Player Matchup

Sylvanus
Sylvanus
Chasham
Sylvanus
Level 21
God Stats
7W - 4L
1,873 SR
Queue Stats
359W - 346L
1,515 Elo+
Party 1
Thor
Thor
Exclusiven
Thor
Level 17
God Stats
1W - 2L
1,328 SR
Queue Stats
23W - 34L
1,428 Elo+
Solo
Artemis
Artemis
HyplorianTR
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Solo
Bellona
Bellona
Nishnibbles
Bellona
Level 11
God Stats
22W - 25L
1,500 SR
Queue Stats
174W - 180L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Statick160
Nu Wa
Level 24
God Stats
12W - 11L
1,664 SR
Queue Stats
102W - 76L
1,560 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,460 Elo+

VS

Team Averages
Level 15
1,657 SR
1,541 Elo+
Kukulkan
Kukulkan
EkkoTheDolphyn
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,460 Elo+
Solo
Nemesis
Nemesis
Fridolin2406
Nemesis
Level 18
God Stats
62W - 34L
1,733 SR
Queue Stats
192W - 173L
1,602 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingLeMoo
Cu Chulainn
Level 7
God Stats
27W - 15L
1,658 SR
Queue Stats
61W - 53L
1,394 Elo+
Party 2
Sobek
Sobek
NoAimBiber
Sobek
Level 17
God Stats
29W - 17L
1,775 SR
Queue Stats
68W - 55L
1,615 Elo+
Party 2
Anhur
Anhur
goldrahmen
Anhur
Level 12
God Stats
14W - 10L
1,621 SR
Queue Stats
39W - 27L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chasham
Sylvanus
8
1 / 3 / 0
4,878
488
2,551
6,311
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
4,444
444
202
4,414
1,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
HyplorianTR
Artemis
7
0 / 6 / 0
4,222
422
3,488
6,487
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bellona
Nishnibbles
Bellona
10
0 / 2 / 0
5,190
519
1,073
5,044
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
11
1 / 1 / 1
6,141
614
5,270
2,295
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
2 / 1 / 1
5,827
583
2,084
3,069
974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Fridolin2406
Nemesis
11
4 / 0 / 3
6,571
657
4,636
6,697
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
KingLeMoo
Cu Chulainn
11
0 / 0 / 2
5,980
598
2,150
3,479
1,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
9
0 / 1 / 9
5,805
581
2,153
6,519
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
10
7 / 0 / 1
6,257
626
5,008
6,710
1,738
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
13
13
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chasham
Sylvanus
1
3
0
0.33
W
Kukulkan
2
1
1
2.5
L
0
1
0
0
W
Nemesis
Fridolin2406
Nemesis
4
0
3
5.5
L
Artemis
HyplorianTR
Artemis
0
6
0
0
W
Cu Chulainn
KingLeMoo
Cu Chulainn
0
0
2
1
L
Bellona
Nishnibbles
Bellona
0
2
0
0
W
Sobek
0
1
9
4.5
L
Nu Wa
1
1
1
1.5
W
Anhur
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,584
Damage
16,031
24,551
Taken
26,474
8,528
Mitigated
10,741
5,674
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chasham
Sylvanus
2,551
1,255
443
2,110
6,311
2,092
0
2,021
4,290
11,684
0
W
Kukulkan
2,084
46
0
774
3,069
974
0
1,771
1,158
26,494
0
L
202
112
0
0
4,414
1,004
0
0
4,414
0
18,607
W
Nemesis
Fridolin2406
Nemesis
4,636
2,792
414
1,420
6,697
2,238
0
1,775
4,796
0
42,976
L
Artemis
HyplorianTR
Artemis
3,488
1,107
0
819
6,487
1,105
0
1,442
5,045
0
13,628
W
Cu Chulainn
KingLeMoo
Cu Chulainn
2,150
473
0
186
3,479
1,186
486
176
3,291
0
27,250
L
Bellona
Nishnibbles
Bellona
1,073
369
0
2,078
5,044
3,567
0
0
5,044
0
19,398
W
Sobek
2,153
290
0
2,491
6,519
4,605
0
1,926
4,531
7,623
0
L
Nu Wa
5,270
848
0
224
2,295
760
596
774
1,521
34,193
0
W
Anhur
5,008
2,797
0
3,702
6,710
1,738
0
1,771
4,877
0
32,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,875
Gold Earned
30,440
214
Minions Killed
289
0
Camps Cleared
0
880,442
Distance Traveled
955,835
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,878
488
22
2
0
181,182
6
W
Kukulkan
5,827
583
60
6
0
166,752
1
L
Thor
4,444
444
36
4
0
183,794
0
W
Nemesis
6,571
657
84
8
0
220,757
0
L
Artemis
4,222
422
21
2
0
176,660
3
W
Cu Chulainn
5,980
598
64
6
0
204,518
2
L
Bellona
5,190
519
58
6
0
156,759
2
W
Sobek
5,805
581
9
1
0
196,229
0
L
Nu Wa
6,141
614
77
8
0
182,047
3
W
Anhur
6,257
626
72
7
0
167,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role