Player Matchup

Apollo
Apollo
Gaulivant
Apollo
Level 68
God Stats
22W - 30L
1,465 SR
Queue Stats
398W - 319L
1,634 Elo+
Party 2
Thanatos
Thanatos
Schnoorkle
Thanatos
Level 26
God Stats
5W - 4L
1,247 SR
Queue Stats
426W - 327L
1,628 Elo+
Party 2
Janus
Janus
Sevengal
Janus
Level 49
God Stats
16W - 11L
1,630 SR
Queue Stats
22W - 22L
1,438 Elo+
Party 1
Nike
Nike
SoftLatte
Nike
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
lilrover
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,380 Elo+
Party 1
Team Averages
Level 42
1,469 SR
1,516 Elo+

VS

Team Averages
Level 60
1,665 SR
1,611 Elo+
Apollo
Apollo
CarlosDeeperr
Apollo
Level 28
God Stats
5W - 7L
1,432 SR
Queue Stats
63W - 43L
1,399 Elo+
Party 4
Tiamat
Tiamat
Jorgemgm1999
Tiamat
Level 120
God Stats
6W - 2L
1,645 SR
Queue Stats
134W - 102L
1,516 Elo+
Party 4
Ao Kuang
Ao Kuang
MageGowini
Ao Kuang
Level 87
God Stats
6W - 4L
1,775 SR
Queue Stats
13W - 11L
1,594 Elo+
Party 3
Osiris
Osiris
aveakes101
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,625 Elo+
Party 3
Bacchus
Bacchus
mgboisvert
Bacchus
Level 35
God Stats
4W - 4L
1,974 SR
Queue Stats
173W - 148L
1,919 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gaulivant
Apollo
15
4 / 3 / 5
9,417
589
8,134
10,114
3,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Schnoorkle
Thanatos
13
5 / 4 / 0
8,210
513
5,372
13,192
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Sevengal
Janus
15
1 / 4 / 4
8,229
514
5,242
9,037
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
5
0 / 2 / 0
5,226
327
1,471
4,235
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
lilrover
Artio
11
2 / 5 / 4
7,274
455
3,183
14,610
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,520
470
5,518
8,952
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
4 / 2 / 3
8,937
559
11,774
6,448
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
MageGowini
Ao Kuang
15
5 / 1 / 4
9,182
574
5,577
10,164
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
aveakes101
Osiris
16
6 / 1 / 0
10,005
625
8,648
12,075
9,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
mgboisvert
Bacchus
13
2 / 4 / 6
8,090
506
5,717
11,079
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
12
Kills
18
18
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
Apollo
Gaulivant
Apollo
4
3
5
2.17
W
Tiamat
4
2
3
2.75
W
Ao Kuang
MageGowini
Ao Kuang
5
1
4
7
L
Thanatos
Schnoorkle
Thanatos
5
4
0
1.25
L
Janus
Sevengal
Janus
1
4
4
0.75
L
Nike
0
2
0
0
W
Osiris
aveakes101
Osiris
6
1
0
6
L
Artio
lilrover
Artio
2
5
4
0.8
W
Bacchus
mgboisvert
Bacchus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,402
Damage
37,234
51,188
Taken
48,718
21,791
Mitigated
27,299
19,161
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,518
3,747
0
2,202
8,952
2,436
1,480
3,241
5,665
0
47,776
L
Apollo
Gaulivant
Apollo
8,134
5,744
0
3,320
10,114
3,550
1,406
3,463
6,559
0
67,258
W
Tiamat
11,774
1,204
0
2,838
6,448
4,760
647
1,974
4,399
55,368
0
W
Ao Kuang
MageGowini
Ao Kuang
5,577
1,009
0
6,110
10,164
3,439
835
1,181
8,925
50,533
0
L
Thanatos
Schnoorkle
Thanatos
5,372
1,089
0
10,406
13,192
4,808
0
4,353
8,707
0
46,496
L
Janus
Sevengal
Janus
5,242
0
0
1,000
9,037
3,013
0
6,571
2,094
59,517
0
L
Nike
1,471
570
0
1,123
4,235
1,629
0
0
4,235
0
9,238
W
Osiris
aveakes101
Osiris
8,648
2,770
0
7,869
12,075
9,440
1,330
0
12,075
0
61,905
L
Artio
lilrover
Artio
3,183
162
172
3,140
14,610
8,791
0
7,943
6,525
13,510
0
W
Bacchus
mgboisvert
Bacchus
5,717
781
0
3,963
11,079
7,224
646
1,819
9,229
18,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
43,734
411
Minions Killed
433
0
Camps Cleared
0
1,330,749
Distance Traveled
1,583,775
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,520
470
85
5
0
292,892
5
L
Apollo
9,417
589
145
9
0
298,623
1
W
Tiamat
8,937
559
115
7
0
312,644
9
W
Ao Kuang
9,182
574
82
5
0
330,470
0
L
Thanatos
8,210
513
76
5
0
332,215
1
L
Janus
8,229
514
149
9
0
339,781
0
L
Nike
5,226
327
23
1
0
80,944
0
W
Osiris
10,005
625
123
8
0
309,779
5
L
Artio
7,274
455
18
1
0
279,186
2
W
Bacchus
8,090
506
28
2
0
337,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role