Player Matchup

Bellona
Bellona
Dernxx
Bellona
Level 67
God Stats
9W - 8L
1,521 SR
Queue Stats
113W - 105L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Rans12
Danzaburou
Level 85
God Stats
3W - 4L
1,455 SR
Queue Stats
4W - 4L
1,456 Elo+
Solo
Tiamat
Tiamat
Zarossa
Tiamat
Level 88
God Stats
4W - 6L
1,348 SR
Queue Stats
10W - 17L
1,385 Elo+
Solo
Cthulhu
Cthulhu
docterpankake
Cthulhu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 54L
1,593 Elo+
Solo
Chang'e
Chang'e
iSunris3
Chang'e
Level 123
God Stats
5W - 4L
1,510 SR
Queue Stats
117W - 113L
1,571 Elo+
Solo
Team Averages
Level 88
1,467 SR
1,509 Elo+

VS

Team Averages
Level 72
1,612 SR
1,579 Elo+
Hou Yi
Hou Yi
CooperDawgGamer
Hou Yi
Level 43
God Stats
1W - 4L
1,523 SR
Queue Stats
46W - 39L
1,630 Elo+
Solo
Nemesis
Nemesis
GriimReaperr
Nemesis
Level 117
God Stats
1W - 1L
1,718 SR
Queue Stats
157W - 140L
1,499 Elo+
Solo
Freya
Freya
Moepho
Freya
Level 95
God Stats
9W - 16L
1,499 SR
Queue Stats
141W - 150L
1,458 Elo+
Solo
Hades
Hades
maximus762
Hades
Level 63
God Stats
0W - 1L
1,818 SR
Queue Stats
22W - 27L
1,526 Elo+
Solo
Merlin
Merlin
zachsoccer77
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dernxx
Bellona
17
7 / 2 / 17
10,452
1,045
12,953
12,160
10,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Rans12
Danzaburou
17
8 / 1 / 16
11,975
1,198
16,537
10,751
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Zarossa
Tiamat
16
1 / 0 / 19
9,844
984
12,879
6,606
6,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
17
1 / 2 / 22
9,830
983
14,522
14,395
14,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
iSunris3
Chang'e
17
10 / 1 / 11
11,070
1,107
11,842
10,743
5,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

282

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,131
913
9,152
13,029
4,680
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
GriimReaperr
Nemesis
15
1 / 7 / 3
8,993
899
10,627
21,325
8,198
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Freya
Moepho
Freya
14
1 / 8 / 1
8,653
865
8,071
14,496
5,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
15
3 / 8 / 1
9,305
931
12,872
16,219
12,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
0 / 1 / 2
8,495
850
8,382
8,518
2,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
15
27
Kills
6
6
Deaths
27
85
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Bellona
Dernxx
Bellona
7
2
17
7.75
L
Nemesis
GriimReaperr
Nemesis
1
7
3
0.36
L
Freya
Moepho
Freya
1
8
1
0.19
W
Danzaburou
Rans12
Danzaburou
8
1
16
16
W
Tiamat
Zarossa
Tiamat
1
0
19
10.5
W
Cthulhu
1
2
22
6
W
Chang'e
iSunris3
Chang'e
10
1
11
15.5
L
Hades
3
8
1
0.44
L
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,733
Damage
49,104
54,655
Taken
73,587
42,518
Mitigated
33,727
22,094
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,152
3,989
0
0
13,029
4,680
0
7,317
5,612
0
33,427
W
Bellona
Dernxx
Bellona
12,953
4,177
0
2,784
12,160
10,356
0
5,844
6,316
398
15,632
L
Nemesis
GriimReaperr
Nemesis
10,627
3,990
0
3,731
21,325
8,198
0
10,642
10,406
0
25,878
L
Freya
Moepho
Freya
8,071
2,200
0
1,976
14,496
5,324
0
7,330
7,064
27,010
0
W
Danzaburou
Rans12
Danzaburou
16,537
9,647
0
4,727
10,751
5,510
0
4,940
5,811
0
45,494
W
Tiamat
Zarossa
Tiamat
12,879
1,394
782
2,539
6,606
6,858
0
3,833
2,773
29,691
0
W
Cthulhu
14,522
835
274
516
14,395
14,733
0
8,524
5,871
23,038
0
W
Chang'e
iSunris3
Chang'e
11,842
703
6,182
4,290
10,743
5,061
0
6,184
4,559
28,595
0
L
Hades
12,872
1,357
188
1,808
16,219
12,611
0
8,872
7,224
24,037
0
L
Merlin
8,382
568
156
716
8,518
2,914
0
4,853
3,640
24,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,171
Gold Earned
44,577
187
Minions Killed
200
7
Camps Cleared
8
988,184
Distance Traveled
915,697
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,131
913
69
7
3
179,062
2
W
Bellona
10,452
1,045
5
1
0
206,458
0
L
Nemesis
8,993
899
27
3
1
215,333
0
L
Freya
8,653
865
46
5
1
171,075
1
W
Danzaburou
11,975
1,198
78
8
4
178,494
1
W
Tiamat
9,844
984
48
5
3
190,825
0
W
Cthulhu
9,830
983
24
2
0
199,197
0
W
Chang'e
11,070
1,107
32
3
0
213,210
0
L
Hades
9,305
931
27
3
2
178,612
0
L
Merlin
8,495
850
31
3
1
171,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role