Player Matchup

Anubis
Anubis
AdmiralOtep
Anubis
Level 4
God Stats
0W - 4L
1,363 SR
Queue Stats
1W - 7L
1,530 Elo+
Solo
Chiron
Chiron
BlackSandKing
Chiron
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
28W - 22L
1,747 Elo+
Party 1
King Arthur
King Arthur
Hukiull
King Arthur
Level 28
God Stats
4W - 4L
1,452 SR
Queue Stats
19W - 13L
1,570 Elo+
Party 1
Team Averages
Level 32
1,438 SR
1,616 Elo+

VS

Team Averages
Level 35
1,635 SR
1,438 Elo+
Neith
Neith
Beule02
Neith
Level 28
God Stats
66W - 72L
1,559 SR
Queue Stats
72W - 81L
1,378 Elo+
Party 2
Anubis
Anubis
Calut615
Anubis
Level 28
God Stats
3W - 0L
1,846 SR
Queue Stats
16W - 20L
1,558 Elo+
Solo
Cabrakan
Cabrakan
Gradla
Cabrakan
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
62W - 56L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 6 / 3
6,380
580
3,087
8,215
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 3 / 2
7,188
653
4,762
6,963
1,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Hukiull
King Arthur
9
1 / 3 / 2
6,581
598
4,892
11,702
7,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beule02
Neith
11
2 / 1 / 8
8,037
731
6,278
4,435
1,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Calut615
Anubis
13
8 / 0 / 4
9,058
823
11,479
5,328
2,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Gradla
Cabrakan
10
2 / 4 / 7
7,588
690
4,229
10,544
11,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
3
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
6
3
0.25
W
Neith
Beule02
Neith
2
1
8
6
L
2
3
2
1
W
Anubis
Calut615
Anubis
8
0
4
10
W
Cabrakan
Gradla
Cabrakan
2
4
7
1.38
L
King Arthur
Hukiull
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,741
Damage
21,986
26,880
Taken
20,307
12,860
Mitigated
15,334
4,694
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,087
865
0
495
8,215
3,637
0
5,730
2,335
12,790
0
W
Neith
Beule02
Neith
6,278
3,006
0
887
4,435
1,359
1,419
280
4,155
0
34,900
L
4,762
2,579
368
1,447
6,963
1,926
0
2,630
4,308
0
23,532
W
Anubis
Calut615
Anubis
11,479
357
402
2,361
5,328
2,217
396
1,261
3,968
36,621
0
W
Cabrakan
Gradla
Cabrakan
4,229
715
465
1,309
10,544
11,758
31
1,026
9,051
11,005
0
L
King Arthur
Hukiull
King Arthur
4,892
1,520
492
1,892
11,702
7,297
0
7,172
4,431
0
13,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,149
Gold Earned
24,683
82
Minions Killed
126
0
Camps Cleared
0
437,734
Distance Traveled
537,711
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,380
580
13
1
0
121,447
1
W
Neith
8,037
731
49
4
0
174,551
2
L
Chiron
7,188
653
50
5
0
137,389
2
W
Anubis
9,058
823
62
6
0
201,535
2
W
Cabrakan
7,588
690
15
1
0
161,625
2
L
King Arthur
6,581
598
19
2
0
178,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role