Player Matchup

Terra
Terra
Gold II
Therovin
Terra
Gold II
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 16L
1,704 MMR
Party 2
Scylla
Scylla
Gold II
subzero00007
Scylla
Gold II
Level 120
God Stats
20W - 6L
1,729 SR
Queue Stats
37W - 16L
1,704 MMR
Party 2
Danzaburou
Danzaburou
Gold II
thanatoast4532
Danzaburou
Gold II
Level 106
God Stats
10W - 4L
1,771 SR
Queue Stats
37W - 16L
1,704 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,667 SR
1,704 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,669 SR
1,582 MMR
Sobek
Sobek
Bronze III
DrYeеt
Sobek
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Gold IV
IslamGaming
Olorun
Gold IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Silver I
Osuvux
Awilix
Silver I
Level 112
God Stats
3W - 0L
2,007 SR
Queue Stats
42W - 14L
1,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Therovin
Terra
11
1 / 3 / 1
9,177
656
6,971
13,883
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
13
0 / 0 / 2
8,338
596
7,404
3,725
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
thanatoast4532
Danzaburou
11
1 / 3 / 1
8,846
632
9,655
8,594
3,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothGuan YuSetOsirisPersephone

VS

Bans
CthulhuAnhurYemojaCu ChulainnCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrYeеt
Sobek
12
1 / 1 / 5
9,634
688
3,936
12,250
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
13
2 / 1 / 4
9,123
652
9,957
9,357
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
Osuvux
Awilix
13
3 / 0 / 3
9,117
651
8,198
9,812
5,303
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
6
6
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
DrYeеt
Sobek
1
1
5
3.5
W
Olorun
2
1
4
4
W
Awilix
Osuvux
Awilix
3
0
3
4.5
L
Terra
Therovin
Terra
1
3
1
0.5
L
Scylla
0
0
2
1
L
Danzaburou
thanatoast4532
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,030
Damage
22,091
26,202
Taken
31,419
18,235
Mitigated
22,102
9,064
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DrYeеt
Sobek
3,936
349
0
3,927
12,250
13,399
0
5,168
6,788
12,495
0
W
Olorun
9,957
3,677
1,129
4,993
9,357
3,400
912
4,437
4,766
56,435
0
W
Awilix
Osuvux
Awilix
8,198
3,685
858
4,564
9,812
5,303
0
4,282
5,390
0
48,082
L
Terra
Therovin
Terra
6,971
1,100
142
4,061
13,883
12,985
0
6,757
6,721
15,253
0
L
Scylla
7,404
647
0
1,663
3,725
1,304
0
2,081
1,500
47,246
0
L
Danzaburou
thanatoast4532
Danzaburou
9,655
5,380
0
3,198
8,594
3,946
0
4,336
3,984
0
49,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
27,874
187
Minions Killed
206
0
Camps Cleared
0
812,289
Distance Traveled
809,703
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,634
688
10
1
0
266,399
6
W
Olorun
9,123
652
126
9
0
253,776
1
W
Awilix
9,117
651
70
5
0
289,528
5
L
Terra
9,177
656
21
2
0
279,935
9
L
Scylla
8,338
596
81
6
0
269,340
5
L
Danzaburou
8,846
632
85
6
0
263,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role