Player Matchup

Arachne
Arachne
AlexEdition
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,119 Elo+
Solo
Zeus
Zeus
Black1Sakura
Zeus
Level 26
God Stats
9W - 13L
1,615 SR
Queue Stats
279W - 330L
1,442 Elo+
Solo
Fafnir
Fafnir
BolshevikMuppet
Fafnir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Artemis
Artemis
Kheldor11
Artemis
Level 6
God Stats
5W - 7L
1,576 SR
Queue Stats
8W - 17L
1,288 Elo+
Party 1
Neith
Neith
RealGraves
Neith
Level 6
God Stats
2W - 4L
1,396 SR
Queue Stats
8W - 17L
1,288 Elo+
Party 1
Team Averages
Level 14
1,517 SR
1,328 Elo+

VS

Team Averages
Level 16
1,512 SR
1,332 Elo+
Discordia
Discordia
Echiee
Discordia
Level 24
God Stats
4W - 4L
1,594 SR
Queue Stats
9W - 10L
1,309 Elo+
Party 2
Khepri
Khepri
Flowhammer
Khepri
Level 27
God Stats
13W - 6L
1,500 SR
Queue Stats
142W - 113L
1,256 Elo+
Party 2
Anubis
Anubis
MariaAntoinette
Anubis
Level 11
God Stats
57W - 65L
1,466 SR
Queue Stats
163W - 163L
1,355 Elo+
Solo
Vulcan
Vulcan
RockStarrQc
Vulcan
Level 18
God Stats
18W - 6L
1,754 SR
Queue Stats
309W - 332L
1,423 Elo+
Solo
Amaterasu
Amaterasu
Slothyourboy
Amaterasu
Level 2
God Stats
10W - 7L
1,245 SR
Queue Stats
13W - 11L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexEdition
Arachne
16
0 / 3 / 6
9,723
884
6,349
16,050
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 1 / 1
11,607
1,055
15,740
8,899
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 3
10,604
964
9,409
23,398
26,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Kheldor11
Artemis
16
0 / 13 / 7
9,715
883
3,751
20,011
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Neith
16
0 / 6 / 7
9,764
888
9,114
15,719
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

99

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Echiee
Discordia
17
3 / 2 / 20
11,068
1,006
12,527
7,391
5,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Flowhammer
Khepri
18
5 / 2 / 18
12,169
1,106
10,729
11,270
15,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 4 / 23
11,050
1,005
13,280
11,251
6,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
18
10 / 0 / 16
12,380
1,125
30,272
6,293
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Slothyourboy
Amaterasu
18
9 / 0 / 14
11,576
1,052
8,605
10,744
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
8
Kills
30
30
Deaths
8
24
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlexEdition
Arachne
0
3
6
1
L
7
1
1
7.5
L
1
7
3
0.36
W
Discordia
Echiee
Discordia
3
2
20
6.5
W
Khepri
Flowhammer
Khepri
5
2
18
7
L
Artemis
Kheldor11
Artemis
0
13
7
0.27
W
3
4
23
3.63
L
Neith
0
6
7
0.58
W
Vulcan
10
0
16
18
W
Amaterasu
Slothyourboy
Amaterasu
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
75,413
84,077
Taken
46,949
46,681
Mitigated
39,116
12,966
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlexEdition
Arachne
6,349
4,308
0
3,688
16,050
5,179
0
12,422
3,478
0
27,699
L
15,740
1,198
0
450
8,899
3,352
0
7,740
1,159
36,349
0
L
9,409
2,952
285
3,966
23,398
26,457
0
15,508
7,484
20,471
0
W
Discordia
Echiee
Discordia
12,527
3,063
0
557
7,391
5,452
0
2,491
4,900
30,961
0
W
Khepri
Flowhammer
Khepri
10,729
1,226
1,501
1,921
11,270
15,714
0
5,904
5,366
29,881
0
L
Artemis
Kheldor11
Artemis
3,751
2,524
0
2,006
20,011
6,170
0
17,376
2,535
0
17,333
W
13,280
1,731
0
2,688
11,251
6,611
0
5,262
5,989
32,406
0
L
Neith
9,114
4,393
0
2,571
15,719
5,523
0
13,788
1,881
0
35,491
W
Vulcan
30,272
9,854
275
1,213
6,293
3,091
0
4,149
2,144
58,678
0
W
Amaterasu
Slothyourboy
Amaterasu
8,605
5,050
0
2,228
10,744
8,248
0
7,343
3,401
50
12,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,413
Gold Earned
58,243
225
Minions Killed
225
2
Camps Cleared
2
954,768
Distance Traveled
996,324
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,723
884
55
5
0
223,811
3
L
Zeus
11,607
1,055
58
5
2
186,662
0
L
Fafnir
10,604
964
20
2
0
172,022
0
W
Discordia
11,068
1,006
48
4
0
174,976
0
W
Khepri
12,169
1,106
29
3
2
207,567
0
L
Artemis
9,715
883
32
3
0
167,461
0
W
Anubis
11,050
1,005
58
5
0
150,237
0
L
Neith
9,764
888
60
5
0
204,812
1
W
Vulcan
12,380
1,125
73
7
0
230,279
0
W
Amaterasu
11,576
1,052
17
2
0
233,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role