Player Matchup

Thoth
Thoth
ian030174
Thoth
Level 68
God Stats
1W - 3L
1,345 SR
Queue Stats
144W - 208L
1,446 Elo+
Party 1
Geb
Geb
juanrism
Geb
Level 28
God Stats
6W - 2L
1,715 SR
Queue Stats
145W - 210L
1,401 Elo+
Party 1
Loki
Loki
redding28Garcia
Loki
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 116L
1,309 Elo+
Party 1
Team Averages
Level 45
1,520 SR
1,385 Elo+

VS

Team Averages
Level 58
1,625 SR
1,486 Elo+
Cernunnos
Cernunnos
Ketchup4ever072
Cernunnos
Level 82
God Stats
28W - 17L
1,803 SR
Queue Stats
143W - 126L
1,533 Elo+
Party 2
Anubis
Anubis
LyonDaBeast
Anubis
Level 17
God Stats
3W - 2L
1,571 SR
Queue Stats
15W - 19L
1,378 Elo+
Solo
Achilles
Achilles
die12flo
Achilles
Level 75
God Stats
7W - 5L
1,500 SR
Queue Stats
184W - 160L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ian030174
Thoth
10
3 / 8 / 0
8,079
621
8,273
11,091
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
7,318
563
4,273
15,784
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 2
7,419
571
4,602
10,559
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ketchup4ever072
Cernunnos
15
10 / 0 / 8
10,946
842
11,964
3,950
1,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
13
4 / 2 / 13
9,753
750
9,481
10,684
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
die12flo
Achilles
13
4 / 1 / 13
9,895
761
10,313
13,654
9,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
18
18
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ketchup4ever072
Cernunnos
10
0
8
14
W
Anubis
4
2
13
5.25
W
Achilles
die12flo
Achilles
4
1
13
10.5
L
Thoth
ian030174
Thoth
3
8
0
0.38
L
0
3
1
0.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,148
Damage
31,758
37,434
Taken
28,288
17,120
Mitigated
16,393
3,878
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ketchup4ever072
Cernunnos
11,964
7,214
1,219
3,011
3,950
1,408
2,176
1,023
2,801
0
44,652
W
Anubis
9,481
487
372
4,188
10,684
5,314
223
5,099
5,119
41,075
0
W
Achilles
die12flo
Achilles
10,313
5,887
294
5,217
13,654
9,671
1,272
5,130
7,733
0
38,019
L
Thoth
ian030174
Thoth
8,273
504
0
1,116
11,091
3,082
0
2,996
8,095
28,031
0
L
4,273
171
0
471
15,784
11,191
0
4,274
11,510
18,768
0
L
4,602
1,141
0
2,291
10,559
2,847
0
2,243
8,316
0
18,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,816
Gold Earned
30,594
105
Minions Killed
156
0
Camps Cleared
0
651,548
Distance Traveled
736,607
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,946
842
62
5
0
257,832
5
W
Anubis
9,753
750
48
4
0
210,665
4
W
Achilles
9,895
761
46
4
0
268,110
2
L
Thoth
8,079
621
49
4
0
193,789
0
L
Geb
7,318
563
26
2
0
249,454
0
L
Loki
7,419
571
30
2
0
208,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role