Player Matchup

Danzaburou
Danzaburou
Asator_0411
Danzaburou
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Charly011-2
Bellona
Level 122
God Stats
4W - 3L
2,089 SR
Queue Stats
96W - 55L
1,351 Elo+
Party 2
Scylla
Scylla
Frehen97
Scylla
Level 157
God Stats
26W - 18L
1,870 SR
Queue Stats
340W - 300L
1,628 Elo+
Solo
Freya
Freya
LordLinks
Freya
Level 160
God Stats
1W - 2L
1,370 SR
Queue Stats
120W - 90L
1,749 Elo+
Party 2
Osiris
Osiris
theopticblaster
Osiris
Level 146
God Stats
7W - 8L
1,810 SR
Queue Stats
749W - 420L
1,673 Elo+
Solo
Team Averages
Level 145
1,728 SR
1,580 Elo+

VS

Team Averages
Level 131
1,469 SR
1,638 Elo+
Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
LotusLolita
Scylla
Level 147
God Stats
11W - 13L
1,311 SR
Queue Stats
588W - 526L
1,563 Elo+
Party 1
Mercury
Mercury
MiGixD
Mercury
Level 120
God Stats
4W - 3L
1,701 SR
Queue Stats
80W - 63L
1,753 Elo+
Party 1
Chaac
Chaac
TheZyklon
Chaac
Level 128
God Stats
2W - 1L
1,164 SR
Queue Stats
713W - 597L
1,733 Elo+
Party 1
Sobek
Sobek
drgbugrsbusrtg
Sobek
Level 142
God Stats
9W - 9L
1,669 SR
Queue Stats
834W - 694L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asator_0411
Danzaburou
11
0 / 1 / 4
5,796
446
3,907
5,108
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Charly011-2
Bellona
13
7 / 2 / 0
7,281
560
6,359
9,856
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Frehen97
Scylla
14
1 / 0 / 3
7,530
579
6,137
3,918
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
LordLinks
Freya
12
0 / 0 / 4
6,570
505
4,041
6,588
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 0
8,011
616
6,232
11,723
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 4 / 1
6,434
495
1,889
7,527
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
11
1 / 0 / 1
6,465
497
4,416
2,681
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
MiGixD
Mercury
11
1 / 3 / 2
6,339
488
2,877
7,814
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
TheZyklon
Chaac
14
3 / 1 / 0
8,017
617
6,548
8,600
6,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
0 / 2 / 2
5,890
453
3,573
11,808
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
5
5
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
1
0.13
W
Danzaburou
Asator_0411
Danzaburou
0
1
4
2
W
Bellona
Charly011-2
Bellona
7
2
0
3.5
W
Scylla
Frehen97
Scylla
1
0
3
2.5
W
Freya
LordLinks
Freya
0
0
4
2
L
Scylla
1
0
1
1.5
L
Mercury
MiGixD
Mercury
1
3
2
0.67
L
Chaac
TheZyklon
Chaac
3
1
0
3
L
0
2
2
0.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,676
Damage
19,303
37,193
Taken
38,430
17,003
Mitigated
18,923
21,115
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,889
1,665
51
1,288
7,527
2,138
0
982
6,527
0
37,473
W
Danzaburou
Asator_0411
Danzaburou
3,907
1,356
0
2,838
5,108
1,636
282
1,119
3,949
0
24,369
W
Bellona
Charly011-2
Bellona
6,359
3,024
0
4,655
9,856
5,715
0
2,656
7,146
0
46,159
W
Scylla
Frehen97
Scylla
6,137
169
0
1,926
3,918
1,188
0
1,510
2,278
54,337
0
W
Freya
LordLinks
Freya
4,041
1,322
0
4,166
6,588
2,294
184
1,879
4,665
36,651
0
L
Scylla
4,416
88
0
972
2,681
730
0
1,566
1,019
37,675
0
L
Mercury
MiGixD
Mercury
2,877
809
0
375
7,814
2,563
0
2,068
5,658
0
35,467
L
Chaac
TheZyklon
Chaac
6,548
1,740
0
3,352
8,600
6,625
608
0
8,600
0
48,755
L
3,573
429
0
4,550
11,808
6,867
0
5,134
6,448
13,528
0
W
6,232
2,468
0
7,530
11,723
6,170
706
519
11,166
0
54,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
33,145
442
Minions Killed
364
0
Camps Cleared
0
1,279,119
Distance Traveled
1,297,916
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,434
495
87
7
0
234,229
2
W
Danzaburou
5,796
446
44
3
0
236,583
3
W
Bellona
7,281
560
79
6
0
263,216
3
W
Scylla
7,530
579
125
10
0
254,870
0
W
Freya
6,570
505
73
6
0
268,184
6
L
Scylla
6,465
497
86
7
0
234,909
7
L
Mercury
6,339
488
75
6
0
291,309
2
L
Chaac
8,017
617
98
8
0
269,016
0
L
Sobek
5,890
453
18
1
0
268,453
1
W
Osiris
8,011
616
121
9
0
256,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role