Player Matchup

Izanami
Izanami
DarkKillaQc
Izanami
Level 67
God Stats
14W - 16L
1,613 SR
Queue Stats
54W - 63L
1,332 Elo+
Solo
Tiamat
Tiamat
God8291
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,318 Elo+
Solo
Ymir
Ymir
SnupeMcnabb7
Ymir
Level 17
God Stats
8W - 12L
1,479 SR
Queue Stats
10W - 23L
1,241 Elo+
Solo
Team Averages
Level 50
1,531 SR
1,297 Elo+

VS

Team Averages
Level 66
1,399 SR
1,327 Elo+
Cernunnos
Cernunnos
Aero_Slip74
Cernunnos
Level 102
God Stats
2W - 4L
1,364 SR
Queue Stats
4W - 12L
1,197 Elo+
Solo
Tiamat
Tiamat
Anceint Reaver
Tiamat
Level 67
God Stats
12W - 17L
1,378 SR
Queue Stats
151W - 152L
1,341 Elo+
Party 1
Apollo
Apollo
Minion8675
Apollo
Level 29
God Stats
12W - 11L
1,456 SR
Queue Stats
48W - 48L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkKillaQc
Izanami
12
3 / 6 / 3
8,511
709
9,559
12,255
3,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
God8291
Tiamat
9
1 / 9 / 4
7,307
609
3,494
10,791
4,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 3
7,756
646
5,556
10,212
7,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aero_Slip74
Cernunnos
11
1 / 3 / 11
8,306
692
3,783
7,783
2,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 3 / 10
9,375
781
11,983
8,099
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Minion8675
Apollo
13
11 / 0 / 6
10,288
857
12,499
8,385
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
18
18
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aero_Slip74
Cernunnos
1
3
11
2.17
W
6
3
10
3.67
L
Izanami
DarkKillaQc
Izanami
3
6
3
0.75
L
Tiamat
God8291
Tiamat
1
9
4
0.33
W
Apollo
Minion8675
Apollo
11
0
6
14
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
28,265
33,258
Taken
24,267
16,367
Mitigated
11,051
7,223
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aero_Slip74
Cernunnos
3,783
1,082
63
1,399
7,783
2,658
140
3,415
4,368
0
19,274
W
11,983
132
0
1,159
8,099
5,545
162
3,012
5,087
28,424
0
L
Izanami
DarkKillaQc
Izanami
9,559
6,032
684
4,581
12,255
3,550
0
3,399
8,549
0
40,581
L
Tiamat
God8291
Tiamat
3,494
576
0
1,458
10,791
4,841
0
3,777
6,752
16,018
0
W
Apollo
Minion8675
Apollo
12,499
7,484
710
2,645
8,385
2,848
372
2,707
5,678
0
33,360
L
5,556
166
0
500
10,212
7,976
0
3,936
5,907
14,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,574
Gold Earned
27,969
110
Minions Killed
109
0
Camps Cleared
0
555,766
Distance Traveled
692,213
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,306
692
37
3
0
209,736
0
W
Tiamat
9,375
781
36
3
0
227,769
1
L
Izanami
8,511
709
65
5
0
180,103
8
L
Tiamat
7,307
609
24
2
0
158,714
0
W
Apollo
10,288
857
36
3
0
254,708
5
L
Ymir
7,756
646
21
2
0
216,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role