Player Matchup

Danzaburou
Danzaburou
IC300
Danzaburou
Level 12
God Stats
3W - 5L
1,324 SR
Queue Stats
9W - 21L
1,232 Elo+
Party 3
Hun Batz
Hun Batz
Lirzix
Hun Batz
Level 11
God Stats
3W - 2L
1,794 SR
Queue Stats
11W - 21L
1,301 Elo+
Party 3
Odin
Odin
Myragon
Odin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 117L
1,387 Elo+
Solo
Serqet
Serqet
VcelkaMaya
Serqet
Level 6
God Stats
3W - 2L
1,723 SR
Queue Stats
6W - 10L
1,280 Elo+
Party 3
Jing Wei
Jing Wei
헖헔헟헟мєGODボ
Jing Wei
Level 12
God Stats
17W - 16L
1,412 SR
Queue Stats
63W - 58L
1,304 Elo+
Solo
Team Averages
Level 13
1,551 SR
1,301 Elo+

VS

Team Averages
Level 11
1,358 SR
1,397 Elo+
Raijin
Raijin
ArByz77
Raijin
Level 3
God Stats
0W - 2L
1,147 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Nyllas
Danzaburou
Level 14
God Stats
14W - 15L
1,588 SR
Queue Stats
62W - 75L
1,324 Elo+
Party 1
Hera
Hera
TinkerBelh
Hera
Level 16
God Stats
2W - 6L
1,337 SR
Queue Stats
66W - 81L
1,322 Elo+
Party 1
Thanatos
Thanatos
khachik
Thanatos
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
sion09
Cthulhu
Level 8
God Stats
0W - 2L
1,220 SR
Queue Stats
2W - 6L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IC300
Danzaburou
8
0 / 0 / 4
5,141
514
2,676
4,774
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Lirzix
Hun Batz
9
3 / 0 / 2
5,521
552
2,653
5,441
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Myragon
Odin
11
8 / 0 / 4
6,740
674
6,848
7,425
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
VcelkaMaya
Serqet
8
5 / 1 / 1
5,589
559
1,727
3,095
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 1 / 1
5,622
562
932
4,363
1,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ArByz77
Raijin
5
0 / 4 / 0
4,001
400
1,588
3,566
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Nyllas
Danzaburou
7
0 / 4 / 0
4,775
478
3,446
7,146
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 6 / 0
4,945
495
3,968
5,689
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
khachik
Thanatos
8
1 / 1 / 0
4,704
470
2,352
4,751
1,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
sion09
Cthulhu
6
0 / 3 / 0
4,148
415
1,227
5,239
2,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
18
Kills
2
2
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
ArByz77
Raijin
0
4
0
0
W
Danzaburou
IC300
Danzaburou
0
0
4
2
W
Hun Batz
Lirzix
Hun Batz
3
0
2
4
W
Odin
Myragon
Odin
8
0
4
10
L
Danzaburou
Nyllas
Danzaburou
0
4
0
0
L
1
6
0
0.17
W
Serqet
VcelkaMaya
Serqet
5
1
1
5.5
L
Thanatos
khachik
Thanatos
1
1
0
1
L
Cthulhu
sion09
Cthulhu
0
3
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,836
Damage
12,581
25,098
Taken
26,391
8,402
Mitigated
7,464
5,744
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ArByz77
Raijin
1,588
575
0
79
3,566
710
0
0
3,516
13,608
0
W
Danzaburou
IC300
Danzaburou
2,676
1,208
0
2,093
4,774
1,113
385
0
4,774
0
18,960
W
Hun Batz
Lirzix
Hun Batz
2,653
1,434
0
1,641
5,441
1,567
0
1,485
3,931
0
24,646
W
Odin
Myragon
Odin
6,848
2,427
0
2,010
7,425
3,875
345
4,166
3,234
0
22,020
L
Danzaburou
Nyllas
Danzaburou
3,446
981
0
2,165
7,146
1,952
410
0
6,947
0
19,610
L
3,968
1,843
0
50
5,689
1,399
0
0
5,550
20,337
0
W
Serqet
VcelkaMaya
Serqet
1,727
360
0
0
3,095
796
675
605
2,490
0
12,026
L
Thanatos
khachik
Thanatos
2,352
546
0
4,668
4,751
1,273
330
0
4,726
0
19,921
L
Cthulhu
sion09
Cthulhu
1,227
325
181
417
5,239
2,130
0
0
5,052
13,079
0
W
932
646
0
0
4,363
1,051
703
477
3,886
0
27,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
22,573
216
Minions Killed
160
0
Camps Cleared
0
982,074
Distance Traveled
887,597
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,001
400
28
3
0
163,342
0
W
Danzaburou
5,141
514
36
4
0
193,812
1
W
Hun Batz
5,521
552
56
6
0
224,574
0
W
Odin
6,740
674
43
4
0
194,964
3
L
Danzaburou
4,775
478
29
3
0
151,636
0
L
Hera
4,945
495
38
4
0
186,865
0
W
Serqet
5,589
559
25
3
0
211,064
1
L
Thanatos
4,704
470
38
4
0
202,646
0
L
Cthulhu
4,148
415
27
3
0
183,108
0
W
Jing Wei
5,622
562
56
6
0
157,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role