Player Matchup

Bellona
Bellona
AFTM
Bellona
Level 26
God Stats
14W - 8L
1,699 SR
Queue Stats
94W - 74L
1,531 Elo+
Party 3
Neith
Neith
Lunchable
Neith
Level 65
God Stats
2W - 2L
1,297 SR
Queue Stats
24W - 28L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScytheOfChronos
Tsukuyomi
Level 25
God Stats
4W - 3L
1,759 SR
Queue Stats
99W - 65L
1,578 Elo+
Party 3
Cthulhu
Cthulhu
jajaking
Cthulhu
Level 13
God Stats
3W - 4L
1,490 SR
Queue Stats
12W - 13L
1,506 Elo+
Solo
Olorun
Olorun
xWematanye
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,491 Elo+
Party 1
Team Averages
Level 27
1,549 SR
1,502 Elo+

VS

Team Averages
Level 27
1,471 SR
1,536 Elo+
Hachiman
Hachiman
Chalkyy
Hachiman
Level 41
God Stats
3W - 7L
1,206 SR
Queue Stats
140W - 127L
1,505 Elo+
Party 2
Cerberus
Cerberus
Claybourne
Cerberus
Level 23
God Stats
9W - 9L
1,550 SR
Queue Stats
44W - 46L
1,500 Elo+
Party 2
Persephone
Persephone
Logar246
Persephone
Level 29
God Stats
5W - 3L
1,591 SR
Queue Stats
257W - 224L
1,669 Elo+
Party 2
Sun Wukong
Sun Wukong
Manuelvr0902
Sun Wukong
Level 14
God Stats
4W - 5L
1,509 SR
Queue Stats
28W - 36L
1,529 Elo+
Solo
Odin
Odin
ProbeeMcGee
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AFTM
Bellona
9
0 / 4 / 0
4,936
494
4,441
7,152
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Lunchable
Neith
9
3 / 3 / 2
5,565
557
4,345
7,019
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
ScytheOfChronos
Tsukuyomi
1
0 / 0 / 0
3,510
351
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
jajaking
Cthulhu
8
1 / 5 / 3
4,875
488
3,265
8,984
2,943
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
xWematanye
Olorun
9
0 / 5 / 0
4,933
493
2,498
7,239
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chalkyy
Hachiman
11
7 / 3 / 1
6,472
647
6,854
7,199
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Claybourne
Cerberus
9
1 / 2 / 7
5,849
585
3,705
6,360
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Logar246
Persephone
11
3 / 0 / 4
6,754
675
5,755
3,037
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Manuelvr0902
Sun Wukong
11
3 / 0 / 1
6,247
625
4,074
7,085
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 0 / 3
6,334
633
3,038
5,246
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
17
17
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
AFTM
Bellona
0
4
0
0
W
Hachiman
Chalkyy
Hachiman
7
3
1
2.5
W
Cerberus
Claybourne
Cerberus
1
2
7
2.25
W
Persephone
Logar246
Persephone
3
0
4
5
L
Neith
Lunchable
Neith
3
3
2
1.33
W
Sun Wukong
Manuelvr0902
Sun Wukong
3
0
1
3.5
W
3
0
3
4.5
L
Tsukuyomi
ScytheOfChronos
Tsukuyomi
0
0
0
0
L
Cthulhu
jajaking
Cthulhu
1
5
3
0.5
L
Olorun
xWematanye
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,549
Damage
23,426
30,394
Taken
28,927
11,293
Mitigated
11,870
7,540
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AFTM
Bellona
4,441
2,131
0
1,980
7,152
4,565
826
0
6,677
0
19,389
W
Hachiman
Chalkyy
Hachiman
6,854
3,100
0
1,933
7,199
2,204
790
1,588
5,611
0
33,478
W
Cerberus
Claybourne
Cerberus
3,705
292
0
1,693
6,360
3,049
234
1,978
4,382
13,094
0
W
Persephone
Logar246
Persephone
5,755
330
0
629
3,037
976
592
1,247
1,790
30,162
0
L
Neith
Lunchable
Neith
4,345
2,007
0
2,627
7,019
1,710
0
2,318
4,637
0
23,684
W
Sun Wukong
Manuelvr0902
Sun Wukong
4,074
430
0
3,254
7,085
3,939
142
0
6,635
0
28,650
W
3,038
832
0
2,501
5,246
1,702
488
950
4,296
0
36,798
L
Tsukuyomi
ScytheOfChronos
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
jajaking
Cthulhu
3,265
173
354
852
8,984
2,943
0
2,488
6,454
13,364
0
L
Olorun
xWematanye
Olorun
2,498
730
0
1,727
7,239
2,075
288
4,166
2,691
21,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,819
Gold Earned
31,656
153
Minions Killed
278
0
Camps Cleared
0
705,051
Distance Traveled
980,414
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,936
494
47
5
0
166,506
2
W
Hachiman
6,472
647
49
5
0
169,221
2
W
Cerberus
5,849
585
27
3
0
211,676
6
W
Persephone
6,754
675
63
6
0
177,542
1
L
Neith
5,565
557
44
4
0
168,722
2
W
Sun Wukong
6,247
625
63
6
0
224,338
1
W
Odin
6,334
633
76
8
0
197,637
3
L
Tsukuyomi
3,510
351
0
0
0
9,979
0
L
Cthulhu
4,875
488
26
3
0
183,480
1
L
Olorun
4,933
493
36
4
0
176,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role