Player Matchup

Tiamat
Tiamat
AberLesbar
Tiamat
Level 149
God Stats
9W - 9L
1,460 SR
Queue Stats
321W - 351L
1,633 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AllMarv
Cu Chulainn
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IncStrike
Danzaburou
Level 78
God Stats
1W - 0L
1,647 SR
Queue Stats
17W - 10L
1,619 Elo+
Party 1
Team Averages
Level 123
1,536 SR
1,584 Elo+

VS

Team Averages
Level 72
1,595 SR
1,620 Elo+
Eset
Eset
AnimeOtaku
Eset
Level 68
God Stats
0W - 1L
1,626 SR
Queue Stats
9W - 4L
1,687 Elo+
Solo
Sobek
Sobek
Freddski
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,583 Elo+
Party 2
Izanami
Izanami
Taupower
Izanami
Level 85
God Stats
16W - 9L
1,658 SR
Queue Stats
35W - 25L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AberLesbar
Tiamat
14
0 / 6 / 10
9,910
661
11,003
13,426
9,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
AllMarv
Cu Chulainn
13
3 / 3 / 6
10,020
668
12,033
15,261
9,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
IncStrike
Danzaburou
16
8 / 3 / 3
12,001
800
14,474
13,221
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
10,454
697
10,169
11,067
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Freddski
Sobek
14
2 / 3 / 9
10,307
687
7,434
18,330
24,508
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Taupower
Izanami
14
6 / 3 / 2
10,524
702
12,186
12,975
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
11
Kills
12
12
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AberLesbar
Tiamat
0
6
10
0.83
W
Cu Chulainn
AllMarv
Cu Chulainn
3
3
6
2
L
4
5
2
1
L
Sobek
Freddski
Sobek
2
3
9
2.17
W
Danzaburou
IncStrike
Danzaburou
8
3
3
3.17
L
Izanami
Taupower
Izanami
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,510
Damage
29,789
41,908
Taken
42,372
25,013
Mitigated
34,868
14,452
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AberLesbar
Tiamat
11,003
580
140
3,633
13,426
9,962
516
5,760
7,316
44,375
0
W
Cu Chulainn
AllMarv
Cu Chulainn
12,033
2,814
472
3,788
15,261
9,768
200
5,483
9,442
0
43,922
L
10,169
568
479
1,213
11,067
4,415
286
1,500
9,377
36,160
0
L
Sobek
Freddski
Sobek
7,434
986
0
2,148
18,330
24,508
162
4,715
13,147
16,870
0
W
Danzaburou
IncStrike
Danzaburou
14,474
6,126
0
6,419
13,221
5,283
2,099
5,666
7,405
0
50,805
L
Izanami
Taupower
Izanami
12,186
9,242
0
3,597
12,975
5,945
866
3,972
8,777
0
61,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,931
Gold Earned
31,285
213
Minions Killed
214
0
Camps Cleared
0
785,781
Distance Traveled
825,554
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,910
661
95
6
0
251,876
1
W
Cu Chulainn
10,020
668
40
3
0
262,288
3
L
Eset
10,454
697
56
4
0
264,922
3
L
Sobek
10,307
687
24
2
0
294,473
0
W
Danzaburou
12,001
800
78
5
0
271,617
2
L
Izanami
10,524
702
134
9
0
266,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role