Player Matchup

Cu Chulainn
Cu Chulainn
AlfaTomas_YT
Cu Chulainn
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,544 Elo+
Party 2
Nemesis
Nemesis
Jairofrancaso
Nemesis
Level 26
God Stats
1W - 0L
1,499 SR
Queue Stats
95W - 99L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
Kaiizer19
Danzaburou
Level 24
God Stats
4W - 0L
1,816 SR
Queue Stats
94W - 86L
1,580 Elo+
Party 2
Cernunnos
Cernunnos
deadizanspain
Cernunnos
Level 27
God Stats
3W - 3L
1,754 SR
Queue Stats
260W - 168L
1,700 Elo+
Solo
Ymir
Ymir
elEnr1
Ymir
Level 16
God Stats
13W - 12L
1,661 SR
Queue Stats
19W - 18L
1,601 Elo+
Party 2
Team Averages
Level 27
1,646 SR
1,597 Elo+

VS

Team Averages
Level 15
1,599 SR
1,665 Elo+
Bellona
Bellona
Aloranik
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,771 Elo+
Party 1
Sylvanus
Sylvanus
Do0m5h4DoW
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,514 Elo+
Solo
Nemesis
Nemesis
Dollebolle
Nemesis
Level 29
God Stats
22W - 20L
1,607 SR
Queue Stats
218W - 214L
1,603 Elo+
Solo
Ymir
Ymir
FreedomInHouse
Ymir
Level 22
God Stats
1W - 1L
1,752 SR
Queue Stats
136W - 108L
1,664 Elo+
Solo
Chernobog
Chernobog
Iczeman
Chernobog
Level 5
God Stats
2W - 2L
1,634 SR
Queue Stats
26W - 29L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlfaTomas_YT
Cu Chulainn
16
3 / 5 / 10
11,159
507
11,115
22,077
23,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
20
9 / 2 / 10
13,764
626
13,267
15,676
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Kaiizer19
Danzaburou
18
9 / 0 / 12
12,690
577
20,213
13,280
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
deadizanspain
Cernunnos
20
9 / 0 / 11
13,255
603
24,570
17,349
9,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
elEnr1
Ymir
13
2 / 2 / 4
10,303
468
2,590
8,639
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aloranik
Bellona
12
2 / 10 / 2
8,430
383
12,499
20,996
21,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
Do0m5h4DoW
Sylvanus
13
1 / 5 / 3
8,471
385
7,774
16,586
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Dollebolle
Nemesis
19
2 / 2 / 1
10,977
499
10,058
16,250
12,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 1
7,896
359
6,182
20,078
16,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Iczeman
Chernobog
12
1 / 9 / 3
7,737
352
6,995
16,687
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
32
Kills
7
9
Deaths
32
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AlfaTomas_YT
Cu Chulainn
3
5
10
1.6
L
Bellona
Aloranik
Bellona
2
10
2
0.3
L
Sylvanus
Do0m5h4DoW
Sylvanus
1
5
3
0.5
L
Nemesis
Dollebolle
Nemesis
2
2
1
1.25
L
1
6
1
0.25
L
Chernobog
Iczeman
Chernobog
1
9
3
0.28
W
Nemesis
9
2
10
7
W
Danzaburou
Kaiizer19
Danzaburou
9
0
12
15
W
Cernunnos
deadizanspain
Cernunnos
9
0
11
14.5
W
Ymir
elEnr1
Ymir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,755
Damage
43,508
77,021
Taken
90,597
52,234
Mitigated
70,049
34,782
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AlfaTomas_YT
Cu Chulainn
11,115
2,402
0
5,830
22,077
23,070
462
2,541
19,076
0
50,516
L
Bellona
Aloranik
Bellona
12,499
4,360
0
1,470
20,996
21,195
315
430
20,566
0
38,194
L
Sylvanus
Do0m5h4DoW
Sylvanus
7,774
2,180
1,403
2,682
16,586
14,244
0
936
15,650
14,083
0
L
Nemesis
Dollebolle
Nemesis
10,058
4,538
463
4,189
16,250
12,262
697
0
16,250
0
107,281
L
6,182
1,069
0
860
20,078
16,518
0
323
19,755
34,176
0
L
Chernobog
Iczeman
Chernobog
6,995
4,407
0
2,469
16,687
5,830
0
901
15,786
0
30,727
W
Nemesis
13,267
8,304
0
7,845
15,676
7,496
1,763
3,364
12,216
0
105,997
W
Danzaburou
Kaiizer19
Danzaburou
20,213
9,272
0
10,373
13,280
5,621
3,211
2,622
10,508
0
93,744
W
Cernunnos
deadizanspain
Cernunnos
24,570
14,333
0
9,526
17,349
9,595
4,446
2,646
14,678
0
129,969
W
Ymir
elEnr1
Ymir
2,590
136
0
1,208
8,639
6,452
0
3,124
5,515
25,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,171
Gold Earned
43,511
611
Minions Killed
352
0
Camps Cleared
0
1,941,933
Distance Traveled
1,961,497
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,159
507
80
4
0
401,558
0
L
Bellona
8,430
383
46
2
0
372,620
0
L
Sylvanus
8,471
385
11
1
0
385,543
2
L
Nemesis
10,977
499
183
8
0
485,232
5
L
Ymir
7,896
359
66
3
0
373,238
1
L
Chernobog
7,737
352
46
2
0
344,864
0
W
Nemesis
13,764
626
179
8
0
485,036
5
W
Danzaburou
12,690
577
122
6
0
403,710
6
W
Cernunnos
13,255
603
180
8
0
379,492
3
W
Ymir
10,303
468
50
2
0
272,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role