Player Matchup

Danzaburou
Danzaburou
Calamarc3
Danzaburou
Level 21
God Stats
59W - 68L
1,515 SR
Queue Stats
181W - 211L
1,447 Elo+
Solo
Sol
Sol
WalterTheHuman
Sol
Level 19
God Stats
15W - 14L
1,635 SR
Queue Stats
69W - 89L
1,409 Elo+
Solo
Da Ji
Da Ji
mxna_ir
Da Ji
Level 27
God Stats
17W - 7L
1,673 SR
Queue Stats
94W - 96L
1,421 Elo+
Party 1
Agni
Agni
scalar080lottery
Agni
Level 10
God Stats
15W - 20L
1,407 SR
Queue Stats
580W - 620L
1,372 Elo+
Solo
Nemesis
Nemesis
tianahenneberg
Nemesis
Level 11
God Stats
1W - 5L
1,299 SR
Queue Stats
22W - 42L
1,172 Elo+
Party 1
Team Averages
Level 18
1,506 SR
1,364 Elo+

VS

Team Averages
Level 17
1,518 SR
1,424 Elo+
Tiamat
Tiamat
 
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AggelosSkl
Bellona
Level 16
God Stats
11W - 5L
1,570 SR
Queue Stats
199W - 157L
1,391 Elo+
Party 2
Zeus
Zeus
BefitDragon9091
Zeus
Level 11
God Stats
44W - 44L
1,436 SR
Queue Stats
71W - 78L
1,291 Elo+
Solo
Thor
Thor
nikolas_CHLR
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,406 Elo+
Party 2
Medusa
Medusa
wirlwitzer
Medusa
Level 28
God Stats
54W - 50L
1,585 SR
Queue Stats
60W - 54L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calamarc3
Danzaburou
20
4 / 6 / 17
16,139
1,009
29,102
25,501
11,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 13 / 12
15,706
982
26,648
30,628
12,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
mxna_ir
Da Ji
20
12 / 8 / 14
16,629
1,039
16,981
24,501
12,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
5 / 8 / 10
15,129
946
23,140
27,483
12,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
0 / 0 / 8
12,598
787
1,469
12,957
5,632
Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
5 / 3 / 15
16,513
1,032
32,686
23,014
16,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
AggelosSkl
Bellona
20
8 / 0 / 11
15,982
999
19,255
24,355
20,059
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 7 / 6
13,851
866
9,965
19,474
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 10 / 6
12,864
804
4,951
20,592
7,152
Medusa
wirlwitzer
Medusa
20
20 / 11 / 10
19,486
1,218
48,284
20,781
10,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
83
30
Kills
35
35
Deaths
31
61
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
3
15
4.17
W
Bellona
AggelosSkl
Bellona
8
0
11
13.5
W
1
7
6
0.57
L
Danzaburou
Calamarc3
Danzaburou
4
6
17
2.08
L
9
13
12
1.15
L
Da Ji
mxna_ir
Da Ji
12
8
14
2.38
W
1
10
6
0.4
L
5
8
10
1.25
L
0
0
8
4
W
Medusa
wirlwitzer
Medusa
20
11
10
2.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,340
Damage
115,141
121,070
Taken
108,216
55,005
Mitigated
61,552
10,834
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
32,686
1,567
840
7,836
23,014
16,782
0
12,894
10,120
62,744
0
W
Bellona
AggelosSkl
Bellona
19,255
5,743
0
1,527
24,355
20,059
0
9,224
14,618
183
46,887
W
9,965
3,695
0
4,593
19,474
6,769
0
9,218
10,256
45,557
0
L
Danzaburou
Calamarc3
Danzaburou
29,102
10,117
0
2,277
25,501
11,642
0
11,932
13,369
0
92,466
L
26,648
7,113
0
2,312
30,628
12,401
0
9,923
20,530
49,470
0
L
Da Ji
mxna_ir
Da Ji
16,981
2,166
255
688
24,501
12,790
0
6,099
17,829
0
27,311
W
4,951
848
0
95
20,592
7,152
0
8,923
11,669
0
15,503
L
23,140
3,535
959
4,343
27,483
12,540
0
10,982
16,265
48,281
0
L
1,469
0
0
0
12,957
5,632
0
3,886
9,021
0
7,572
W
Medusa
wirlwitzer
Medusa
48,284
36,778
0
0
20,781
10,790
0
9,529
11,252
0
75,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,201
Gold Earned
78,696
290
Minions Killed
297
3
Camps Cleared
10
1,344,606
Distance Traveled
1,434,736
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,513
1,032
73
5
2
322,768
0
W
Bellona
15,982
999
70
4
0
379,935
0
W
Zeus
13,851
866
74
5
2
220,612
1
L
Danzaburou
16,139
1,009
136
9
0
293,181
0
L
Sol
15,706
982
54
3
1
232,517
0
L
Da Ji
16,629
1,039
20
1
1
264,341
12
W
Thor
12,864
804
15
1
1
277,391
0
L
Agni
15,129
946
63
4
1
254,497
0
L
Nemesis
12,598
787
17
1
0
300,070
8
W
Medusa
19,486
1,218
65
4
5
234,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role