Player Matchup

Chernobog
Chernobog
King1pain
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 2
Ra
Ra
MrDinfo
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 49L
1,375 Elo+
Party 1
Bellona
Bellona
ZinhoSPvidaloka
Bellona
Level 28
God Stats
66W - 87L
1,390 SR
Queue Stats
748W - 1,087L
1,326 Elo+
Party 1
Artemis
Artemis
terreno-rigido
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 2
Neith
Neith
ultraviolence491
Neith
Level 29
God Stats
8W - 10L
1,421 SR
Queue Stats
38W - 47L
1,439 Elo+
Solo
Team Averages
Level 13
1,462 SR
1,301 Elo+

VS

Team Averages
Level 17
1,515 SR
1,348 Elo+
Heimdallr
Heimdallr
Jinkakuu
Heimdallr
Level 27
God Stats
2W - 1L
1,549 SR
Queue Stats
51W - 37L
1,485 Elo+
Solo
Cabrakan
Cabrakan
TZ4GuiPlay09
Cabrakan
Level 25
God Stats
4W - 3L
1,323 SR
Queue Stats
79W - 88L
1,423 Elo+
Solo
Anubis
Anubis
TodynhoDoMal
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,142 Elo+
Solo
Nemesis
Nemesis
VcQueSabe
Nemesis
Level 7
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
kau3zin
Guan Yu
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 26L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
King1pain
Chernobog
13
4 / 6 / 2
9,302
443
5,407
12,965
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 2
7,233
344
1,054
11,492
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 3 / 1
7,877
375
5,592
13,863
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 1
8,703
414
4,342
14,800
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 7 / 1
11,127
530
12,612
14,208
2,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jinkakuu
Heimdallr
15
0 / 2 / 6
9,456
450
3,394
8,807
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
TZ4GuiPlay09
Cabrakan
15
4 / 1 / 13
9,876
470
6,358
11,168
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
18
14 / 3 / 6
11,668
556
19,768
12,137
5,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
VcQueSabe
Nemesis
15
5 / 1 / 5
9,771
465
5,584
13,383
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
kau3zin
Guan Yu
15
5 / 5 / 9
9,874
470
5,985
11,002
11,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
11
Kills
28
30
Deaths
12
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Jinkakuu
Heimdallr
0
2
6
1.5
L
Chernobog
King1pain
Chernobog
4
6
2
0.83
L
0
5
2
0.2
W
Cabrakan
TZ4GuiPlay09
Cabrakan
4
1
13
10.5
W
Anubis
14
3
6
5.67
W
Nemesis
VcQueSabe
Nemesis
5
1
5
7.5
L
1
3
1
0.5
W
Guan Yu
kau3zin
Guan Yu
5
5
9
1.9
L
1
9
1
0.17
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,007
Damage
41,089
67,328
Taken
56,497
21,169
Mitigated
39,732
15,353
Healing
22,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Jinkakuu
Heimdallr
3,394
1,066
0
4,940
8,807
3,774
1,212
409
8,298
0
40,525
L
Chernobog
King1pain
Chernobog
5,407
3,756
0
2,562
12,965
3,254
610
6,215
6,605
0
34,815
L
1,054
130
0
2,368
11,492
2,860
0
1,992
9,475
16,512
0
W
Cabrakan
TZ4GuiPlay09
Cabrakan
6,358
807
0
3,196
11,168
13,656
450
422
10,458
31,783
0
W
Anubis
19,768
385
0
3,318
12,137
5,710
1,159
0
12,112
71,215
0
W
Nemesis
VcQueSabe
Nemesis
5,584
2,457
0
5,951
13,383
4,928
504
0
13,383
0
73,590
L
5,592
1,254
0
3,186
13,863
8,050
44
3,165
10,648
0
40,941
W
Guan Yu
kau3zin
Guan Yu
5,985
535
1,989
2,735
11,002
11,664
444
223
10,754
0
38,139
L
4,342
1,683
0
3,849
14,800
4,103
3,119
5,562
9,213
0
38,645
L
12,612
5,054
0
3,388
14,208
2,902
736
9,192
4,891
0
51,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
50,645
289
Minions Killed
435
0
Camps Cleared
0
1,463,997
Distance Traveled
1,668,087
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,456
450
91
4
0
186,363
0
L
Chernobog
9,302
443
65
3
0
302,920
1
L
Ra
7,233
344
30
1
0
231,643
2
W
Cabrakan
9,876
470
47
2
0
361,391
5
W
Anubis
11,668
556
124
6
0
352,796
0
W
Nemesis
9,771
465
101
5
0
372,492
4
L
Bellona
7,877
375
46
2
0
405,315
2
W
Guan Yu
9,874
470
72
3
0
395,045
4
L
Artemis
8,703
414
63
3
0
216,278
1
L
Neith
11,127
530
85
4
0
307,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role