Player Matchup

Cthulhu
Cthulhu
ArthurMorgan715
Cthulhu
Level 49
God Stats
26W - 29L
1,654 SR
Queue Stats
137W - 154L
1,458 Elo+
Solo
Cupid
Cupid
CreepyKamXD
Cupid
Level 13
God Stats
7W - 8L
1,605 SR
Queue Stats
17W - 25L
1,347 Elo+
Party 2
Artemis
Artemis
btw_filip_fort
Artemis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
1,339 Elo+
Party 3
Cerberus
Cerberus
jessi415
Cerberus
Level 69
God Stats
63W - 57L
1,467 SR
Queue Stats
356W - 371L
1,442 Elo+
Party 2
Thanatos
Thanatos
martin_lozo
Thanatos
Level 27
God Stats
6W - 11L
1,258 SR
Queue Stats
77W - 78L
1,338 Elo+
Party 3
Team Averages
Level 41
1,497 SR
1,385 Elo+

VS

Team Averages
Level 78
1,686 SR
1,580 Elo+
Heimdallr
Heimdallr
Bradzilla24
Heimdallr
Level 124
God Stats
2W - 1L
1,791 SR
Queue Stats
160W - 108L
1,628 Elo+
Party 1
Guan Yu
Guan Yu
Ginger Ninja429
Guan Yu
Level 124
God Stats
2W - 1L
1,340 SR
Queue Stats
139W - 86L
1,613 Elo+
Party 1
Ymir
Ymir
Krayos44
Ymir
Level 47
God Stats
7W - 7L
1,690 SR
Queue Stats
270W - 301L
1,445 Elo+
Solo
Ne Zha
Ne Zha
TH3MILKYBA7KIDD
Ne Zha
Level 67
God Stats
17W - 9L
1,615 SR
Queue Stats
129W - 94L
1,586 Elo+
Party 1
Ra
Ra
xBrownBrownx499
Ra
Level 27
God Stats
9W - 1L
1,996 SR
Queue Stats
186W - 114L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 5 / 2
6,446
460
6,929
9,266
4,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 9 / 4
6,396
457
2,764
10,978
2,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 2
7,475
534
5,687
8,966
3,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
jessi415
Cerberus
13
0 / 0 / 0
7,302
522
5,162
7,560
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
martin_lozo
Thanatos
10
1 / 9 / 5
6,210
444
3,108
10,070
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bradzilla24
Heimdallr
12
9 / 4 / 6
8,298
593
11,835
8,128
3,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 0
7,303
522
4,302
9,867
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
10
2 / 4 / 9
6,799
486
5,068
10,884
5,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
10 / 1 / 4
8,552
611
4,413
6,652
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 2 / 6
7,911
565
7,686
4,823
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
25
25
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Heimdallr
Bradzilla24
Heimdallr
9
4
6
3
L
1
9
4
0.33
W
0
0
0
0
W
Ymir
2
4
9
1.63
W
10
1
4
12
L
4
2
2
2.5
L
Cerberus
jessi415
Cerberus
0
0
0
0
L
Thanatos
martin_lozo
Thanatos
1
9
5
0.39
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
33,304
46,840
Taken
40,354
17,601
Mitigated
19,726
14,062
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,929
412
447
1,812
9,266
4,644
0
3,368
5,848
20,143
0
W
Heimdallr
Bradzilla24
Heimdallr
11,835
4,690
0
1,528
8,128
3,020
2,453
2,047
6,081
0
43,158
L
2,764
1,845
82
2,371
10,978
2,881
232
1,959
8,901
0
19,619
W
4,302
613
0
5,747
9,867
6,775
0
4,737
4,705
0
45,331
W
Ymir
5,068
787
120
2,311
10,884
5,811
0
3,684
7,200
22,454
0
W
4,413
1,178
0
966
6,652
2,678
0
475
6,177
0
51,679
L
5,687
2,272
0
2,240
8,966
3,202
150
3,714
4,976
0
29,386
L
Cerberus
jessi415
Cerberus
5,162
378
0
3,649
7,560
3,638
0
0
7,260
48,751
0
L
Thanatos
martin_lozo
Thanatos
3,108
551
0
3,461
10,070
3,236
0
3,038
6,796
0
24,062
W
7,686
828
396
1,650
4,823
1,442
307
723
4,100
44,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
38,863
276
Minions Killed
380
0
Camps Cleared
0
1,358,958
Distance Traveled
1,308,001
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,446
460
21
2
0
285,864
0
W
Heimdallr
8,298
593
66
5
0
240,252
2
L
Cupid
6,396
457
24
2
0
302,520
0
W
Guan Yu
7,303
522
100
7
0
237,476
2
W
Ymir
6,799
486
36
3
0
261,722
1
W
Ne Zha
8,552
611
91
7
0
287,258
2
L
Artemis
7,475
534
70
5
0
236,422
5
L
Cerberus
7,302
522
118
8
0
251,514
5
L
Thanatos
6,210
444
43
3
0
282,638
0
W
Ra
7,911
565
87
6
0
281,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role