Player Matchup

Janus
Janus
JustSharky4
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,409 Elo+
Party 1
Yemoja
Yemoja
Thaizinhaa
Yemoja
Level 17
God Stats
13W - 16L
1,421 SR
Queue Stats
22W - 31L
1,363 Elo+
Party 2
Arachne
Arachne
coyoteQc
Arachne
Level 8
God Stats
8W - 14L
1,434 SR
Queue Stats
11W - 16L
1,436 Elo+
Solo
Ullr
Ullr
maggot2
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
xPeita
Danzaburou
Level 14
God Stats
1W - 9L
1,133 SR
Queue Stats
6W - 16L
1,358 Elo+
Party 2
Team Averages
Level 13
1,398 SR
1,395 Elo+

VS

Team Averages
Level 12
1,496 SR
1,410 Elo+
Ra
Ra
ElGanso8
Ra
Level 16
God Stats
1W - 3L
1,349 SR
Queue Stats
12W - 11L
1,391 Elo+
Party 3
Ullr
Ullr
FoolsWings
Ullr
Level 10
God Stats
6W - 5L
1,487 SR
Queue Stats
15W - 17L
1,379 Elo+
Solo
Chernobog
Chernobog
Rwoju
Chernobog
Level 6
God Stats
15W - 14L
1,523 SR
Queue Stats
41W - 48L
1,472 Elo+
Solo
Kukulkan
Kukulkan
batwessel
Kukulkan
Level 14
God Stats
2W - 2L
1,510 SR
Queue Stats
14W - 21L
1,378 Elo+
Party 3
Guan Yu
Guan Yu
nonamenash
Guan Yu
Level 16
God Stats
7W - 4L
1,613 SR
Queue Stats
34W - 29L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 10
11,398
877
12,341
18,982
6,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Thaizinhaa
Yemoja
17
0 / 1 / 9
10,903
839
5,462
10,218
6,208
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
coyoteQc
Arachne
19
4 / 6 / 12
13,168
1,013
12,691
19,895
6,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
maggot2
Ullr
20
14 / 8 / 7
16,014
1,232
34,013
23,899
10,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
xPeita
Danzaburou
19
5 / 11 / 8
13,431
1,033
10,555
21,731
7,800
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 23
13,003
1,000
16,259
16,474
8,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 2 / 18
12,556
966
11,135
10,673
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Rwoju
Chernobog
20
7 / 7 / 18
13,122
1,009
19,841
18,967
7,916
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
batwessel
Kukulkan
20
9 / 5 / 19
14,103
1,085
17,940
10,013
4,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
nonamenash
Guan Yu
20
12 / 2 / 17
14,729
1,133
24,880
23,706
38,710
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
130
23
Kills
35
35
Deaths
23
46
Assists
95
Player
Kills
Deaths
Assists
KDA
W
4
7
23
2.21
W
3
2
18
6
L
0
9
10
0.56
W
Chernobog
Rwoju
Chernobog
7
7
18
2.29
L
Yemoja
Thaizinhaa
Yemoja
0
1
9
4.5
W
Kukulkan
batwessel
Kukulkan
9
5
19
3.7
L
Arachne
coyoteQc
Arachne
4
6
12
1.67
L
Ullr
maggot2
Ullr
14
8
7
2.19
W
Guan Yu
nonamenash
Guan Yu
12
2
17
10.25
L
Danzaburou
xPeita
Danzaburou
5
11
8
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,062
Damage
90,055
94,725
Taken
79,833
38,260
Mitigated
63,919
9,586
Healing
19,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,259
2,173
3,537
3,312
16,474
8,192
0
3,438
13,036
45,550
0
W
11,135
4,070
0
1,052
10,673
4,534
0
3,745
6,928
0
34,158
L
12,341
593
0
0
18,982
6,954
0
5,720
13,137
34,782
0
W
Chernobog
Rwoju
Chernobog
19,841
13,813
0
584
18,967
7,916
0
4,409
14,558
0
36,037
L
Yemoja
Thaizinhaa
Yemoja
5,462
61
1,857
304
10,218
6,208
0
4,222
5,687
16,211
0
W
Kukulkan
batwessel
Kukulkan
17,940
2,051
0
483
10,013
4,567
0
2,168
7,845
43,724
0
L
Arachne
coyoteQc
Arachne
12,691
9,813
0
3,368
19,895
6,450
0
10,038
9,557
0
29,213
L
Ullr
maggot2
Ullr
34,013
14,901
0
2,577
23,899
10,848
0
6,340
17,284
0
49,380
W
Guan Yu
nonamenash
Guan Yu
24,880
3,225
4,581
5,509
23,706
38,710
0
4,043
19,663
2,311
34,263
L
Danzaburou
xPeita
Danzaburou
10,555
5,637
0
1,480
21,731
7,800
0
9,094
12,366
0
33,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,914
Gold Earned
67,513
181
Minions Killed
263
10
Camps Cleared
6
1,012,293
Distance Traveled
1,106,093
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,003
1,000
76
6
1
201,095
0
W
Ullr
12,556
966
46
4
1
244,859
0
L
Janus
11,398
877
61
5
0
210,347
2
W
Chernobog
13,122
1,009
44
3
2
188,506
0
L
Yemoja
10,903
839
19
1
0
157,955
0
W
Kukulkan
14,103
1,085
70
5
2
202,120
0
L
Arachne
13,168
1,013
23
2
5
233,820
0
L
Ullr
16,014
1,232
25
2
4
236,194
0
W
Guan Yu
14,729
1,133
27
2
0
269,513
0
L
Danzaburou
13,431
1,033
53
4
1
173,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role