Player Matchup

Izanami
Izanami
AceMAiny
Izanami
Level 29
God Stats
38W - 45L
1,471 SR
Queue Stats
128W - 170L
1,423 Elo+
Solo
Anubis
Anubis
Ahminous
Anubis
Level 8
God Stats
13W - 14L
1,165 SR
Queue Stats
194W - 155L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Ginjanin592
Danzaburou
Level 8
God Stats
3W - 4L
1,308 SR
Queue Stats
4W - 11L
1,271 Elo+
Solo
Tiamat
Tiamat
Strang4r
Tiamat
Level 27
God Stats
40W - 56L
1,668 SR
Queue Stats
521W - 572L
1,488 Elo+
Solo
Serqet
Serqet
非洲咸鱼
Serqet
Level 17
God Stats
4W - 7L
1,363 SR
Queue Stats
66W - 60L
1,485 Elo+
Solo
Team Averages
Level 18
1,395 SR
1,449 Elo+

VS

Team Averages
Level 16
1,542 SR
1,558 Elo+
Olorun
Olorun
DimasCOT
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Omnistorm860
Kuzenbo
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 44L
1,580 Elo+
Party 1
Neith
Neith
elrisas2
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,654 Elo+
Solo
Da Ji
Da Ji
jajaking
Da Ji
Level 13
God Stats
2W - 2L
1,726 SR
Queue Stats
12W - 13L
1,542 Elo+
Solo
King Arthur
King Arthur
zet360
King Arthur
Level 29
God Stats
2W - 3L
1,483 SR
Queue Stats
53W - 45L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceMAiny
Izanami
11
3 / 2 / 3
6,297
630
3,044
5,783
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Ahminous
Anubis
12
9 / 0 / 1
7,377
738
7,506
3,834
1,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Ginjanin592
Danzaburou
7
0 / 2 / 4
4,849
485
1,091
4,202
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Strang4r
Tiamat
10
2 / 2 / 1
5,922
592
4,178
6,310
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
9
1 / 2 / 3
5,508
551
1,077
6,610
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DimasCOT
Olorun
3
0 / 5 / 0
3,737
374
34
3,549
470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Omnistorm860
Kuzenbo
7
0 / 1 / 2
4,861
486
999
3,984
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
elrisas2
Neith
9
1 / 2 / 4
5,363
536
4,188
6,339
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
jajaking
Da Ji
8
5 / 5 / 0
5,759
576
4,092
7,609
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

King Arthur
zet360
King Arthur
8
1 / 3 / 0
5,079
508
2,914
6,195
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
7
8
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
AceMAiny
Izanami
3
2
3
2.25
W
Anubis
Ahminous
Anubis
9
0
1
9.5
L
Olorun
DimasCOT
Olorun
0
5
0
0
W
Danzaburou
Ginjanin592
Danzaburou
0
2
4
1
L
Kuzenbo
Omnistorm860
Kuzenbo
0
1
2
1
W
Tiamat
Strang4r
Tiamat
2
2
1
1.25
L
Neith
elrisas2
Neith
1
2
4
1.5
L
Da Ji
jajaking
Da Ji
5
5
0
1
L
King Arthur
zet360
King Arthur
1
3
0
0.33
W
Serqet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,896
Damage
12,227
26,739
Taken
27,676
9,383
Mitigated
9,225
13,364
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AceMAiny
Izanami
3,044
2,047
0
3,192
5,783
1,536
78
336
5,447
0
36,787
W
Anubis
Ahminous
Anubis
7,506
423
0
2,554
3,834
1,765
585
467
3,367
40,825
0
L
Olorun
DimasCOT
Olorun
34
34
0
109
3,549
470
36
1,830
1,719
1,381
0
W
Danzaburou
Ginjanin592
Danzaburou
1,091
217
0
769
4,202
1,131
751
0
4,154
0
9,791
L
Kuzenbo
Omnistorm860
Kuzenbo
999
501
0
1,366
3,984
2,008
408
1,958
2,026
10,017
0
W
Tiamat
Strang4r
Tiamat
4,178
1,004
0
3,205
6,310
3,004
481
0
6,180
27,081
0
L
Neith
elrisas2
Neith
4,188
1,948
0
2,368
6,339
1,309
618
1,547
4,792
0
25,861
L
Da Ji
jajaking
Da Ji
4,092
1,495
0
1,613
7,609
2,013
0
3,520
4,089
0
18,711
L
King Arthur
zet360
King Arthur
2,914
614
0
1,607
6,195
3,425
0
2,829
3,275
0
18,838
W
Serqet
1,077
44
0
3,644
6,610
1,947
0
230
6,355
0
23,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
24,799
304
Minions Killed
155
0
Camps Cleared
0
938,467
Distance Traveled
853,338
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,297
630
75
8
0
193,009
4
W
Anubis
7,377
738
87
9
0
179,772
1
L
Olorun
3,737
374
4
0
0
102,594
0
W
Danzaburou
4,849
485
23
2
0
158,048
1
L
Kuzenbo
4,861
486
14
1
0
187,691
2
W
Tiamat
5,922
592
52
5
0
190,318
1
L
Neith
5,363
536
60
6
0
180,766
2
L
Da Ji
5,759
576
39
4
0
190,692
1
L
King Arthur
5,079
508
38
4
0
191,595
0
W
Serqet
5,508
551
67
7
0
217,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role