Player Matchup

Thoth
Thoth
ArigatoEspacial
Thoth
Level 83
God Stats
1W - 0L
1,723 SR
Queue Stats
172W - 155L
1,432 Elo+
Solo
Ymir
Ymir
BeautifulForest
Ymir
Level 119
God Stats
28W - 16L
1,608 SR
Queue Stats
719W - 754L
1,496 Elo+
Solo
Yemoja
Yemoja
WestboroFaptist
Yemoja
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 32L
1,367 Elo+
Party 2
Medusa
Medusa
WhiteSteveHarvy
Medusa
Level 93
God Stats
1W - 1L
1,337 SR
Queue Stats
37W - 43L
1,402 Elo+
Party 2
Hades
Hades
xQujoh
Hades
Level 88
God Stats
13W - 8L
1,943 SR
Queue Stats
553W - 524L
1,452 Elo+
Solo
Team Averages
Level 98
1,622 SR
1,430 Elo+

VS

Team Averages
Level 85
1,588 SR
1,452 Elo+
Mulan
Mulan
IzzyV03
Mulan
Level 60
God Stats
3W - 7L
1,465 SR
Queue Stats
45W - 61L
1,421 Elo+
Solo
Neith
Neith
KrodManduun
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,460 Elo+
Solo
Thanatos
Thanatos
Matabancos
Thanatos
Level 78
God Stats
10W - 9L
1,457 SR
Queue Stats
453W - 518L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
TheEnderCtm
Aphrodite
Level 119
God Stats
5W - 2L
1,781 SR
Queue Stats
222W - 221L
1,437 Elo+
Party 1
Sobek
Sobek
hosswagon
Sobek
Level 69
God Stats
1W - 1L
1,738 SR
Queue Stats
3W - 4L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,850
492
7,047
8,734
4,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 6
9,702
539
13,243
12,131
16,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
1 / 0 / 4
8,513
473
3,092
6,486
3,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 2
7,880
438
7,999
10,742
3,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
xQujoh
Hades
17
9 / 1 / 3
10,235
569
9,699
14,403
6,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IzzyV03
Mulan
15
1 / 6 / 1
8,692
483
7,412
17,871
20,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 1 / 1
8,640
480
5,665
9,489
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Matabancos
Thanatos
13
1 / 3 / 2
7,796
433
5,670
11,169
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
TheEnderCtm
Aphrodite
15
2 / 3 / 0
9,632
535
5,894
9,382
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
hosswagon
Sobek
11
1 / 4 / 2
7,720
429
5,839
13,716
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
7
7
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
W
4
1
6
7
L
Mulan
IzzyV03
Mulan
1
6
1
0.25
L
2
1
1
2.5
L
Thanatos
Matabancos
Thanatos
1
3
2
0.67
L
Aphrodite
TheEnderCtm
Aphrodite
2
3
0
0.67
W
1
0
4
3
W
1
1
2
2
L
Sobek
hosswagon
Sobek
1
4
2
0.5
W
Hades
xQujoh
Hades
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,080
Damage
30,480
52,496
Taken
61,627
35,626
Mitigated
45,751
16,769
Healing
26,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,047
376
0
787
8,734
4,571
723
2,851
5,883
55,692
0
W
13,243
3,030
0
1,958
12,131
16,812
664
573
11,558
50,019
0
L
Mulan
IzzyV03
Mulan
7,412
903
0
5,759
17,871
20,135
0
11,733
5,555
0
53,332
L
5,665
2,319
0
4,244
9,489
3,105
1,114
3,802
5,662
0
53,027
L
Thanatos
Matabancos
Thanatos
5,670
1,542
0
7,578
11,169
5,930
0
5,738
5,387
0
47,849
L
Aphrodite
TheEnderCtm
Aphrodite
5,894
707
812
4,514
9,382
4,045
0
6,963
2,394
62,785
0
W
3,092
326
976
824
6,486
3,749
0
2,344
4,142
19,113
0
W
7,999
3,193
0
4,930
10,742
3,857
0
2,852
7,890
0
62,796
L
Sobek
hosswagon
Sobek
5,839
331
0
4,086
13,716
12,536
0
4,143
9,548
22,432
0
W
Hades
xQujoh
Hades
9,699
1,136
350
6,944
14,403
6,637
509
3,113
11,290
73,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
42,480
450
Minions Killed
446
0
Camps Cleared
0
1,634,880
Distance Traveled
1,560,662
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,850
492
103
6
0
327,782
6
W
Ymir
9,702
539
85
5
0
288,421
2
L
Mulan
8,692
483
100
6
0
260,869
1
L
Neith
8,640
480
117
7
0
295,837
5
L
Thanatos
7,796
433
85
5
0
331,310
2
L
Aphrodite
9,632
535
120
7
0
314,970
7
W
Yemoja
8,513
473
40
2
0
331,596
2
W
Medusa
7,880
438
98
5
0
331,642
5
L
Sobek
7,720
429
24
1
0
357,676
7
W
Hades
10,235
569
124
7
0
355,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role