Player Matchup

Baron Samedi
Baron Samedi
DSavage22
Baron Samedi
Level 28
God Stats
32W - 34L
1,449 SR
Queue Stats
783W - 777L
1,608 Elo+
Party 1
Ares
Ares
Julio30016812
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,707 Elo+
Solo
Achilles
Achilles
L_Crunk97
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,580 Elo+
Solo
Chernobog
Chernobog
M4GN1F1C3NT_X
Chernobog
Level 17
God Stats
4W - 3L
1,630 SR
Queue Stats
5W - 5L
1,489 Elo+
Solo
Neith
Neith
SaltyDalty5
Neith
Level 17
God Stats
26W - 42L
1,526 SR
Queue Stats
297W - 326L
1,575 Elo+
Party 1
Team Averages
Level 18
1,521 SR
1,592 Elo+

VS

Team Averages
Level 15
1,682 SR
1,713 Elo+
Tiamat
Tiamat
FUPAYMi
Tiamat
Level 20
God Stats
35W - 37L
1,709 SR
Queue Stats
229W - 241L
1,779 Elo+
Solo
Neith
Neith
FoxMommy uWu
Neith
Level 6
God Stats
14W - 11L
1,817 SR
Queue Stats
33W - 31L
1,696 Elo+
Solo
Fenrir
Fenrir
M-a-l-e-t-a-s
Fenrir
Level 23
God Stats
7W - 6L
1,727 SR
Queue Stats
169W - 152L
1,625 Elo+
Solo
Bellona
Bellona
llllI-Illl-lllII
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,827 Elo+
Solo
Cerberus
Cerberus
monkeyqb
Cerberus
Level 24
God Stats
16W - 18L
1,657 SR
Queue Stats
116W - 106L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DSavage22
Baron Samedi
10
0 / 3 / 2
5,831
486
2,461
5,962
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 0
4,879
407
2,680
8,848
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
L_Crunk97
Achilles
11
4 / 5 / 1
7,135
595
5,315
10,138
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
M4GN1F1C3NT_X
Chernobog
10
1 / 4 / 1
5,922
494
4,127
7,801
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 5 / 0
5,347
446
3,585
7,124
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FUPAYMi
Tiamat
12
2 / 3 / 4
7,180
598
6,343
5,976
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 5
7,257
605
4,821
6,340
1,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 1 / 1
7,833
653
5,833
9,840
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 2 / 1
6,451
538
4,385
6,920
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
monkeyqb
Cerberus
12
7 / 1 / 5
7,837
653
5,931
7,375
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
22
22
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DSavage22
Baron Samedi
0
3
2
0.33
W
Tiamat
FUPAYMi
Tiamat
2
3
4
1.33
W
4
0
5
6.5
L
0
5
0
0
L
Achilles
L_Crunk97
Achilles
4
5
1
0.9
W
7
1
1
7.5
L
Chernobog
M4GN1F1C3NT_X
Chernobog
1
4
1
0.38
L
1
5
0
0.2
W
2
2
1
1.25
W
Cerberus
monkeyqb
Cerberus
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,168
Damage
27,313
39,873
Taken
36,451
15,285
Mitigated
18,252
9,372
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DSavage22
Baron Samedi
2,461
31
169
1,359
5,962
2,033
876
3,208
2,478
24,874
0
W
Tiamat
FUPAYMi
Tiamat
6,343
819
0
922
5,976
3,345
108
1,777
3,906
31,455
0
W
4,821
2,609
0
3,550
6,340
1,971
1,602
1,133
5,182
0
51,477
L
2,680
413
0
489
8,848
4,247
0
2,995
5,795
5,871
0
L
Achilles
L_Crunk97
Achilles
5,315
1,722
0
3,215
10,138
4,869
0
2,006
7,968
0
32,376
W
5,833
1,167
0
4,861
9,840
3,751
157
256
9,476
0
45,039
L
Chernobog
M4GN1F1C3NT_X
Chernobog
4,127
2,634
0
2,243
7,801
2,313
602
532
7,251
0
28,363
L
3,585
1,776
79
1,818
7,124
1,823
0
3,017
4,107
0
25,238
W
4,385
2,113
0
2,442
6,920
5,466
433
196
6,610
0
26,313
W
Cerberus
monkeyqb
Cerberus
5,931
515
318
2,283
7,375
3,719
697
1,547
5,803
21,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
36,558
234
Minions Killed
338
0
Camps Cleared
0
1,067,272
Distance Traveled
1,074,863
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,831
486
60
5
0
194,645
2
W
Tiamat
7,180
598
84
7
0
198,030
2
W
Neith
7,257
605
81
7
0
191,775
0
L
Ares
4,879
407
7
1
0
237,556
0
L
Achilles
7,135
595
59
5
0
233,191
0
W
Fenrir
7,833
653
77
6
0
236,926
5
L
Chernobog
5,922
494
57
5
0
209,143
0
L
Neith
5,347
446
51
4
0
192,737
0
W
Bellona
6,451
538
53
4
0
222,681
0
W
Cerberus
7,837
653
43
4
0
225,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role