Player Matchup

Izanami
Izanami
IZANAMI BUTT
Izanami
Level 25
God Stats
14W - 8L
1,719 SR
Queue Stats
61W - 56L
1,625 Elo+
Solo
Kali
Kali
MonsterBookWorm
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,762 Elo+
Solo
Ymir
Ymir
WumboOfWumbology
Ymir
Level 29
God Stats
11W - 8L
1,315 SR
Queue Stats
285W - 206L
1,778 Elo+
Solo
Olorun
Olorun
juicy-stool2
Olorun
Level 22
God Stats
3W - 3L
1,835 SR
Queue Stats
32W - 28L
1,652 Elo+
Solo
Nike
Nike
light_and_dark16
Nike
Level 14
God Stats
0W - 2L
1,832 SR
Queue Stats
12W - 12L
1,562 Elo+
Solo
Team Averages
Level 19
1,640 SR
1,676 Elo+

VS

Team Averages
Level 16
1,613 SR
1,684 Elo+
Thor
Thor
TheSilverWing
Thor
Level 6
God Stats
2W - 0L
1,797 SR
Queue Stats
6W - 2L
1,851 Elo+
Solo
Danzaburou
Danzaburou
Wherever-Seb
Danzaburou
Level 28
God Stats
18W - 6L
1,821 SR
Queue Stats
83W - 52L
1,679 Elo+
Solo
Ra
Ra
alphadelta9r9r
Ra
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 13L
1,609 Elo+
Solo
Tiamat
Tiamat
crackedmask609
Tiamat
Level 18
God Stats
1W - 3L
1,312 SR
Queue Stats
108W - 98L
1,580 Elo+
Solo
Bellona
Bellona
itsbrittainy
Bellona
Level 24
God Stats
9W - 9L
1,635 SR
Queue Stats
65W - 58L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IZANAMI BUTT
Izanami
14
6 / 5 / 2
8,460
564
6,837
9,985
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 5 / 2
7,274
485
4,271
11,101
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 9
6,631
442
4,159
13,170
5,555
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
16
4 / 3 / 2
8,859
591
7,989
10,839
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 1 / 3
7,605
507
8,125
12,009
8,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,381
559
4,889
10,855
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Danzaburou
Wherever-Seb
Danzaburou
14
5 / 4 / 4
8,381
559
9,346
10,929
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 5
6,707
447
2,637
6,957
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 6
9,013
601
8,720
6,250
3,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
itsbrittainy
Bellona
15
5 / 3 / 2
8,600
573
14,365
13,747
9,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
15
Kills
19
19
Deaths
15
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
IZANAMI BUTT
Izanami
6
5
2
1.4
L
3
5
2
0.8
W
4
2
5
3.25
W
Danzaburou
Wherever-Seb
Danzaburou
5
4
4
1.75
L
0
5
9
0.9
W
1
6
5
0.58
W
4
0
6
7
W
Bellona
itsbrittainy
Bellona
5
3
2
2
L
Olorun
4
3
2
1.67
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
39,957
57,104
Taken
48,738
26,332
Mitigated
23,712
13,997
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
IZANAMI BUTT
Izanami
6,837
4,527
0
1,169
9,985
3,989
2,662
648
9,337
0
54,545
L
4,271
2,540
0
2,054
11,101
4,599
280
1,890
9,089
0
28,194
W
4,889
2,694
0
280
10,855
4,402
288
2,812
8,043
0
48,088
W
Danzaburou
Wherever-Seb
Danzaburou
9,346
4,067
0
3,753
10,929
3,906
2,261
2,199
8,705
0
40,522
L
4,159
1,468
390
1,771
13,170
5,555
0
3,840
9,158
19,497
0
W
2,637
458
283
816
6,957
1,960
466
1,661
5,296
25,648
0
W
8,720
1,837
0
3,223
6,250
3,708
0
2,255
3,970
54,740
0
W
Bellona
itsbrittainy
Bellona
14,365
5,595
0
6,391
13,747
9,736
644
3,221
9,803
0
54,557
L
Olorun
7,989
3,449
590
6,773
10,839
4,087
0
3,589
7,042
71,428
0
L
8,125
1,796
0
1,250
12,009
8,102
112
877
11,121
0
30,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
41,082
378
Minions Killed
423
0
Camps Cleared
0
1,364,656
Distance Traveled
1,389,366
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,460
564
128
9
0
248,106
4
L
Kali
7,274
485
42
3
0
280,969
0
W
Thor
8,381
559
80
5
0
258,678
6
W
Danzaburou
8,381
559
76
5
0
260,090
2
L
Ymir
6,631
442
22
1
0
266,250
6
W
Ra
6,707
447
39
3
0
293,404
0
W
Tiamat
9,013
601
125
8
0
298,345
2
W
Bellona
8,600
573
103
7
0
278,849
3
L
Olorun
8,859
591
128
9
0
261,787
7
L
Nike
7,605
507
58
4
0
307,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role