Player Matchup

Fenrir
Fenrir
Akornin
Fenrir
Level 124
God Stats
1W - 1L
1,799 SR
Queue Stats
21W - 24L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
TribalLoner
Nu Wa
Level 121
God Stats
4W - 6L
1,317 SR
Queue Stats
308W - 310L
1,560 Elo+
Solo
Danzaburou
Danzaburou
XxbleachxX1055
Danzaburou
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,111 Elo+
Party 1
Team Averages
Level 124
1,539 SR
1,384 Elo+

VS

Team Averages
Level 126
1,465 SR
1,590 Elo+
Jormungandr
Jormungandr
fatalhalibut
Jormungandr
Level 144
God Stats
9W - 8L
1,401 SR
Queue Stats
295W - 235L
1,599 Elo+
Party 2
Scylla
Scylla
spiffillis
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 142L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
thegentledove
Danzaburou
Level 129
God Stats
3W - 3L
1,493 SR
Queue Stats
311W - 244L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akornin
Fenrir
14
7 / 2 / 5
10,847
723
6,287
9,337
3,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 1 / 8
10,513
701
17,093
10,931
4,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
XxbleachxX1055
Danzaburou
14
2 / 2 / 7
10,251
683
8,808
8,927
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
fatalhalibut
Jormungandr
12
0 / 4 / 4
9,496
633
4,627
16,507
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
spiffillis
Scylla
12
3 / 6 / 1
9,435
629
5,259
9,597
2,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
thegentledove
Danzaburou
14
2 / 4 / 3
9,838
656
10,108
13,099
4,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
5
5
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Akornin
Fenrir
7
2
5
4.75
W
5
1
8
9
W
Danzaburou
XxbleachxX1055
Danzaburou
2
2
7
2.75
L
Jormungandr
fatalhalibut
Jormungandr
0
4
4
0.5
L
Scylla
spiffillis
Scylla
3
6
1
0.58
L
Danzaburou
thegentledove
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,188
Damage
19,994
29,195
Taken
39,203
12,857
Mitigated
22,215
7,520
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Akornin
Fenrir
6,287
1,277
0
1,419
9,337
3,753
0
2,436
6,901
0
20,429
W
17,093
7,293
0
3,107
10,931
4,563
971
4,724
6,207
52,758
0
W
Danzaburou
XxbleachxX1055
Danzaburou
8,808
2,858
0
2,994
8,927
4,541
537
2,878
6,049
0
51,264
L
Jormungandr
fatalhalibut
Jormungandr
4,627
1,068
0
1,070
16,507
15,121
42
7,549
8,958
24,506
0
L
Scylla
spiffillis
Scylla
5,259
179
0
1,387
9,597
2,745
96
4,804
4,793
43,198
0
L
Danzaburou
thegentledove
Danzaburou
10,108
3,365
0
3,898
13,099
4,349
244
4,828
8,271
0
57,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
28,769
182
Minions Killed
211
0
Camps Cleared
0
816,504
Distance Traveled
801,850
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,847
723
21
1
0
285,288
0
W
Nu Wa
10,513
701
69
5
0
264,412
1
W
Danzaburou
10,251
683
92
6
0
266,804
0
L
Jormungandr
9,496
633
29
2
0
270,996
0
L
Scylla
9,435
629
93
6
0
240,929
0
L
Danzaburou
9,838
656
89
6
0
289,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role