Player Matchup

Khepri
Khepri
AleVidal23
Khepri
Level 28
God Stats
28W - 18L
1,515 SR
Queue Stats
128W - 125L
1,497 Elo+
Party 2
Chang'e
Chang'e
Greensp
Chang'e
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
271W - 256L
1,518 Elo+
Party 2
Fenrir
Fenrir
Jakunazuta
Fenrir
Level 12
God Stats
15W - 9L
1,445 SR
Queue Stats
149W - 140L
1,440 Elo+
Solo
Bellona
Bellona
Janesz98
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,448 Elo+
Solo
Skadi
Skadi
Nonshlen
Skadi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,410 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,463 Elo+

VS

Team Averages
Level 20
1,598 SR
1,441 Elo+
Tiamat
Tiamat
Chasham
Tiamat
Level 21
God Stats
3W - 2L
1,760 SR
Queue Stats
359W - 346L
1,503 Elo+
Party 1
Loki
Loki
Exclusiven
Loki
Level 17
God Stats
6W - 9L
1,374 SR
Queue Stats
23W - 34L
1,384 Elo+
Solo
Hou Yi
Hou Yi
Nishnibbles
Hou Yi
Level 12
God Stats
11W - 9L
1,500 SR
Queue Stats
174W - 180L
1,449 Elo+
Party 1
Sobek
Sobek
gabo8975
Sobek
Level 28
God Stats
136W - 162L
1,560 SR
Queue Stats
444W - 532L
1,476 Elo+
Solo
Discordia
Discordia
zagorec09
Discordia
Level 22
God Stats
1W - 1L
1,797 SR
Queue Stats
11W - 20L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AleVidal23
Khepri
13
1 / 0 / 6
8,081
505
3,871
3,845
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Greensp
Chang'e
14
3 / 0 / 5
8,319
520
5,164
7,500
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Jakunazuta
Fenrir
14
6 / 0 / 1
8,970
561
6,679
10,774
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Janesz98
Bellona
13
0 / 4 / 2
7,870
492
2,794
9,394
6,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
Nonshlen
Skadi
15
4 / 0 / 0
9,214
576
6,677
4,527
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chasham
Tiamat
14
4 / 3 / 0
8,560
535
9,217
10,063
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 3 / 0
6,642
415
61
6,126
1,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
12
0 / 1 / 0
6,633
415
2,211
6,015
1,904
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
gabo8975
Sobek
9
0 / 7 / 0
5,974
373
2,845
14,155
7,010
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
zagorec09
Discordia
12
0 / 2 / 0
7,212
451
5,506
6,318
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
4
4
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
AleVidal23
Khepri
1
0
6
4
L
Tiamat
Chasham
Tiamat
4
3
0
1.33
L
0
3
0
0
W
Chang'e
Greensp
Chang'e
3
0
5
5.5
W
Fenrir
Jakunazuta
Fenrir
6
0
1
6.5
W
Bellona
Janesz98
Bellona
0
4
2
0.25
L
Hou Yi
0
1
0
0
W
Skadi
Nonshlen
Skadi
4
0
0
4
L
Sobek
gabo8975
Sobek
0
7
0
0
L
Discordia
zagorec09
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,185
Damage
19,840
36,040
Taken
42,677
19,003
Mitigated
20,176
14,293
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AleVidal23
Khepri
3,871
318
0
1,598
3,845
3,931
0
1,770
1,835
27,497
0
L
Tiamat
Chasham
Tiamat
9,217
1,480
0
3,489
10,063
7,757
380
3,021
6,920
40,460
0
L
61
0
0
1,591
6,126
1,597
0
212
5,876
0
41,745
W
Chang'e
Greensp
Chang'e
5,164
528
841
4,100
7,500
2,424
514
4,637
2,195
41,931
0
W
Fenrir
Jakunazuta
Fenrir
6,679
2,185
0
2,774
10,774
5,126
0
3,415
7,207
0
55,683
W
Bellona
Janesz98
Bellona
2,794
441
0
1,950
9,394
6,021
560
5,726
3,202
12,736
25,974
L
Hou Yi
2,211
763
0
2,702
6,015
1,904
0
702
5,313
0
27,927
W
Skadi
Nonshlen
Skadi
6,677
3,480
0
3,030
4,527
1,501
28
494
4,033
0
55,868
L
Sobek
gabo8975
Sobek
2,845
190
0
2,703
14,155
7,010
0
3,670
10,363
18,578
0
L
Discordia
zagorec09
Discordia
5,506
277
0
965
6,318
1,908
0
1,847
4,339
41,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,454
Gold Earned
35,021
410
Minions Killed
328
0
Camps Cleared
0
1,499,964
Distance Traveled
1,405,553
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,081
505
38
2
0
279,592
6
L
Tiamat
8,560
535
86
5
0
282,758
7
L
Loki
6,642
415
78
5
0
319,493
0
W
Chang'e
8,319
520
85
5
0
328,527
6
W
Fenrir
8,970
561
97
6
0
333,792
4
W
Bellona
7,870
492
84
5
0
259,279
4
L
Hou Yi
6,633
415
47
3
0
236,658
3
W
Skadi
9,214
576
106
7
0
298,774
4
L
Sobek
5,974
373
32
2
0
299,681
1
L
Discordia
7,212
451
85
5
0
266,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role