,457 SR
1,421 Elo+
Cthulhu
Cthulhu
Garchelof
Cthulhu
Level 39
God Stats
16W - 8L
1,839 SR
Queue Stats
127W - 130L
1,543 Elo+
Solo
Anhur
Anhur
GuyCo
Anhur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
PepsiChola
Baba Yaga
Level 44
God Stats
7W - 8L
1,372 SR
Queue Stats
14W - 19L
1,315 Elo+
Solo
Vulcan
Vulcan
sebastiago12314
Vulcan
Level 49
God Stats
7W - 23L
1,073 SR
Queue Stats
496W - 644L
1,287 Elo+
Solo
Awilix
Awilix
upbeatbrick821
Awilix
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 175L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fizzikz
Terra
13
2 / 2 / 9
8,152
543
5,726
9,448
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Ha1ob
Nemesis
14
6 / 4 / 4
8,465
564
7,790
13,048
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
LibertyBiberty
Heimdallr
14
9 / 3 / 6
8,902
593
16,309
11,874
3,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
15
6 / 2 / 2
9,068
605
5,806
7,813
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 3
7,158
477
3,686
10,014
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Garchelof
Cthulhu
10
0 / 4 / 5
6,997
466
7,528
14,807
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
GuyCo
Anhur
12
3 / 7 / 3
7,348
490
5,647
9,916
3,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
PepsiChola
Baba Yaga
13
2 / 2 / 4
7,459
497
6,698
8,629
4,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 6 / 1
8,144
543
6,870
9,183
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 4
6,821
455
5,674
11,523
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
24
Kills
11
12
Deaths
25
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
Fizzikz
Terra
2
2
9
3.25
L
Cthulhu
Garchelof
Cthulhu
0
4
5
0.63
L
Anhur
GuyCo
Anhur
3
7
3
0.64
W
Nemesis
Ha1ob
Nemesis
6
4
4
2
W
Heimdallr
LibertyBiberty
Heimdallr
9
3
6
4
W
Kukulkan
6
2
2
3.5
W
1
1
3
2.5
L
Baba Yaga
PepsiChola
Baba Yaga
2
2
4
2
L
5
6
1
0.92
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,317
Damage
32,417
52,197
Taken
54,058
24,127
Mitigated
23,186
16,872
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Fizzikz
Terra
5,726
1,587
1,384
2,403
9,448
5,696
99
4,509
4,899
21,061
0
L
Cthulhu
Garchelof
Cthulhu
7,528
913
301
3,659
14,807
8,370
0
2,755
12,052
27,318
0
L
Anhur
GuyCo
Anhur
5,647
3,026
0
1,296
9,916
3,117
0
1,025
8,891
0
34,941
W
Nemesis
Ha1ob
Nemesis
7,790
4,312
0
4,584
13,048
4,838
310
3,942
9,082
0
54,038
W
Heimdallr
LibertyBiberty
Heimdallr
16,309
9,570
0
3,434
11,874
3,942
2,332
5,022
6,798
0
60,203
W
Kukulkan
5,806
1,090
0
1,000
7,813
2,805
544
3,885
3,640
52,720
0
W
3,686
864
0
4,067
10,014
6,846
715
3,302
6,682
0
33,622
L
Baba Yaga
PepsiChola
Baba Yaga
6,698
740
74
3,908
8,629
4,321
469
153
8,476
33,114
0
L
6,870
1,410
0
399
9,183
3,395
455
4,831
4,352
43,583
0
L
5,674
2,369
0
3,140
11,523
3,983
108
2,768
8,755
0
39,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
36,769
406
Minions Killed
315
0
Camps Cleared
0
1,488,145
Distance Traveled
1,376,012
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,152
543
35
2
0
345,417
0
L
Cthulhu
6,997
466
36
2
0
313,203
7
L
Anhur
7,348
490
65
4
0
239,358
4
W
Nemesis
8,465
564
86
6
0
305,809
0
W
Heimdallr
8,902
593
101
7
0
276,430
0
W
Kukulkan
9,068
605
118
8
0
281,875
0
W
Bellona
7,158
477
66
4
0
278,614
0
L
Baba Yaga
7,459
497
73
5
0
243,549
1
L
Vulcan
8,144
543
66
4
0
268,196
0
L
Awilix
6,821
455
75
5
0
311,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role