Player Matchup

Neith
Neith
Bokey34
Neith
Level 68
God Stats
255W - 259L
1,489 SR
Queue Stats
537W - 594L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
IIwTwll Loowck
Erlang Shen
Level 102
God Stats
15W - 14L
1,607 SR
Queue Stats
299W - 323L
1,485 Elo+
Party 1
Hades
Hades
MOJOETALLBOY
Hades
Level 104
God Stats
33W - 38L
1,555 SR
Queue Stats
312W - 302L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
deciiphered
Sun Wukong
Level 68
God Stats
7W - 4L
1,508 SR
Queue Stats
39W - 37L
1,490 Elo+
Solo
Ymir
Ymir
zeta19
Ymir
Level 63
God Stats
7W - 4L
1,518 SR
Queue Stats
98W - 121L
1,448 Elo+
Party 1
Team Averages
Level 81
1,535 SR
1,477 Elo+

VS

Team Averages
Level 85
1,580 SR
1,423 Elo+
Thoth
Thoth
ElCapoLSF
Thoth
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
HadesVengence
Bakasura
Level 119
God Stats
5W - 8L
1,500 SR
Queue Stats
472W - 451L
1,355 Elo+
Party 3
Neith
Neith
PersephonesWrath
Neith
Level 132
God Stats
1W - 2L
1,699 SR
Queue Stats
45W - 53L
1,442 Elo+
Party 3
King Arthur
King Arthur
cirollanivelli
King Arthur
Level 63
God Stats
23W - 14L
1,688 SR
Queue Stats
131W - 132L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
flakon791
Cthulhu
Level 49
God Stats
6W - 7L
1,513 SR
Queue Stats
107W - 155L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bokey34
Neith
19
4 / 5 / 13
12,488
543
21,460
19,426
8,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
IIwTwll Loowck
Erlang Shen
20
8 / 1 / 9
13,524
588
14,780
20,131
10,808
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
17 / 3 / 6
14,009
609
23,945
18,294
11,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
deciiphered
Sun Wukong
20
5 / 2 / 6
12,622
549
14,394
21,569
14,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
zeta19
Ymir
18
5 / 1 / 8
11,826
514
5,935
11,822
11,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ElCapoLSF
Thoth
15
1 / 9 / 2
9,672
421
6,389
14,042
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
HadesVengence
Bakasura
15
1 / 12 / 4
9,753
424
14,125
25,015
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 6 / 7
10,367
451
9,020
14,385
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
cirollanivelli
King Arthur
17
3 / 4 / 1
10,495
456
14,172
27,311
22,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
flakon791
Cthulhu
15
5 / 8 / 3
10,652
463
8,568
25,492
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
39
Kills
11
12
Deaths
39
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Bokey34
Neith
4
5
13
2.1
L
Thoth
ElCapoLSF
Thoth
1
9
2
0.22
L
Bakasura
HadesVengence
Bakasura
1
12
4
0.25
W
Erlang Shen
IIwTwll Loowck
Erlang Shen
8
1
9
12.5
W
17
3
6
6.67
L
1
6
7
0.75
L
King Arthur
cirollanivelli
King Arthur
3
4
1
0.88
W
Sun Wukong
deciiphered
Sun Wukong
5
2
6
4
L
Cthulhu
flakon791
Cthulhu
5
8
3
0.81
W
Ymir
zeta19
Ymir
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,514
Damage
52,274
91,242
Taken
106,245
56,602
Mitigated
61,060
32,905
Healing
23,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bokey34
Neith
21,460
15,352
0
11,015
19,426
8,106
3,738
5,639
13,120
0
91,677
L
Thoth
ElCapoLSF
Thoth
6,389
185
0
950
14,042
4,814
171
7,772
5,662
53,727
0
L
Bakasura
HadesVengence
Bakasura
14,125
8,390
0
5,166
25,015
8,906
0
7,331
17,430
0
57,787
W
Erlang Shen
IIwTwll Loowck
Erlang Shen
14,780
8,518
0
3,906
20,131
10,808
1,812
5,336
13,837
0
107,088
W
23,945
2,695
89
8,226
18,294
11,437
2,507
3,562
13,014
84,954
0
L
9,020
3,552
0
5,759
14,385
5,443
260
2,134
12,223
0
56,749
L
King Arthur
cirollanivelli
King Arthur
14,172
650
0
7,081
27,311
22,313
366
6,335
20,855
164
71,539
W
Sun Wukong
deciiphered
Sun Wukong
14,394
4,058
0
8,919
21,569
14,701
759
258
20,601
0
89,924
L
Cthulhu
flakon791
Cthulhu
8,568
563
221
4,369
25,492
19,584
0
5,233
20,195
41,469
0
W
Ymir
zeta19
Ymir
5,935
616
0
750
11,822
11,550
64
1,877
9,850
70,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,469
Gold Earned
50,939
706
Minions Killed
498
0
Camps Cleared
0
2,114,411
Distance Traveled
1,854,176
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,488
543
139
6
0
383,075
5
L
Thoth
9,672
421
117
5
0
373,411
6
L
Bakasura
9,753
424
107
5
0
367,236
0
W
Erlang Shen
13,524
588
156
7
0
527,182
2
W
Hades
14,009
609
150
7
0
372,597
4
L
Neith
10,367
451
98
4
0
319,916
9
L
King Arthur
10,495
456
121
5
0
431,435
0
W
Sun Wukong
12,622
549
157
7
0
431,878
9
L
Cthulhu
10,652
463
55
2
0
362,178
3
W
Ymir
11,826
514
104
5
0
399,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role